Player Matchup

Fenrir
Fenrir
DC_Flash_06
Fenrir
Level 18
God Stats
5W - 4L
1,437 SR
Queue Stats
8W - 6L
1,566 Elo+
Party 2
Nu Wa
Nu Wa
squidward69rules
Nu Wa
Level 47
God Stats
11W - 9L
1,691 SR
Queue Stats
99W - 61L
1,523 Elo+
Party 2
Ymir
Ymir
yaboicamwithmeme
Ymir
Level 26
God Stats
29W - 5L
1,692 SR
Queue Stats
62W - 26L
1,580 Elo+
Party 2
Team Averages
Level 30
1,607 SR
1,556 Elo+

VS

Team Averages
Level 52
1,467 SR
1,409 Elo+
Sylvanus
Sylvanus
AGodNamedJae
Sylvanus
Level 90
God Stats
13W - 10L
1,602 SR
Queue Stats
454W - 547L
1,456 Elo+
Party 1
Charybdis
Charybdis
GrimmReaper7312
Charybdis
Level 40
God Stats
12W - 23L
1,299 SR
Queue Stats
104W - 126L
1,292 Elo+
Solo
Ra
Ra
vKam
Ra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 46L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
9
1 / 0 / 2
6,109
611
4,762
7,671
3,703
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
3 / 0 / 1
6,743
674
4,443
5,016
1,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 2 / 2
5,771
577
1,588
6,596
3,733
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AGodNamedJae
Sylvanus
11
1 / 1 / 0
6,950
695
5,651
5,514
3,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charybdis
GrimmReaper7312
Charybdis
11
1 / 1 / 1
6,844
684
6,410
8,074
3,018
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ra
vKam
Ra
8
0 / 2 / 2
6,312
631
3,197
5,601
2,268
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
5
4
Kills
2
2
Deaths
4
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
AGodNamedJae
Sylvanus
1
1
0
1
L
Fenrir
1
0
2
2
W
Charybdis
GrimmReaper7312
Charybdis
1
1
1
1.5
L
3
0
1
3.5
W
Ra
vKam
Ra
0
2
2
0.5
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,793
Damage
15,258
19,283
Taken
19,189
9,022
Mitigated
8,928
1,742
Healing
5,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
AGodNamedJae
Sylvanus
5,651
2,032
746
939
5,514
3,642
646
1,708
3,608
19,622
4,405
L
Fenrir
4,762
758
0
957
7,671
3,703
0
2,925
4,746
0
8,720
W
Charybdis
GrimmReaper7312
Charybdis
6,410
3,856
0
1,530
8,074
3,018
1,404
2,266
5,536
0
28,710
L
4,443
1,006
0
785
5,016
1,586
0
1,984
3,032
20,072
0
W
Ra
vKam
Ra
3,197
683
484
1,743
5,601
2,268
352
2,068
3,447
13,093
1,460
L
1,588
203
0
0
6,596
3,733
0
2,718
3,878
6,250
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,623
Gold Earned
20,106
57
Minions Killed
118
1
Camps Cleared
5
549,503
Distance Traveled
482,509
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,950
695
47
5
0
152,906
0
L
Fenrir
6,109
611
10
1
0
213,842
0
W
Charybdis
6,844
684
57
6
3
179,133
6
L
Nu Wa
6,743
674
39
4
0
190,706
1
W
Ra
6,312
631
14
1
2
150,470
0
L
Ymir
5,771
577
8
1
1
144,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role