Player Matchup

Sylvanus
Sylvanus
AnBs Jzx7
Sylvanus
Level 128
God Stats
11W - 4L
1,741 SR
Queue Stats
335W - 327L
1,522 Elo+
Party 1
Loki
Loki
TheGuStavinN
Loki
Level 160
God Stats
17W - 3L
1,921 SR
Queue Stats
657W - 599L
1,514 Elo+
Party 1
Achilles
Achilles
capitaonickao69
Achilles
Level 160
God Stats
33W - 21L
1,698 SR
Queue Stats
408W - 387L
1,536 Elo+
Party 1
Hel
Hel
luan12lu
Hel
Level 159
God Stats
112W - 74L
1,696 SR
Queue Stats
478W - 473L
1,487 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
oGCs
Ah Muzen Cab
Level 146
God Stats
3W - 3L
1,299 SR
Queue Stats
262W - 231L
1,569 Elo+
Party 1
Team Averages
Level 151
1,671 SR
1,526 Elo+

VS

Team Averages
Level 127
1,609 SR
1,496 Elo+
Tyr
Tyr
 
Tyr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
ElBauti
Scylla
Level 127
God Stats
14W - 6L
1,512 SR
Queue Stats
66W - 67L
1,441 Elo+
Party 2
Yemoja
Yemoja
Lyert
Yemoja
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
312W - 286L
1,452 Elo+
Solo
Charybdis
Charybdis
Noghiros
Charybdis
Level 112
God Stats
1W - 4L
1,771 SR
Queue Stats
333W - 306L
1,524 Elo+
Solo
Artio
Artio
vpanizzi
Artio
Level 105
God Stats
1W - 3L
1,762 SR
Queue Stats
368W - 354L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AnBs Jzx7
Sylvanus
13
0 / 0 / 5
7,214
451
6,009
6,470
5,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

14
6 / 2 / 3
8,849
553
5,566
8,785
3,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
15
3 / 0 / 2
8,165
510
8,964
13,142
12,730
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
1 / 1 / 3
8,676
542
6,344
8,042
2,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
oGCs
Ah Muzen Cab
14
2 / 1 / 0
8,191
512
4,310
6,260
1,920
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
13
2 / 2 / 1
7,796
487
4,166
9,678
3,601
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
ElBauti
Scylla
13
1 / 3 / 2
7,459
466
5,257
6,153
2,083
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Lyert
Yemoja
10
0 / 2 / 2
6,475
405
2,130
9,060
6,050
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
Noghiros
Charybdis
13
0 / 2 / 0
7,133
446
2,630
9,395
2,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Artio
vpanizzi
Artio
14
1 / 3 / 0
8,125
508
9,708
17,129
20,470
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
2
2
1
1.25
W
Sylvanus
AnBs Jzx7
Sylvanus
0
0
5
2.5
L
Scylla
ElBauti
Scylla
1
3
2
0.67
L
Yemoja
Lyert
Yemoja
0
2
2
0.5
L
Charybdis
Noghiros
Charybdis
0
2
0
0
W
6
2
3
3.75
W
Achilles
3
0
2
4
W
1
1
3
2.5
W
Ah Muzen Cab
oGCs
Ah Muzen Cab
2
1
0
2
L
Artio
vpanizzi
Artio
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,193
Damage
23,891
42,699
Taken
51,415
26,017
Mitigated
34,465
23,156
Healing
19,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
4,166
415
0
2,211
9,678
3,601
1,199
1,727
7,951
0
49,816
W
Sylvanus
AnBs Jzx7
Sylvanus
6,009
2,433
848
2,488
6,470
5,261
76
2,462
4,008
25,610
9,044
L
Scylla
ElBauti
Scylla
5,257
159
0
750
6,153
2,083
0
2,489
3,664
51,387
0
L
Yemoja
Lyert
Yemoja
2,130
688
1,193
1,777
9,060
6,050
0
3,544
5,516
15,752
0
L
Charybdis
Noghiros
Charybdis
2,630
1,175
0
5,133
9,395
2,261
0
1,136
8,259
0
53,740
W
5,566
1,561
0
2,834
8,785
3,330
168
2,730
6,055
0
53,344
W
Achilles
8,964
3,439
0
5,593
13,142
12,730
0
7,777
5,365
0
44,930
W
6,344
251
2,139
5,412
8,042
2,776
386
2,775
5,267
71,235
0
W
Ah Muzen Cab
oGCs
Ah Muzen Cab
4,310
2,804
0
3,842
6,260
1,920
754
1,351
4,909
0
56,893
L
Artio
vpanizzi
Artio
9,708
1,665
255
8,086
17,129
20,470
0
2,594
14,535
55,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,095
Gold Earned
36,988
468
Minions Killed
433
0
Camps Cleared
0
1,536,498
Distance Traveled
1,480,619
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
7,796
487
81
5
0
321,097
8
W
Sylvanus
7,214
451
57
4
0
278,362
6
L
Scylla
7,459
466
97
6
0
281,134
8
L
Yemoja
6,475
405
38
2
0
292,635
4
L
Charybdis
7,133
446
109
7
0
285,310
5
W
Loki
8,849
553
76
5
0
328,169
5
W
Achilles
8,165
510
82
5
0
298,375
4
W
Hel
8,676
542
144
9
0
313,309
4
W
Ah Muzen Cab
8,191
512
109
7
0
318,283
4
L
Artio
8,125
508
108
7
0
300,443
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role