Player Matchup

Ravana
Ravana
GhostWirezZ
Ravana
Level 46
God Stats
0W - 2L
1,259 SR
Queue Stats
99W - 162L
1,221 Elo+
Party 2
Tiamat
Tiamat
Panzer_Smart
Tiamat
Level 27
God Stats
1W - 11L
1,094 SR
Queue Stats
81W - 121L
1,241 Elo+
Party 2
Olorun
Olorun
ShinyFox2
Olorun
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Thanatos
Thanatos
marvin1411s04
Thanatos
Level 13
God Stats
1W - 9L
1,158 SR
Queue Stats
13W - 31L
1,157 Elo+
Party 2
Amaterasu
Amaterasu
xXmax5Xx0003
Amaterasu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 18
1,302 SR
1,324 Elo+

VS

Team Averages
Level 26
1,505 SR
1,238 Elo+
Sol
Sol
Deaths_-Stroke
Sol
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 44L
1,223 Elo+
Party 1
Amaterasu
Amaterasu
Thomze18
Amaterasu
Level 29
God Stats
6W - 2L
1,490 SR
Queue Stats
33W - 37L
1,199 Elo+
Solo
Chernobog
Chernobog
YA-_-SSR
Chernobog
Level 26
God Stats
5W - 1L
1,624 SR
Queue Stats
9W - 14L
1,259 Elo+
Party 1
Cerberus
Cerberus
amoori-_-2016
Cerberus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 50L
1,248 Elo+
Party 1
Fenrir
Fenrir
i Ballstic 101
Fenrir
Level 14
God Stats
16W - 21L
1,413 SR
Queue Stats
180W - 219L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
13
6 / 3 / 1
8,327
595
4,409
7,117
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
11
2 / 2 / 2
6,870
491
4,457
6,576
3,547
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
ShinyFox2
Olorun
10
0 / 12 / 3
6,229
445
4,654
11,734
4,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
marvin1411s04
Thanatos
12
2 / 8 / 5
7,361
526
3,072
8,213
2,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Amaterasu
xXmax5Xx0003
Amaterasu
8
2 / 8 / 0
5,798
414
2,404
10,110
5,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 4 / 5
8,651
618
12,236
9,449
2,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Thomze18
Amaterasu
12
1 / 1 / 0
6,924
495
1,131
5,612
2,921
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chernobog
YA-_-SSR
Chernobog
7
2 / 4 / 1
5,957
426
1,631
4,261
1,090
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

Cerberus
amoori-_-2016
Cerberus
13
7 / 2 / 4
8,234
588
4,951
6,431
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
5 / 2 / 6
8,027
573
4,468
7,895
3,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
43
12
Kills
27
33
Deaths
13
11
Assists
16
Player
Kills
Deaths
Assists
KDA
W
12
4
5
3.63
L
Ravana
6
3
1
2.17
L
Tiamat
2
2
2
1.5
L
Olorun
ShinyFox2
Olorun
0
12
3
0.13
W
Amaterasu
Thomze18
Amaterasu
1
1
0
1
W
Chernobog
YA-_-SSR
Chernobog
2
4
1
0.63
W
Cerberus
amoori-_-2016
Cerberus
7
2
4
4.5
W
5
2
6
4
L
Thanatos
marvin1411s04
Thanatos
2
8
5
0.56
L
Amaterasu
xXmax5Xx0003
Amaterasu
2
8
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,996
Damage
24,417
43,750
Taken
33,648
17,590
Mitigated
12,168
7,406
Healing
5,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,236
4,444
0
2,930
9,449
2,676
2,025
2,894
6,555
37,070
0
L
Ravana
4,409
1,623
0
345
7,117
2,156
0
3,589
3,486
0
53,121
L
Tiamat
4,457
290
0
1,817
6,576
3,547
511
2,726
3,850
25,336
0
L
Olorun
ShinyFox2
Olorun
4,654
1,657
69
1,433
11,734
4,066
617
4,439
7,185
24,794
3,848
W
Amaterasu
Thomze18
Amaterasu
1,131
318
0
354
5,612
2,921
1,347
1,190
4,422
0
20,207
W
Chernobog
YA-_-SSR
Chernobog
1,631
1,212
0
0
4,261
1,090
479
1,140
3,121
0
13,127
W
Cerberus
amoori-_-2016
Cerberus
4,951
710
0
800
6,431
1,959
289
2,100
4,276
25,475
0
W
4,468
1,108
0
1,164
7,895
3,522
0
1,164
6,731
65
38,880
L
Thanatos
marvin1411s04
Thanatos
3,072
1,253
0
2,600
8,213
2,525
381
3,695
4,402
0
21,879
L
Amaterasu
xXmax5Xx0003
Amaterasu
2,404
954
0
1,142
10,110
5,296
725
2,413
7,575
0
16,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,585
Gold Earned
37,793
259
Minions Killed
258
0
Camps Cleared
0
1,224,287
Distance Traveled
1,177,338
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,651
618
56
4
0
237,369
0
L
Ravana
8,327
595
101
7
0
268,848
0
L
Tiamat
6,870
491
39
3
0
232,481
2
L
Olorun
6,229
445
40
3
0
250,091
0
W
Amaterasu
6,924
495
36
3
0
251,491
2
W
Chernobog
5,957
426
23
2
0
132,390
0
W
Cerberus
8,234
588
70
5
0
255,389
0
W
Fenrir
8,027
573
73
5
0
300,699
0
L
Thanatos
7,361
526
55
4
0
224,824
0
L
Amaterasu
5,798
414
24
2
0
248,043
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role