Player Matchup

Horus
Horus
DenDi313
Horus
Level 27
God Stats
6W - 7L
1,440 SR
Queue Stats
284W - 334L
1,418 Elo+
Solo
Sylvanus
Sylvanus
FrogArmy1
Sylvanus
Level 121
God Stats
7W - 8L
1,407 SR
Queue Stats
574W - 546L
1,517 Elo+
Party 1
Medusa
Medusa
POMAzonaKIL
Medusa
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,083 Elo+
Solo
Thanatos
Thanatos
Zaratule88
Thanatos
Level 15
God Stats
2W - 2L
1,734 SR
Queue Stats
19W - 18L
1,442 Elo+
Party 1
Olorun
Olorun
lunarose90
Olorun
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,390 Elo+
Party 1
Team Averages
Level 35
1,516 SR
1,370 Elo+

VS

Team Averages
Level 27
1,604 SR
1,372 Elo+
Heimdallr
Heimdallr
BolasSM
Heimdallr
Level 24
God Stats
5W - 8L
1,557 SR
Queue Stats
122W - 230L
1,352 Elo+
Party 2
Hades
Hades
Bombklack
Hades
Level 26
God Stats
21W - 37L
1,486 SR
Queue Stats
372W - 628L
1,350 Elo+
Party 2
Loki
Loki
Genesis337
Loki
Level 24
God Stats
4W - 8L
1,601 SR
Queue Stats
245W - 420L
1,328 Elo+
Party 2
Ymir
Ymir
Killjoymmfwcl
Ymir
Level 21
God Stats
34W - 24L
1,730 SR
Queue Stats
198W - 258L
1,444 Elo+
Solo
Bellona
Bellona
edgarramalho_82
Bellona
Level 41
God Stats
24W - 27L
1,647 SR
Queue Stats
378W - 636L
1,384 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
DenDi313
Horus
16
5 / 6 / 3
9,577
479
13,455
19,714
15,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sylvanus
FrogArmy1
Sylvanus
14
2 / 2 / 1
8,711
436
7,518
15,395
13,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Medusa
5
1 / 3 / 2
6,270
314
1,511
2,789
680
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

Thanatos
Zaratule88
Thanatos
14
3 / 5 / 0
8,633
432
4,780
12,634
5,910
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
lunarose90
Olorun
13
2 / 8 / 1
8,325
416
6,707
12,776
5,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BolasSM
Heimdallr
16
1 / 2 / 0
9,828
491
3,897
11,820
3,870
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
Bombklack
Hades
16
6 / 2 / 9
10,253
513
15,998
9,680
6,182
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
6 / 5 / 9
10,410
521
9,985
13,357
4,237
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
6 / 3 / 7
9,632
482
9,857
18,006
8,295
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
4 / 1 / 7
9,522
476
7,060
13,283
9,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
13
Kills
23
24
Deaths
13
7
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BolasSM
Heimdallr
1
2
0
0.5
W
Hades
Bombklack
Hades
6
2
9
5.25
L
Horus
DenDi313
Horus
5
6
3
1.08
L
Sylvanus
FrogArmy1
Sylvanus
2
2
1
1.25
W
6
5
9
2.1
W
6
3
7
3.17
L
Medusa
1
3
2
0.67
L
Thanatos
Zaratule88
Thanatos
3
5
0
0.6
W
4
1
7
7.5
L
Olorun
lunarose90
Olorun
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,971
Damage
46,797
63,308
Taken
66,146
40,563
Mitigated
32,206
20,867
Healing
28,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BolasSM
Heimdallr
3,897
3,129
0
7,297
11,820
3,870
1,716
4,014
7,806
0
64,478
W
Hades
Bombklack
Hades
15,998
1,815
506
4,470
9,680
6,182
2,720
3,417
6,263
53,343
0
L
Horus
DenDi313
Horus
13,455
5,441
407
4,833
19,714
15,318
200
5,673
14,041
0
44,164
L
Sylvanus
FrogArmy1
Sylvanus
7,518
2,767
996
5,160
15,395
13,417
0
5,662
9,733
37,474
0
W
9,985
3,740
0
5,223
13,357
4,237
0
762
12,595
0
62,844
W
9,857
2,392
0
6,145
18,006
8,295
753
5,383
12,623
26,891
0
L
Medusa
1,511
801
0
240
2,789
680
377
685
2,104
0
6,396
L
Thanatos
Zaratule88
Thanatos
4,780
1,121
0
6,621
12,634
5,910
0
4,765
7,869
0
39,930
W
7,060
2,230
0
5,142
13,283
9,622
1,278
0
13,283
0
46,602
L
Olorun
lunarose90
Olorun
6,707
4,004
844
1,766
12,776
5,238
359
9,070
3,706
39,478
3,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,516
Gold Earned
49,645
291
Minions Killed
435
0
Camps Cleared
0
1,381,769
Distance Traveled
1,808,137
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,828
491
122
6
0
294,754
1
W
Hades
10,253
513
100
5
0
350,126
2
L
Horus
9,577
479
80
4
0
359,628
3
L
Sylvanus
8,711
436
50
3
0
334,368
2
W
Loki
10,410
521
96
5
0
393,689
4
W
Ymir
9,632
482
38
2
0
346,461
0
L
Medusa
6,270
314
10
1
0
82,714
1
L
Thanatos
8,633
432
76
4
0
358,999
0
W
Bellona
9,522
476
79
4
0
423,107
9
L
Olorun
8,325
416
75
4
0
246,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role