Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Beans-andy
Artio
Level 145
God Stats
7W - 2L
1,662 SR
Queue Stats
111W - 102L
1,520 Elo+
Solo
Rama
Rama
MacNChris
Rama
Level 89
God Stats
5W - 3L
1,410 SR
Queue Stats
202W - 179L
1,592 Elo+
Party 1
Zeus
Zeus
Twitch2099
Zeus
Level 155
God Stats
16W - 11L
1,621 SR
Queue Stats
202W - 165L
1,535 Elo+
Solo
Sylvanus
Sylvanus
theKilroyXavia
Sylvanus
Level 109
God Stats
12W - 14L
1,543 SR
Queue Stats
326W - 324L
1,508 Elo+
Solo
Team Averages
Level 121
1,547 SR
1,531 Elo+

VS

Team Averages
Level 116
1,654 SR
1,574 Elo+
Ymir
Ymir
 
Ymir
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
DaisyDavid
Erlang Shen
Level 60
God Stats
6W - 7L
1,639 SR
Queue Stats
21W - 20L
1,586 Elo+
Party 2
Merlin
Merlin
LightAndWay
Merlin
Level 148
God Stats
0W - 2L
1,874 SR
Queue Stats
54W - 52L
1,604 Elo+
Party 2
Nemesis
Nemesis
UwuSama-
Nemesis
Level 145
God Stats
1W - 2L
1,590 SR
Queue Stats
41W - 32L
1,662 Elo+
Party 2
Charybdis
Charybdis
colten4d5
Charybdis
Level 139
God Stats
0W - 1L
1,666 SR
Queue Stats
54W - 49L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
3 / 3 / 0
6,796
523
3,765
9,128
3,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artio
11
2 / 2 / 3
6,286
484
5,224
9,628
5,249
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Rama
11
1 / 1 / 3
6,914
532
4,802
5,924
1,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 1 / 1
7,650
588
6,686
6,123
2,601
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
15
1 / 0 / 1
8,332
641
4,350
6,188
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
9
2 / 2 / 0
5,756
443
5,158
7,878
5,624
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Erlang Shen
DaisyDavid
Erlang Shen
13
0 / 0 / 1
6,693
515
3,710
8,536
6,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Merlin
12
1 / 3 / 0
6,831
525
3,813
6,738
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
UwuSama-
Nemesis
11
3 / 1 / 3
6,757
520
5,988
9,182
3,284
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charybdis
colten4d5
Charybdis
10
0 / 2 / 3
6,060
466
2,500
6,285
1,673
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
13
8
Kills
6
7
Deaths
8
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
3
3
0
1
L
Ymir
 
Ymir
2
2
0
1
W
Artio
2
2
3
1.75
L
Erlang Shen
DaisyDavid
Erlang Shen
0
0
1
0.5
L
Merlin
1
3
0
0.33
W
Rama
1
1
3
2.5
W
1
1
1
1.5
L
Nemesis
UwuSama-
Nemesis
3
1
3
4.5
L
Charybdis
colten4d5
Charybdis
0
2
3
0.75
W
Sylvanus
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,827
Damage
21,169
36,991
Taken
38,619
20,325
Mitigated
19,178
14,576
Healing
9,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
3,765
697
0
2,512
9,128
3,102
0
2,039
7,089
0
30,120
L
Ymir
 
Ymir
5,158
1,582
323
3,045
7,878
5,624
0
2,535
5,343
23,571
0
W
Artio
5,224
692
666
3,426
9,628
5,249
0
3,028
6,600
13,039
0
L
Erlang Shen
DaisyDavid
Erlang Shen
3,710
1,411
0
2,364
8,536
6,464
0
3,808
4,728
0
42,066
L
Merlin
3,813
141
0
643
6,738
2,133
0
3,809
2,929
43,826
0
W
Rama
4,802
3,920
0
1,916
5,924
1,548
0
2,361
3,563
0
41,506
W
6,686
676
0
2,132
6,123
2,601
794
1,409
4,714
50,709
0
L
Nemesis
UwuSama-
Nemesis
5,988
3,008
0
1,494
9,182
3,284
0
4,191
4,991
0
43,039
L
Charybdis
colten4d5
Charybdis
2,500
1,231
0
1,702
6,285
1,673
0
1,297
4,988
0
30,245
W
Sylvanus
4,350
1,184
172
3,752
6,188
7,825
279
134
6,054
49,528
13,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,978
Gold Earned
32,097
409
Minions Killed
356
0
Camps Cleared
0
1,201,573
Distance Traveled
1,206,166
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
6,796
523
60
5
0
269,014
3
L
Ymir
5,756
443
45
3
0
200,380
2
W
Artio
6,286
484
16
1
0
259,120
4
L
Erlang Shen
6,693
515
91
7
0
258,251
2
L
Merlin
6,831
525
93
7
0
228,339
1
W
Rama
6,914
532
92
7
0
222,875
5
W
Zeus
7,650
588
112
9
0
240,693
5
L
Nemesis
6,757
520
68
5
0
297,213
5
L
Charybdis
6,060
466
59
5
0
221,983
3
W
Sylvanus
8,332
641
129
10
0
209,871
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role