Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Curtis154
Olorun
Level 29
God Stats
1W - 1L
1,729 SR
Queue Stats
60W - 65L
1,735 Elo+
Solo
Guan Yu
Guan Yu
CyberFyber
Guan Yu
Level 28
God Stats
0W - 2L
1,306 SR
Queue Stats
145W - 131L
1,551 Elo+
Solo
Neith
Neith
DESOLb
Neith
Level 11
God Stats
1W - 3L
1,367 SR
Queue Stats
21W - 17L
1,716 Elo+
Solo
Tyr
Tyr
User99955
Tyr
Level 29
God Stats
30W - 24L
1,640 SR
Queue Stats
54W - 45L
1,636 Elo+
Solo
Team Averages
Level 23
1,508 SR
1,627 Elo+

VS

Team Averages
Level 23
1,690 SR
1,795 Elo+
Persephone
Persephone
Arione
Persephone
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 1L
1,872 Elo+
Party 1
Ullr
Ullr
ItWontMatter
Ullr
Level 27
God Stats
26W - 2L
2,003 SR
Queue Stats
101W - 28L
1,828 Elo+
Party 1
Freya
Freya
IwantPower
Freya
Level 5
God Stats
7W - 0L
1,500 SR
Queue Stats
109W - 16L
2,038 Elo+
Party 1
Ares
Ares
KEBABLEDOZO
Ares
Level 29
God Stats
5W - 0L
1,945 SR
Queue Stats
88W - 86L
1,621 Elo+
Party 2
Ravana
Ravana
LYNKOWLEDOZO
Ravana
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 85L
1,617 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
8
3 / 6 / 1
5,278
528
2,931
6,584
2,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Olorun
Curtis154
Olorun
8
0 / 6 / 1
4,623
462
3,213
7,209
2,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Guan Yu
CyberFyber
Guan Yu
6
0 / 5 / 1
4,249
425
1,453
8,693
3,014
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Neith
DESOLb
Neith
7
2 / 5 / 0
4,765
477
1,834
5,299
1,298
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
0 / 2 / 3
5,634
563
3,858
8,871
4,573
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Arione
Persephone
11
3 / 1 / 8
6,626
663
5,096
4,567
1,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

13
16 / 0 / 1
8,448
845
10,659
5,617
2,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Freya
12
3 / 0 / 6
6,836
684
5,229
4,486
1,744
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

7
0 / 2 / 9
4,950
495
2,284
4,046
1,246
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ravana
11
2 / 2 / 1
5,995
600
4,325
5,858
2,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
49
5
Kills
24
24
Deaths
5
6
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
3
6
1
0.58
W
Persephone
Arione
Persephone
3
1
8
7
L
Olorun
Curtis154
Olorun
0
6
1
0.08
L
Guan Yu
CyberFyber
Guan Yu
0
5
1
0.1
L
Neith
DESOLb
Neith
2
5
0
0.4
W
16
0
1
16.5
W
Freya
3
0
6
6
W
0
2
9
2.25
W
Ravana
2
2
1
1.25
L
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,289
Damage
27,593
36,656
Taken
24,574
13,646
Mitigated
9,052
7,991
Healing
7,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,931
483
0
961
6,584
2,564
0
1,425
5,159
0
19,694
W
Persephone
Arione
Persephone
5,096
546
0
786
4,567
1,027
0
0
4,566
42,379
0
L
Olorun
Curtis154
Olorun
3,213
1,030
151
1,404
7,209
2,197
0
4,569
2,640
21,030
3,077
L
Guan Yu
CyberFyber
Guan Yu
1,453
396
220
1,264
8,693
3,014
0
3,748
4,945
0
8,440
L
Neith
DESOLb
Neith
1,834
619
0
583
5,299
1,298
175
798
4,501
0
14,521
W
10,659
4,852
0
500
5,617
2,070
791
0
5,617
0
55,292
W
Freya
5,229
2,344
0
3,620
4,486
1,744
92
1,843
2,643
42,174
0
W
2,284
35
0
1,089
4,046
1,246
49
952
3,094
5,414
0
W
Ravana
4,325
1,151
0
1,902
5,858
2,965
344
0
5,858
0
32,934
L
3,858
429
0
3,408
8,871
4,573
0
2,069
6,802
0
28,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,549
Gold Earned
32,855
206
Minions Killed
366
0
Camps Cleared
0
900,884
Distance Traveled
987,386
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,278
528
43
4
0
177,805
4
W
Persephone
6,626
663
90
9
0
210,174
0
L
Olorun
4,623
462
47
5
0
172,013
2
L
Guan Yu
4,249
425
9
1
0
192,076
4
L
Neith
4,765
477
30
3
0
167,985
3
W
Ullr
8,448
845
109
11
0
205,664
3
W
Freya
6,836
684
86
9
0
176,520
0
W
Ares
4,950
495
12
1
0
215,692
4
W
Ravana
5,995
600
69
7
0
179,336
3
L
Tyr
5,634
563
77
8
0
191,005
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role