Player Matchup

Hercules
Hercules
Chavojr2012
Hercules
Level 86
God Stats
3W - 4L
1,504 SR
Queue Stats
46W - 52L
1,513 Elo+
Solo
Charybdis
Charybdis
FIobby
Charybdis
Level 88
God Stats
31W - 26L
1,710 SR
Queue Stats
149W - 117L
1,682 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mayarific
Morgan Le Fay
Level 74
God Stats
4W - 2L
1,705 SR
Queue Stats
29W - 12L
1,698 Elo+
Party 1
Team Averages
Level 83
1,640 SR
1,631 Elo+

VS

Team Averages
Level 70
1,498 SR
1,531 Elo+
Hou Yi
Hou Yi
FullDmgGeb
Hou Yi
Level 61
God Stats
22W - 35L
1,498 SR
Queue Stats
166W - 200L
1,558 Elo+
Solo
Sobek
Sobek
T04st13
Sobek
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
73W - 75L
1,524 Elo+
Solo
Anubis
Anubis
mattdadon
Anubis
Level 66
God Stats
16W - 12L
1,496 SR
Queue Stats
712W - 833L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Chavojr2012
Hercules
15
4 / 0 / 8
10,922
683
10,819
17,950
12,352
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Charybdis
FIobby
Charybdis
14
6 / 5 / 8
11,176
699
14,477
10,537
2,981
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
mayarific
Morgan Le Fay
15
5 / 5 / 9
11,339
709
14,631
14,458
4,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
FullDmgGeb
Hou Yi
12
2 / 5 / 5
9,742
609
10,781
8,959
4,379
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sobek
T04st13
Sobek
12
1 / 6 / 4
10,051
628
5,597
20,706
24,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
mattdadon
Anubis
15
6 / 4 / 3
11,320
708
11,220
16,060
9,249
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
21
15
Kills
9
10
Deaths
15
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hercules
Chavojr2012
Hercules
4
0
8
8
W
Charybdis
FIobby
Charybdis
6
5
8
2
L
Hou Yi
FullDmgGeb
Hou Yi
2
5
5
0.9
L
Sobek
T04st13
Sobek
1
6
4
0.5
L
Anubis
mattdadon
Anubis
6
4
3
1.88
W
Morgan Le Fay
mayarific
Morgan Le Fay
5
5
9
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,927
Damage
27,598
42,945
Taken
45,725
19,422
Mitigated
38,408
12,089
Healing
8,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Chavojr2012
Hercules
10,819
1,622
0
7,331
17,950
12,352
70
5,311
12,639
0
33,383
W
Charybdis
FIobby
Charybdis
14,477
7,727
0
2,193
10,537
2,981
2,311
4,067
6,470
0
50,800
L
Hou Yi
FullDmgGeb
Hou Yi
10,781
3,052
0
543
8,959
4,379
0
1,521
7,438
0
23,615
L
Sobek
T04st13
Sobek
5,597
441
0
2,280
20,706
24,780
0
8,314
12,392
14,896
0
L
Anubis
mattdadon
Anubis
11,220
387
0
5,758
16,060
9,249
120
4,888
11,172
50,094
0
W
Morgan Le Fay
mayarific
Morgan Le Fay
14,631
1,397
270
2,295
14,458
4,089
544
8,032
6,426
33,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,437
Gold Earned
31,113
173
Minions Killed
146
9
Camps Cleared
3
855,929
Distance Traveled
684,170
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,922
683
55
3
4
301,290
7
W
Charybdis
11,176
699
71
4
4
264,700
5
L
Hou Yi
9,742
609
30
2
1
149,427
1
L
Sobek
10,051
628
21
1
0
298,162
2
L
Anubis
11,320
708
95
6
2
236,581
1
W
Morgan Le Fay
11,339
709
47
3
1
289,939
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role