Player Matchup

Hachiman
Hachiman
Man Giraffe
Hachiman
Level 15
God Stats
1W - 4L
1,283 SR
Queue Stats
3W - 5L
1,263 Elo+
Solo
Loki
Loki
PrometeoDT
Loki
Level 20
God Stats
3W - 5L
1,473 SR
Queue Stats
18W - 14L
1,522 Elo+
Solo
Tiamat
Tiamat
curtcal06
Tiamat
Level 24
God Stats
4W - 9L
1,458 SR
Queue Stats
58W - 46L
1,475 Elo+
Solo
Cerberus
Cerberus
lukasrosa1
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,389 Elo+
Solo
Zhong Kui
Zhong Kui
nisfag7
Zhong Kui
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,291 Elo+
Solo
Team Averages
Level 14
1,443 SR
1,388 Elo+

VS

Team Averages
Level 16
1,545 SR
1,488 Elo+
Artemis
Artemis
OMG DIKY NVM
Artemis
Level 23
God Stats
4W - 1L
1,684 SR
Queue Stats
50W - 46L
1,497 Elo+
Solo
Kukulkan
Kukulkan
Rooyyaaltyy
Kukulkan
Level 17
God Stats
35W - 24L
1,500 SR
Queue Stats
37W - 26L
1,394 Elo+
Party 1
Scylla
Scylla
StrangeFate007
Scylla
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 1L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheHomieStealth
Morgan Le Fay
Level 7
God Stats
9W - 5L
1,539 SR
Queue Stats
15W - 10L
1,356 Elo+
Party 1
Cthulhu
Cthulhu
yosoyyjay
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Man Giraffe
Hachiman
16
0 / 15 / 5
9,837
984
7,416
23,066
8,672
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
7 / 4 / 2
11,414
1,141
12,605
10,097
4,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
curtcal06
Tiamat
16
2 / 7 / 1
10,062
1,006
7,512
18,141
8,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cerberus
lukasrosa1
Cerberus
15
1 / 13 / 2
9,084
908
3,195
21,223
8,667
Zhong Kui
nisfag7
Zhong Kui
15
0 / 5 / 1
8,651
865
240
9,814
6,123
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
OMG DIKY NVM
Artemis
19
16 / 0 / 21
11,863
1,186
22,502
3,920
1,641
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
Rooyyaaltyy
Kukulkan
18
6 / 2 / 21
10,455
1,046
9,280
5,410
2,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
7 / 2 / 31
12,203
1,220
14,676
5,556
2,096
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Morgan Le Fay
TheHomieStealth
Morgan Le Fay
18
8 / 3 / 22
10,653
1,065
10,562
7,963
3,482
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
yosoyyjay
Cthulhu
18
7 / 3 / 27
11,767
1,177
17,017
11,952
5,795
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
166
10
Kills
44
44
Deaths
10
11
Assists
122
Player
Kills
Deaths
Assists
KDA
L
Hachiman
Man Giraffe
Hachiman
0
15
5
0.17
W
Artemis
OMG DIKY NVM
Artemis
16
0
21
26.5
L
7
4
2
2
W
Kukulkan
Rooyyaaltyy
Kukulkan
6
2
21
8.25
W
7
2
31
11.25
W
Morgan Le Fay
TheHomieStealth
Morgan Le Fay
8
3
22
6.33
L
Tiamat
curtcal06
Tiamat
2
7
1
0.36
L
Cerberus
lukasrosa1
Cerberus
1
13
2
0.15
L
Zhong Kui
nisfag7
Zhong Kui
0
5
1
0.1
W
Cthulhu
yosoyyjay
Cthulhu
7
3
27
6.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,968
Damage
74,037
82,341
Taken
34,801
36,689
Mitigated
15,327
5,771
Healing
8,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
Man Giraffe
Hachiman
7,416
3,397
0
0
23,066
8,672
0
13,759
9,005
0
22,784
W
Artemis
OMG DIKY NVM
Artemis
22,502
13,011
0
1,096
3,920
1,641
0
1,111
2,659
0
35,645
L
12,605
1,857
0
1,548
10,097
4,393
0
6,656
3,332
0
25,396
W
Kukulkan
Rooyyaaltyy
Kukulkan
9,280
488
159
124
5,410
2,313
0
2,172
3,056
18,732
0
W
14,676
2,469
0
0
5,556
2,096
0
1,075
4,410
24,284
0
W
Morgan Le Fay
TheHomieStealth
Morgan Le Fay
10,562
1,774
504
1,319
7,963
3,482
0
1,756
5,963
20,531
0
L
Tiamat
curtcal06
Tiamat
7,512
975
128
2,472
18,141
8,834
0
11,894
6,143
29,819
0
L
Cerberus
lukasrosa1
Cerberus
3,195
333
0
983
21,223
8,667
0
12,173
8,882
13,295
0
L
Zhong Kui
nisfag7
Zhong Kui
240
240
0
640
9,814
6,123
0
6,306
3,444
6,832
0
W
Cthulhu
yosoyyjay
Cthulhu
17,017
1,274
2,828
2,063
11,952
5,795
0
3,968
7,766
38,737
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,048
Gold Earned
56,941
135
Minions Killed
199
4
Camps Cleared
1
804,422
Distance Traveled
955,476
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,837
984
20
2
0
162,610
0
W
Artemis
11,863
1,186
35
4
1
207,450
0
L
Loki
11,414
1,141
19
2
1
195,820
0
W
Kukulkan
10,455
1,046
35
4
0
175,692
0
W
Scylla
12,203
1,220
37
4
0
197,759
0
W
Morgan Le Fay
10,653
1,065
23
2
0
169,383
1
L
Tiamat
10,062
1,006
57
6
0
172,258
0
L
Cerberus
9,084
908
28
3
0
113,931
0
L
Zhong Kui
8,651
865
11
1
3
159,803
0
W
Cthulhu
11,767
1,177
69
7
0
205,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role