Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ElDisney1099
Neith
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 3
Thor
Thor
INoRuski
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 1
Olorun
Olorun
MataNoobsPT
Olorun
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
24W - 28L
1,148 Elo+
Party 1
Kukulkan
Kukulkan
MisterKiff
Kukulkan
Level 18
God Stats
6W - 4L
1,261 SR
Queue Stats
8W - 9L
1,148 Elo+
Party 1
Team Averages
Level 14
1,452 SR
1,359 Elo+

VS

Team Averages
Level 27
1,470 SR
1,446 Elo+
Medusa
Medusa
SamraiiAnya
Medusa
Level 26
God Stats
7W - 3L
1,568 SR
Queue Stats
30W - 27L
1,445 Elo+
Solo
Bakasura
Bakasura
enderreaper564
Bakasura
Level 69
God Stats
2W - 5L
1,310 SR
Queue Stats
317W - 318L
1,471 Elo+
Party 2
Amaterasu
Amaterasu
fwendlyfeetus
Amaterasu
Level 13
God Stats
14W - 16L
1,472 SR
Queue Stats
92W - 115L
1,381 Elo+
Solo
Danzaburou
Danzaburou
thechosenarne1
Danzaburou
Level 25
God Stats
3W - 1L
1,500 SR
Queue Stats
102W - 93L
1,434 Elo+
Party 2
Neith
Neith
tinkabel
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 83L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
0 / 8 / 8
10,264
855
2,886
19,179
22,859
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 7 / 10
11,691
974
8,020
15,669
7,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thor
18
3 / 17 / 5
11,492
958
12,675
25,609
10,033
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
18
2 / 12 / 12
11,998
1,000
17,545
25,729
11,428
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kukulkan
MisterKiff
Kukulkan
19
7 / 3 / 6
13,913
1,159
27,892
10,301
4,770
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

169

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
20
9 / 3 / 24
14,443
1,204
17,369
13,739
6,264
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
19
14 / 5 / 11
13,757
1,146
14,213
19,105
8,336
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
fwendlyfeetus
Amaterasu
20
2 / 3 / 30
12,406
1,034
8,046
20,946
21,680
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
thechosenarne1
Danzaburou
20
19 / 1 / 18
15,579
1,298
38,097
10,037
4,535
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
tinkabel
Neith
20
3 / 2 / 20
12,118
1,010
14,587
10,579
4,501
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
150
14
Kills
47
47
Deaths
14
41
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
0
8
8
0.5
L
2
7
10
1
L
Thor
3
17
5
0.32
L
Olorun
2
12
12
0.67
L
Kukulkan
MisterKiff
Kukulkan
7
3
6
3.33
W
Medusa
9
3
24
7
W
Bakasura
14
5
11
3.9
W
Amaterasu
fwendlyfeetus
Amaterasu
2
3
30
5.67
W
Danzaburou
thechosenarne1
Danzaburou
19
1
18
28
W
Neith
tinkabel
Neith
3
2
20
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,018
Damage
92,312
96,487
Taken
74,406
56,853
Mitigated
45,316
9,086
Healing
14,004
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
2,886
288
0
945
19,179
22,859
0
0
18,734
4,843
0
L
8,020
2,835
0
1,723
15,669
7,763
0
91
14,953
0
18,935
L
Thor
12,675
5,408
0
19
25,609
10,033
0
0
24,972
0
21,896
L
Olorun
17,545
9,901
726
4,718
25,729
11,428
0
244
25,164
38,406
0
L
Kukulkan
MisterKiff
Kukulkan
27,892
2,701
0
955
10,301
4,770
0
406
9,755
98,213
0
W
Medusa
17,369
6,931
0
4,730
13,739
6,264
0
6,517
7,222
759
57,827
W
Bakasura
14,213
10,978
0
2,211
19,105
8,336
0
12,125
6,980
0
22,361
W
Amaterasu
fwendlyfeetus
Amaterasu
8,046
3,171
0
1,280
20,946
21,680
0
15,490
5,456
0
15,464
W
Danzaburou
thechosenarne1
Danzaburou
38,097
24,952
0
3,778
10,037
4,535
0
6,228
3,809
0
63,645
W
Neith
tinkabel
Neith
14,587
4,213
0
2,005
10,579
4,501
0
7,963
2,616
0
35,730

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,358
Gold Earned
68,303
237
Minions Killed
255
5
Camps Cleared
12
1,031,442
Distance Traveled
1,150,289
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
10,264
855
6
1
0
144,796
0
L
Neith
11,691
974
22
2
2
226,909
0
L
Thor
11,492
958
7
1
0
211,496
3
L
Olorun
11,998
1,000
42
4
0
200,220
2
L
Kukulkan
13,913
1,159
160
13
3
248,021
1
W
Medusa
14,443
1,204
91
8
9
219,653
1
W
Bakasura
13,757
1,146
38
3
2
245,246
0
W
Amaterasu
12,406
1,034
9
1
0
231,519
0
W
Danzaburou
15,579
1,298
72
6
1
234,952
1
W
Neith
12,118
1,010
45
4
0
218,919
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role