Player Matchup

Tyr
Tyr
BlackHawkFAT
Tyr
Level 14
God Stats
1W - 5L
1,205 SR
Queue Stats
64W - 58L
1,570 Elo+
Party 1
Olorun
Olorun
Ishtaa
Olorun
Level 11
God Stats
7W - 5L
1,682 SR
Queue Stats
28W - 20L
1,543 Elo+
Party 1
Jing Wei
Jing Wei
JustMillie
Jing Wei
Level 7
God Stats
0W - 4L
1,317 SR
Queue Stats
23W - 23L
1,503 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
juganda
Morgan Le Fay
Level 8
God Stats
13W - 7L
1,724 SR
Queue Stats
34W - 34L
1,638 Elo+
Party 1
Mercury
Mercury
xC9H13Nx
Mercury
Level 8
God Stats
4W - 7L
1,726 SR
Queue Stats
22W - 25L
1,595 Elo+
Party 1
Team Averages
Level 10
1,531 SR
1,570 Elo+

VS

Team Averages
Level 23
1,546 SR
1,575 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BauerOlaf
Sol
Level 21
God Stats
7W - 6L
1,588 SR
Queue Stats
70W - 39L
1,686 Elo+
Solo
Artemis
Artemis
FuRohDa
Artemis
Level 28
God Stats
3W - 2L
1,510 SR
Queue Stats
26W - 20L
1,654 Elo+
Solo
Tsukuyomi
Tsukuyomi
Konefu
Tsukuyomi
Level 26
God Stats
17W - 11L
1,632 SR
Queue Stats
55W - 53L
1,502 Elo+
Solo
Ymir
Ymir
OldWhiskeyzz
Ymir
Level 14
God Stats
5W - 1L
1,500 SR
Queue Stats
16W - 22L
1,531 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,078
508
1,878
7,045
4,671
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Ishtaa
Olorun
7
2 / 6 / 0
5,017
502
3,852
6,888
1,686
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
JustMillie
Jing Wei
7
0 / 5 / 3
4,372
437
1,663
6,425
1,268
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Morgan Le Fay
juganda
Morgan Le Fay
9
1 / 6 / 1
5,320
532
4,268
7,453
1,833
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
xC9H13Nx
Mercury
8
1 / 5 / 3
5,049
505
2,750
7,306
1,987
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
12
1 / 0 / 1
6,503
650
4,354
5,302
2,714
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
6 / 0 / 0
7,928
793
5,050
4,916
1,897
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
FuRohDa
Artemis
11
4 / 2 / 10
6,403
640
8,286
5,012
1,464
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
Konefu
Tsukuyomi
12
9 / 0 / 5
7,616
762
5,612
6,708
2,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
4 / 2 / 8
5,674
567
2,918
5,925
3,139
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
48
4
Kills
24
24
Deaths
4
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
1
0
1
1.5
W
6
0
0
6
L
0
2
0
0
W
Artemis
FuRohDa
Artemis
4
2
10
4.5
L
Olorun
Ishtaa
Olorun
2
6
0
0.33
L
Jing Wei
JustMillie
Jing Wei
0
5
3
0.3
W
Tsukuyomi
Konefu
Tsukuyomi
9
0
5
11.5
W
4
2
8
4
L
Morgan Le Fay
juganda
Morgan Le Fay
1
6
1
0.25
L
Mercury
xC9H13Nx
Mercury
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,411
Damage
26,220
35,117
Taken
27,863
11,445
Mitigated
11,237
7,034
Healing
12,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,354
447
0
2,486
5,302
2,714
476
0
5,302
0
33,656
W
5,050
1,439
0
3,242
4,916
1,897
2,836
2,547
2,369
49,852
0
L
1,878
504
0
2,556
7,045
4,671
0
0
6,265
0
22,170
W
Artemis
FuRohDa
Artemis
8,286
3,834
0
1,769
5,012
1,464
937
1,918
3,094
0
31,524
L
Olorun
Ishtaa
Olorun
3,852
2,163
184
1,171
6,888
1,686
605
1,171
5,717
18,358
0
L
Jing Wei
JustMillie
Jing Wei
1,663
1,086
0
1,272
6,425
1,268
363
956
5,469
0
12,263
W
Tsukuyomi
Konefu
Tsukuyomi
5,612
975
0
3,324
6,708
2,023
0
1,372
5,336
0
34,903
W
2,918
426
0
1,240
5,925
3,139
379
2,283
3,642
6,891
0
L
Morgan Le Fay
juganda
Morgan Le Fay
4,268
673
0
921
7,453
1,833
0
4,320
3,133
27,200
0
L
Mercury
xC9H13Nx
Mercury
2,750
1,445
0
930
7,306
1,987
0
1,521
5,785
0
22,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,836
Gold Earned
34,124
210
Minions Killed
299
0
Camps Cleared
0
929,437
Distance Traveled
977,481
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,503
650
67
7
0
181,972
0
W
Sol
7,928
793
97
10
0
197,558
3
L
Tyr
5,078
508
49
5
0
192,898
1
W
Artemis
6,403
640
57
6
0
183,620
2
L
Olorun
5,017
502
39
4
0
174,138
2
L
Jing Wei
4,372
437
27
3
0
187,206
1
W
Tsukuyomi
7,616
762
75
8
0
231,275
1
W
Ymir
5,674
567
3
0
0
183,056
2
L
Morgan Le Fay
5,320
532
58
6
0
187,253
1
L
Mercury
5,049
505
37
4
0
187,942
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role