Player Matchup

Merlin
Merlin
AlecBaldw1n
Merlin
Level 5
God Stats
9W - 3L
1,714 SR
Queue Stats
22W - 15L
1,199 Elo+
Party 1
Medusa
Medusa
Dracunculas
Medusa
Level 25
God Stats
35W - 31L
1,467 SR
Queue Stats
258W - 301L
1,346 Elo+
Solo
Yemoja
Yemoja
Duffmanzx
Yemoja
Level 13
God Stats
2W - 4L
1,416 SR
Queue Stats
10W - 11L
1,199 Elo+
Party 1
Aphrodite
Aphrodite
Okenwood
Aphrodite
Level 18
God Stats
0W - 1L
1,284 SR
Queue Stats
38W - 26L
1,119 Elo+
Party 1
Da Ji
Da Ji
agrov001
Da Ji
Level 19
God Stats
7W - 11L
1,275 SR
Queue Stats
49W - 32L
1,430 Elo+
Solo
Team Averages
Level 16
1,431 SR
1,259 Elo+

VS

Team Averages
Level 19
1,512 SR
1,239 Elo+
Janus
Janus
HERTZAMANTIS
Janus
Level 9
God Stats
5W - 4L
1,633 SR
Queue Stats
44W - 46L
1,184 Elo+
Solo
Xbalanque
Xbalanque
SillyAzerty
Xbalanque
Level 28
God Stats
22W - 15L
1,486 SR
Queue Stats
206W - 229L
1,398 Elo+
Solo
Arachne
Arachne
SinneR2SinneR
Arachne
Level 29
God Stats
42W - 49L
1,444 SR
Queue Stats
190W - 217L
1,366 Elo+
Solo
Hades
Hades
bos789
Hades
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 12L
1,094 Elo+
Party 2
Ra
Ra
makaka74russ
Ra
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 23L
1,154 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
0 / 11 / 5
11,113
926
11,240
20,166
7,837
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Medusa
17
2 / 10 / 5
10,668
889
10,463
26,706
11,665
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Duffmanzx
Yemoja
17
0 / 5 / 6
10,127
844
9,719
26,008
19,019
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Aphrodite
Okenwood
Aphrodite
17
4 / 1 / 2
11,512
959
11,039
14,020
9,411
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Da Ji
agrov001
Da Ji
16
4 / 11 / 3
11,393
949
9,371
19,849
13,134
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

0

VS

Team 2 Tickets

242

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 0 / 21
13,140
1,095
27,743
9,177
3,507
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
SillyAzerty
Xbalanque
19
11 / 3 / 16
12,991
1,083
29,432
15,028
6,326
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
19
4 / 1 / 19
11,833
986
10,514
10,455
4,771
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
bos789
Hades
19
12 / 2 / 14
12,588
1,049
17,497
11,141
7,569
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

19
5 / 4 / 13
12,024
1,002
15,468
9,689
4,394
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
121
10
Kills
38
38
Deaths
10
21
Assists
83
Player
Kills
Deaths
Assists
KDA
L
Merlin
0
11
5
0.23
L
Medusa
2
10
5
0.45
L
Yemoja
Duffmanzx
Yemoja
0
5
6
0.6
W
6
0
21
16.5
L
Aphrodite
Okenwood
Aphrodite
4
1
2
5
W
Xbalanque
SillyAzerty
Xbalanque
11
3
16
6.33
W
Arachne
4
1
19
13.5
L
Da Ji
agrov001
Da Ji
4
11
3
0.5
W
Hades
bos789
Hades
12
2
14
9.5
W
5
4
13
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,832
Damage
100,654
106,749
Taken
55,490
61,066
Mitigated
26,567
20,221
Healing
13,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
11,240
435
0
0
20,166
7,837
0
11,429
8,737
50,250
0
L
Medusa
10,463
6,631
0
1,591
26,706
11,665
0
12,396
14,310
0
23,104
L
Yemoja
Duffmanzx
Yemoja
9,719
1,548
4,179
1,046
26,008
19,019
0
17,686
8,322
20,411
0
W
27,743
1,621
256
3,050
9,177
3,507
0
6,797
2,380
58,874
0
L
Aphrodite
Okenwood
Aphrodite
11,039
410
6,972
6,298
14,020
9,411
0
7,301
6,719
38,271
0
W
Xbalanque
SillyAzerty
Xbalanque
29,432
17,128
0
2,525
15,028
6,326
0
8,708
6,320
0
51,080
W
Arachne
10,514
8,089
0
1,704
10,455
4,771
0
5,566
4,889
0
13,812
L
Da Ji
agrov001
Da Ji
9,371
1,243
0
135
19,849
13,134
0
11,896
7,953
0
17,284
W
Hades
bos789
Hades
17,497
381
220
1,887
11,141
7,569
0
6,444
4,697
25,246
0
W
15,468
534
1,659
2,133
9,689
4,394
0
4,483
5,206
34,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
62,576
208
Minions Killed
216
3
Camps Cleared
3
1,000,327
Distance Traveled
1,180,914
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
11,113
926
93
8
1
187,487
0
L
Medusa
10,668
889
25
2
0
203,735
0
L
Yemoja
10,127
844
14
1
0
185,251
0
W
Janus
13,140
1,095
94
8
0
239,336
0
L
Aphrodite
11,512
959
61
5
0
255,446
0
W
Xbalanque
12,991
1,083
48
4
0
214,501
0
W
Arachne
11,833
986
7
1
2
282,103
2
L
Da Ji
11,393
949
15
1
2
168,408
0
W
Hades
12,588
1,049
19
2
1
239,211
0
W
Ra
12,024
1,002
48
4
0
205,763
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role