Player Matchup

Nemesis
Nemesis
Groudon5155
Nemesis
Level 28
God Stats
5W - 4L
1,534 SR
Queue Stats
64W - 91L
1,318 Elo+
Party 1
Cupid
Cupid
Melon_Prince_2
Cupid
Level 20
God Stats
3W - 2L
1,601 SR
Queue Stats
24W - 29L
1,395 Elo+
Party 1
Cerberus
Cerberus
Soulreaver922
Cerberus
Level 4
God Stats
3W - 1L
1,857 SR
Queue Stats
3W - 1L
1,758 Elo+
Party 1
Mulan
Mulan
abundantfuel663
Mulan
Level 29
God Stats
5W - 7L
1,422 SR
Queue Stats
128W - 201L
1,249 Elo+
Party 1
Jormungandr
Jormungandr
camerocity
Jormungandr
Level 28
God Stats
19W - 27L
1,385 SR
Queue Stats
88W - 140L
1,284 Elo+
Party 1
Team Averages
Level 22
1,560 SR
1,401 Elo+

VS

Team Averages
Level 15
1,497 SR
1,431 Elo+
Neith
Neith
Elmaik099189
Neith
Level 26
God Stats
10W - 17L
1,484 SR
Queue Stats
140W - 154L
1,407 Elo+
Solo
Cerberus
Cerberus
KingPepinJr
Cerberus
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 68L
1,426 Elo+
Solo
Fenrir
Fenrir
LoudJeans4
Fenrir
Level 26
God Stats
5W - 7L
1,500 SR
Queue Stats
18W - 12L
1,741 Elo+
Solo
Jormungandr
Jormungandr
XyWorm90
Jormungandr
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,362 Elo+
Party 2
Olorun
Olorun
milan0331
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,221 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Groudon5155
Nemesis
15
6 / 3 / 7
10,583
504
5,197
13,100
6,855
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
22 / 4 / 8
12,308
586
26,789
19,061
8,542
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
Soulreaver922
Cerberus
15
4 / 4 / 20
10,901
519
8,073
14,114
17,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
6 / 3 / 10
10,351
493
13,300
14,217
7,129
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
camerocity
Jormungandr
16
12 / 2 / 12
11,735
559
17,731
15,800
6,872
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 10 / 3
9,648
459
16,046
17,660
5,647
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
KingPepinJr
Cerberus
12
3 / 12 / 2
8,029
382
5,920
25,922
7,383
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Fenrir
LoudJeans4
Fenrir
16
5 / 7 / 5
11,244
535
10,639
14,468
7,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jormungandr
XyWorm90
Jormungandr
14
2 / 9 / 4
9,226
439
5,454
15,690
13,612
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Olorun
milan0331
Olorun
11
0 / 13 / 6
7,971
380
5,360
16,125
4,178
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
34
50
Kills
14
16
Deaths
51
57
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
10
3
0.55
W
Nemesis
Groudon5155
Nemesis
6
3
7
3.17
L
Cerberus
KingPepinJr
Cerberus
3
12
2
0.33
L
Fenrir
LoudJeans4
Fenrir
5
7
5
1.07
W
22
4
8
6.5
W
Cerberus
Soulreaver922
Cerberus
4
4
20
3.5
L
Jormungandr
XyWorm90
Jormungandr
2
9
4
0.44
W
6
3
10
3.67
W
Jormungandr
camerocity
Jormungandr
12
2
12
9
L
Olorun
milan0331
Olorun
0
13
6
0.23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,090
Damage
43,419
76,292
Taken
89,865
46,482
Mitigated
37,985
15,841
Healing
13,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,046
6,794
0
4,310
17,660
5,647
470
5,510
12,150
0
68,084
W
Nemesis
Groudon5155
Nemesis
5,197
2,286
0
1,305
13,100
6,855
3,076
997
11,894
0
46,200
L
Cerberus
KingPepinJr
Cerberus
5,920
454
0
4,757
25,922
7,383
238
7,682
18,240
16,137
0
L
Fenrir
LoudJeans4
Fenrir
10,639
1,559
0
897
14,468
7,165
0
3,236
11,232
0
34,698
W
26,789
17,787
1,224
7,144
19,061
8,542
6,888
3,098
15,919
0
75,135
W
Cerberus
Soulreaver922
Cerberus
8,073
961
0
2,037
14,114
17,084
362
3,575
10,361
26,234
0
L
Jormungandr
XyWorm90
Jormungandr
5,454
1,546
0
992
15,690
13,612
69
3,434
12,256
32,039
0
W
13,300
3,996
0
2,472
14,217
7,129
2,917
4,480
9,412
0
46,938
W
Jormungandr
camerocity
Jormungandr
17,731
4,307
449
1,210
15,800
6,872
1,579
3,757
11,316
66,054
0
L
Olorun
milan0331
Olorun
5,360
3,788
0
2,954
16,125
4,178
124
5,942
10,183
23,013
20

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,878
Gold Earned
46,118
405
Minions Killed
296
0
Camps Cleared
0
1,976,240
Distance Traveled
1,489,438
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,648
459
110
5
0
326,102
1
W
Nemesis
10,583
504
83
4
0
412,353
1
L
Cerberus
8,029
382
39
2
0
329,911
0
L
Fenrir
11,244
535
46
2
0
336,770
0
W
Cupid
12,308
586
98
5
0
387,472
1
W
Cerberus
10,901
519
49
2
0
373,303
1
L
Jormungandr
9,226
439
50
2
0
300,334
2
W
Mulan
10,351
493
82
4
0
396,359
0
W
Jormungandr
11,735
559
93
4
0
406,753
3
L
Olorun
7,971
380
51
2
0
196,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role