Player Matchup

Zeus
Zeus
Arandin
Zeus
Level 43
God Stats
1W - 1L
1,692 SR
Queue Stats
25W - 22L
1,546 Elo+
Party 2
King Arthur
King Arthur
DeathByPapercut
King Arthur
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,490 Elo+
Solo
Ra
Ra
Marvole
Ra
Level 8
God Stats
0W - 2L
1,314 SR
Queue Stats
13W - 17L
1,264 Elo+
Solo
Medusa
Medusa
RavNav
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,470 Elo+
Party 2
Nox
Nox
coppersly7
Nox
Level 29
God Stats
17W - 11L
1,486 SR
Queue Stats
23W - 19L
1,418 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,437 Elo+

VS

Team Averages
Level 39
1,581 SR
1,498 Elo+
Izanami
Izanami
AmazingAzian
Izanami
Level 131
God Stats
1W - 0L
1,760 SR
Queue Stats
51W - 43L
1,653 Elo+
Party 1
Yemoja
Yemoja
Aphro87
Yemoja
Level 6
God Stats
9W - 10L
1,616 SR
Queue Stats
91W - 103L
1,361 Elo+
Solo
Fenrir
Fenrir
Jean4499
Fenrir
Level 29
God Stats
6W - 8L
1,597 SR
Queue Stats
62W - 43L
1,445 Elo+
Solo
Kukulkan
Kukulkan
MFC Shemoist
Kukulkan
Level 9
God Stats
1W - 1L
1,380 SR
Queue Stats
11W - 9L
1,621 Elo+
Party 1
Kali
Kali
PostL
Kali
Level 18
God Stats
7W - 7L
1,550 SR
Queue Stats
19W - 30L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Arandin
Zeus
20
9 / 7 / 12
14,439
1,111
27,157
17,953
7,812
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
DeathByPapercut
King Arthur
20
3 / 14 / 13
12,346
950
9,489
38,001
33,231
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 13 / 16
13,080
1,006
16,155
22,961
11,009
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
RavNav
Medusa
20
7 / 9 / 18
14,048
1,081
25,887
25,034
12,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 1 / 20
14,728
1,133
21,851
16,836
14,982
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

54

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AmazingAzian
Izanami
20
31 / 7 / 10
19,849
1,527
64,201
26,886
12,000
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
Aphro87
Yemoja
20
0 / 6 / 23
12,230
941
2,892
16,910
10,619
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Jean4499
Fenrir
20
4 / 6 / 19
13,177
1,014
8,215
24,902
19,730
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
MFC Shemoist
Kukulkan
20
5 / 5 / 26
14,293
1,099
21,567
16,079
7,926
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kali
PostL
Kali
20
4 / 8 / 26
14,023
1,079
18,723
22,787
11,535
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
148
31
Kills
44
44
Deaths
32
79
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Izanami
AmazingAzian
Izanami
31
7
10
5.14
W
Yemoja
Aphro87
Yemoja
0
6
23
1.92
L
Zeus
Arandin
Zeus
9
7
12
2.14
L
King Arthur
DeathByPapercut
King Arthur
3
14
13
0.68
W
Fenrir
Jean4499
Fenrir
4
6
19
2.25
W
Kukulkan
MFC Shemoist
Kukulkan
5
5
26
3.6
L
5
13
16
1
W
Kali
PostL
Kali
4
8
26
2.13
L
Medusa
RavNav
Medusa
7
9
18
1.78
L
7
1
20
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,539
Damage
115,598
120,785
Taken
107,564
79,302
Mitigated
61,810
17,758
Healing
29,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
AmazingAzian
Izanami
64,201
51,139
0
7,607
26,886
12,000
0
16,166
10,720
0
118,111
W
Yemoja
Aphro87
Yemoja
2,892
972
12,644
2,247
16,910
10,619
0
12,996
3,914
6,431
0
L
Zeus
Arandin
Zeus
27,157
3,993
0
2,351
17,953
7,812
0
3,586
14,169
58,272
0
L
King Arthur
DeathByPapercut
King Arthur
9,489
1,884
0
4,857
38,001
33,231
0
7,762
30,239
0
26,141
W
Fenrir
Jean4499
Fenrir
8,215
1,796
0
209
24,902
19,730
0
12,714
12,188
0
23,501
W
Kukulkan
MFC Shemoist
Kukulkan
21,567
2,022
0
887
16,079
7,926
0
9,332
6,747
59,361
0
L
16,155
1,896
2,534
2,961
22,961
11,009
0
5,737
17,224
36,600
0
W
Kali
PostL
Kali
18,723
7,223
0
6,230
22,787
11,535
0
13,955
8,832
0
25,048
L
Medusa
RavNav
Medusa
25,887
12,366
0
2,492
25,034
12,268
0
5,673
19,361
0
61,952
L
21,851
1,980
0
2,563
16,836
14,982
0
1,701
15,135
32,058
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,641
Gold Earned
73,572
260
Minions Killed
262
7
Camps Cleared
6
1,154,159
Distance Traveled
1,160,023
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
19,849
1,527
132
10
2
232,583
0
W
Yemoja
12,230
941
9
1
0
195,511
0
L
Zeus
14,439
1,111
74
6
0
213,272
0
L
King Arthur
12,346
950
42
3
1
228,655
0
W
Fenrir
13,177
1,014
30
2
1
262,813
2
W
Kukulkan
14,293
1,099
77
6
0
220,863
0
L
Ra
13,080
1,006
45
3
1
203,565
0
W
Kali
14,023
1,079
14
1
3
248,253
0
L
Medusa
14,048
1,081
80
6
2
244,624
0
L
Nox
14,728
1,133
19
1
3
264,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role