Player Matchup

The Morrigan
The Morrigan
Dragoon6
The Morrigan
Level 126
God Stats
3W - 2L
1,616 SR
Queue Stats
325W - 264L
1,524 Elo+
Party 2
King Arthur
King Arthur
Lenkrow
King Arthur
Level 64
God Stats
16W - 14L
1,597 SR
Queue Stats
158W - 135L
1,575 Elo+
Party 2
Arachne
Arachne
Yakouriko
Arachne
Level 31
God Stats
1W - 1L
1,317 SR
Queue Stats
10W - 13L
1,496 Elo+
Solo
Team Averages
Level 74
1,510 SR
1,531 Elo+

VS

Team Averages
Level 33
1,478 SR
1,408 Elo+
Hera
Hera
PanMan1999
Hera
Level 27
God Stats
19W - 18L
1,590 SR
Queue Stats
210W - 185L
1,570 Elo+
Solo
Odin
Odin
Steadied
Odin
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
85W - 169L
1,337 Elo+
Party 1
Charybdis
Charybdis
l JusSuper l
Charybdis
Level 47
God Stats
0W - 5L
1,128 SR
Queue Stats
65W - 137L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dragoon6
The Morrigan
14
5 / 2 / 14
9,893
824
7,960
4,983
1,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Lenkrow
King Arthur
14
11 / 3 / 7
10,892
908
9,929
14,914
10,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arachne
Yakouriko
Arachne
13
4 / 10 / 14
9,856
821
11,739
14,182
5,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 5 / 4
9,864
822
14,281
9,292
3,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
12
4 / 7 / 7
9,308
776
8,123
13,674
9,940
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
l JusSuper l
Charybdis
11
2 / 8 / 7
8,229
686
6,710
11,120
3,833
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
32
20
Kills
14
15
Deaths
20
35
Assists
18
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Dragoon6
The Morrigan
5
2
14
6
W
King Arthur
Lenkrow
King Arthur
11
3
7
4.83
L
8
5
4
2
L
Odin
4
7
7
1.07
W
Arachne
Yakouriko
Arachne
4
10
14
1.1
L
Charybdis
l JusSuper l
Charybdis
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,628
Damage
29,114
34,079
Taken
34,086
17,362
Mitigated
17,116
5,715
Healing
3,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Dragoon6
The Morrigan
7,960
1,063
0
758
4,983
1,738
863
2,612
2,234
33,011
3,839
W
King Arthur
Lenkrow
King Arthur
9,929
3,108
75
2,101
14,914
10,575
588
5,087
9,415
0
21,352
L
14,281
3,398
0
1,592
9,292
3,343
19
3,687
5,605
55,511
0
L
Odin
8,123
3,834
0
799
13,674
9,940
175
1,182
12,492
917
17,172
W
Arachne
Yakouriko
Arachne
11,739
8,818
363
2,418
14,182
5,049
848
7,286
6,437
0
22,036
L
Charybdis
l JusSuper l
Charybdis
6,710
3,929
0
933
11,120
3,833
240
2,626
8,494
0
19,159

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,641
Gold Earned
27,401
132
Minions Killed
159
3
Camps Cleared
6
652,839
Distance Traveled
614,554
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,893
824
67
6
1
215,618
0
W
King Arthur
10,892
908
33
3
0
236,775
2
L
Hera
9,864
822
90
8
5
211,683
3
L
Odin
9,308
776
35
3
0
215,657
3
W
Arachne
9,856
821
32
3
2
200,446
0
L
Charybdis
8,229
686
34
3
1
187,214
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role