Player Matchup

Freya
Freya
 
Freya
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Lougin
Tyr
Level 103
God Stats
12W - 11L
1,621 SR
Queue Stats
301W - 245L
1,643 Elo+
Solo
Neith
Neith
brolo713
Neith
Level 144
God Stats
7W - 1L
1,752 SR
Queue Stats
300W - 229L
1,626 Elo+
Solo
Team Averages
Level 113
1,624 SR
1,590 Elo+

VS

Team Averages
Level 132
1,603 SR
1,525 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
dialju
Ra
Level 123
God Stats
6W - 5L
1,658 SR
Queue Stats
41W - 58L
1,605 Elo+
Solo
Ne Zha
Ne Zha
fenisturbo
Ne Zha
Level 128
God Stats
1W - 1L
1,650 SR
Queue Stats
58W - 67L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
4 / 5 / 5
7,762
706
8,499
8,040
2,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Lougin
Tyr
14
8 / 1 / 4
9,156
832
7,659
9,018
7,641
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Neith
brolo713
Neith
12
1 / 3 / 8
7,884
717
4,646
6,381
2,009
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
0 / 5 / 8
6,879
625
6,860
11,499
5,990
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ra
13
6 / 2 / 3
8,232
748
6,178
5,329
2,578
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
fenisturbo
Ne Zha
11
3 / 6 / 5
7,655
696
6,094
8,546
3,098
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
13
Kills
9
9
Deaths
13
17
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
4
5
5
1.3
L
Cthulhu
 
Cthulhu
0
5
8
0.8
W
Tyr
Lougin
Tyr
8
1
4
10
W
Neith
brolo713
Neith
1
3
8
1.67
L
Ra
6
2
3
3.75
L
Ne Zha
fenisturbo
Ne Zha
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,804
Damage
19,132
23,439
Taken
25,374
12,445
Mitigated
11,666
7,231
Healing
3,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
8,499
2,993
0
1,432
8,040
2,795
0
4,962
3,078
21,139
2,548
L
Cthulhu
 
Cthulhu
6,860
41
57
220
11,499
5,990
88
4,298
6,968
23,430
0
W
Tyr
Lougin
Tyr
7,659
327
0
4,025
9,018
7,641
385
5,241
3,777
0
17,635
W
Neith
brolo713
Neith
4,646
1,976
0
1,774
6,381
2,009
1,276
3,110
3,271
0
30,673
L
Ra
6,178
730
909
1,733
5,329
2,578
357
1,366
3,789
28,901
0
L
Ne Zha
fenisturbo
Ne Zha
6,094
381
0
406
8,546
3,098
477
2,258
6,034
0
12,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,802
Gold Earned
22,766
122
Minions Killed
115
6
Camps Cleared
6
551,277
Distance Traveled
561,024
10
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,762
706
28
3
3
176,733
3
L
Cthulhu
6,879
625
27
2
0
198,595
11
W
Tyr
9,156
832
24
2
2
206,664
4
W
Neith
7,884
717
70
6
1
167,880
3
L
Ra
8,232
748
72
7
2
202,190
6
L
Ne Zha
7,655
696
16
1
4
160,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role