Player Matchup

Ravana
Ravana
GG_CiBiT
Ravana
Level 125
God Stats
9W - 8L
1,533 SR
Queue Stats
611W - 546L
1,471 Elo+
Party 1
Kali
Kali
I_Setsna_I
Kali
Level 137
God Stats
18W - 10L
1,609 SR
Queue Stats
399W - 338L
1,540 Elo+
Party 1
Skadi
Skadi
Po-sei-down-
Skadi
Level 27
God Stats
2W - 0L
1,784 SR
Queue Stats
88W - 63L
1,553 Elo+
Party 1
Janus
Janus
feuerhand1997
Janus
Level 144
God Stats
39W - 31L
1,611 SR
Queue Stats
741W - 627L
1,561 Elo+
Party 1
Ah Puch
Ah Puch
xHarris95
Ah Puch
Level 152
God Stats
6W - 5L
1,707 SR
Queue Stats
333W - 260L
1,491 Elo+
Party 1
Team Averages
Level 117
1,649 SR
1,523 Elo+

VS

Team Averages
Level 73
1,629 SR
1,574 Elo+
Cthulhu
Cthulhu
BrayNou
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 53L
1,702 Elo+
Party 2
Bastet
Bastet
Jeaa-25
Bastet
Level 123
God Stats
8W - 6L
1,628 SR
Queue Stats
540W - 419L
1,650 Elo+
Party 2
Ra
Ra
MarTOuFF29
Ra
Level 43
God Stats
7W - 17L
1,434 SR
Queue Stats
33W - 50L
1,394 Elo+
Party 3
Xing Tian
Xing Tian
Omonoai
Xing Tian
Level 128
God Stats
1W - 2L
1,821 SR
Queue Stats
459W - 377L
1,654 Elo+
Party 2
Danzaburou
Danzaburou
R8D-Eyes_80
Danzaburou
Level 45
God Stats
6W - 6L
1,761 SR
Queue Stats
120W - 138L
1,468 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
GG_CiBiT
Ravana
16
0 / 0 / 3
9,465
592
4,827
8,918
5,457
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

13
2 / 2 / 3
8,195
512
5,048
9,807
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
3 / 3 / 2
9,342
584
9,315
8,686
2,810
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
7 / 0 / 2
9,718
607
12,104
7,038
2,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Puch
xHarris95
Ah Puch
12
0 / 2 / 5
7,008
438
5,305
12,796
5,176
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BrayNou
Cthulhu
12
1 / 3 / 4
7,196
450
6,848
12,130
7,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Bastet
Jeaa-25
Bastet
12
1 / 1 / 3
7,495
468
5,690
9,929
3,175
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 5 / 2
7,171
448
3,099
9,254
3,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
Omonoai
Xing Tian
15
0 / 0 / 0
8,760
548
2,821
12,419
7,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
R8D-Eyes_80
Danzaburou
13
5 / 3 / 1
8,338
521
5,789
11,570
3,738
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
12
Kills
7
7
Deaths
12
15
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
BrayNou
Cthulhu
1
3
4
1
W
Ravana
GG_CiBiT
Ravana
0
0
3
1.5
W
2
2
3
1.75
L
Bastet
Jeaa-25
Bastet
1
1
3
2.5
L
0
5
2
0.2
L
Xing Tian
Omonoai
Xing Tian
0
0
0
0
W
3
3
2
1.33
L
Danzaburou
R8D-Eyes_80
Danzaburou
5
3
1
1.83
W
7
0
2
8
W
Ah Puch
xHarris95
Ah Puch
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,599
Damage
24,247
47,245
Taken
55,302
19,782
Mitigated
25,323
21,408
Healing
12,301
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
BrayNou
Cthulhu
6,848
454
118
1,828
12,130
7,718
0
4,979
7,027
29,052
0
W
Ravana
GG_CiBiT
Ravana
4,827
1,648
0
4,570
8,918
5,457
60
2,299
6,619
0
70,561
W
5,048
1,391
0
3,834
9,807
4,181
0
1,399
8,360
0
53,660
L
Bastet
Jeaa-25
Bastet
5,690
1,377
0
4,156
9,929
3,175
0
2,898
6,943
0
49,989
L
3,099
307
693
1,141
9,254
3,191
0
5,871
3,155
41,856
0
L
Xing Tian
Omonoai
Xing Tian
2,821
376
0
2,315
12,419
7,501
0
1,359
11,026
59,017
0
W
9,315
5,018
0
2,774
8,686
2,810
238
1,940
6,706
0
75,900
L
Danzaburou
R8D-Eyes_80
Danzaburou
5,789
1,315
0
2,050
11,570
3,738
0
1,794
9,742
0
43,938
W
12,104
248
212
2,910
7,038
2,158
0
3,065
3,755
77,044
0
W
Ah Puch
xHarris95
Ah Puch
5,305
145
110
6,998
12,796
5,176
19
3,763
8,971
31,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,728
Gold Earned
38,960
589
Minions Killed
472
0
Camps Cleared
0
1,621,054
Distance Traveled
1,594,716
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,196
450
50
3
0
308,307
7
W
Ravana
9,465
592
160
10
0
330,988
3
W
Kali
8,195
512
88
6
0
349,698
7
L
Bastet
7,495
468
85
5
0
357,025
1
L
Ra
7,171
448
102
6
0
319,399
0
L
Xing Tian
8,760
548
145
9
0
311,560
1
W
Skadi
9,342
584
141
9
0
280,604
3
L
Danzaburou
8,338
521
90
6
0
298,425
6
W
Janus
9,718
607
150
9
0
347,099
4
W
Ah Puch
7,008
438
50
3
0
312,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role