Player Matchup

Awilix
Awilix
Bunny_X_Bunny
Awilix
Level 56
God Stats
2W - 3L
1,224 SR
Queue Stats
141W - 191L
1,243 Elo+
Party 2
Chaac
Chaac
Garruk1994
Chaac
Level 102
God Stats
4W - 9L
1,129 SR
Queue Stats
210W - 242L
1,447 Elo+
Solo
Tiamat
Tiamat
mjassassin92
Tiamat
Level 36
God Stats
4W - 3L
1,445 SR
Queue Stats
92W - 109L
1,256 Elo+
Party 2
Team Averages
Level 65
1,266 SR
1,315 Elo+

VS

Team Averages
Level 31
1,379 SR
1,314 Elo+
Cerberus
Cerberus
Fabi_10_28_
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,550 Elo+
Solo
Izanami
Izanami
Loko peu3184
Izanami
Level 29
God Stats
2W - 6L
1,234 SR
Queue Stats
154W - 214L
1,180 Elo+
Party 1
Aphrodite
Aphrodite
Mmercadante
Aphrodite
Level 59
God Stats
50W - 37L
1,402 SR
Queue Stats
145W - 184L
1,212 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 12 / 7
20,846
745
33,875
32,109
17,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Chaac
20
6 / 4 / 14
18,402
657
28,095
41,333
49,350
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
20
6 / 7 / 13
19,548
698
32,172
27,469
20,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Fabi_10_28_
Cerberus
12
0 / 16 / 4
13,753
491
3,672
34,274
27,971
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Izanami
Loko peu3184
Izanami
20
16 / 11 / 4
19,036
680
33,805
42,274
21,391
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
Mmercadante
Aphrodite
20
6 / 5 / 15
18,309
654
32,897
44,095
56,250
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
45
29
Kills
22
23
Deaths
32
34
Assists
23
Player
Kills
Deaths
Assists
KDA
W
17
12
7
1.71
L
Cerberus
Fabi_10_28_
Cerberus
0
16
4
0.13
W
Chaac
6
4
14
3.25
L
Izanami
Loko peu3184
Izanami
16
11
4
1.64
L
Aphrodite
Mmercadante
Aphrodite
6
5
15
2.7
W
Tiamat
6
7
13
1.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,142
Damage
70,374
100,911
Taken
120,643
87,060
Mitigated
105,612
33,268
Healing
41,804
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
33,875
18,232
411
6,135
32,109
17,552
1,725
9,660
22,449
0
91,744
L
Cerberus
Fabi_10_28_
Cerberus
3,672
852
0
2,316
34,274
27,971
34
8,225
26,049
30,920
0
W
Chaac
28,095
5,486
0
17,712
41,333
49,350
404
16,390
24,943
1,334
96,066
L
Izanami
Loko peu3184
Izanami
33,805
25,935
362
5,378
42,274
21,391
3,023
11,072
31,202
0
82,051
L
Aphrodite
Mmercadante
Aphrodite
32,897
2,362
9,095
24,653
44,095
56,250
399
16,597
27,498
93,934
0
W
Tiamat
32,172
4,115
1,354
7,656
27,469
20,158
377
12,136
15,333
77,329
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,796
Gold Earned
51,098
309
Minions Killed
256
11
Camps Cleared
6
1,405,485
Distance Traveled
1,117,038
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
20,846
745
90
3
5
435,839
1
L
Cerberus
13,753
491
48
2
5
298,571
3
W
Chaac
18,402
657
124
4
5
525,941
0
L
Izanami
19,036
680
91
3
0
376,433
0
L
Aphrodite
18,309
654
117
4
1
442,034
0
W
Tiamat
19,548
698
95
3
1
443,705
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role