Player Matchup

Cthulhu
Cthulhu
RapidFawn280223
Cthulhu
Level 85
God Stats
150W - 124L
1,490 SR
Queue Stats
322W - 280L
1,505 Elo+
Solo
Kukulkan
Kukulkan
SoggyMexican95
Kukulkan
Level 81
God Stats
52W - 43L
1,575 SR
Queue Stats
65W - 65L
1,505 Elo+
Party 1
Hercules
Hercules
Tar-J4-5
Hercules
Level 116
God Stats
1W - 1L
1,515 SR
Queue Stats
77W - 75L
1,508 Elo+
Party 1
Team Averages
Level 94
1,527 SR
1,506 Elo+

VS

Team Averages
Level 120
1,524 SR
1,511 Elo+
Chronos
Chronos
Glizzy Scoo
Chronos
Level 127
God Stats
1W - 2L
1,454 SR
Queue Stats
109W - 106L
1,506 Elo+
Party 2
Danzaburou
Danzaburou
HappySkillmore60
Danzaburou
Level 125
God Stats
24W - 13L
1,569 SR
Queue Stats
243W - 231L
1,484 Elo+
Solo
Cthulhu
Cthulhu
Name You Hate
Cthulhu
Level 107
God Stats
9W - 12L
1,550 SR
Queue Stats
63W - 55L
1,542 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 10
15,063
655
25,100
34,886
39,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Kukulkan
16
2 / 5 / 10
14,034
610
12,259
16,242
6,977
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Tar-J4-5
Hercules
17
9 / 3 / 5
14,775
642
27,674
31,250
27,829
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Glizzy Scoo
Chronos
16
6 / 7 / 4
13,943
606
18,236
25,876
9,798
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
HappySkillmore60
Danzaburou
16
2 / 7 / 7
13,484
586
14,960
21,607
8,039
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cthulhu
17
2 / 3 / 7
13,512
587
24,856
29,050
31,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
28
17
Kills
10
10
Deaths
17
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
Glizzy Scoo
Chronos
6
7
4
1.14
L
Danzaburou
HappySkillmore60
Danzaburou
2
7
7
0.79
L
Cthulhu
2
3
7
1.83
W
6
2
10
5.5
W
Kukulkan
2
5
10
1.4
W
Hercules
Tar-J4-5
Hercules
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,033
Damage
58,052
82,378
Taken
76,533
74,241
Mitigated
49,662
35,184
Healing
17,953
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Glizzy Scoo
Chronos
18,236
7,917
0
6,201
25,876
9,798
0
13,125
12,004
40,939
0
L
Danzaburou
HappySkillmore60
Danzaburou
14,960
4,702
1,139
6,439
21,607
8,039
0
9,463
11,301
0
50,800
L
Cthulhu
24,856
2,162
1,006
3,168
29,050
31,825
0
12,184
15,514
75,693
0
W
25,100
254
2,253
20,079
34,886
39,435
127
19,596
15,290
49,265
0
W
Kukulkan
12,259
759
0
3,041
16,242
6,977
1,507
11,433
4,809
69,909
0
W
Hercules
Tar-J4-5
Hercules
27,674
10,203
0
9,811
31,250
27,829
1,213
12,897
17,417
0
66,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,872
Gold Earned
40,939
238
Minions Killed
218
10
Camps Cleared
5
1,264,711
Distance Traveled
1,218,218
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
13,943
606
50
2
2
398,145
4
L
Danzaburou
13,484
586
70
3
2
375,619
7
L
Cthulhu
13,512
587
98
4
1
444,454
2
W
Cthulhu
15,063
655
59
3
4
470,801
2
W
Kukulkan
14,034
610
129
6
1
369,269
2
W
Hercules
14,775
642
50
2
5
424,641
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role