Player Matchup

Fenrir
Fenrir
AZEXzadiPR
Fenrir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 27L
1,157 Elo+
Solo
Ares
Ares
DaRk_DemonDreams
Ares
Level 14
God Stats
16W - 11L
1,479 SR
Queue Stats
21W - 19L
1,420 Elo+
Solo
Danzaburou
Danzaburou
Metramanthis
Danzaburou
Level 10
God Stats
4W - 1L
1,510 SR
Queue Stats
14W - 20L
1,203 Elo+
Solo
Vulcan
Vulcan
Stef2timez
Vulcan
Level 21
God Stats
7W - 2L
1,721 SR
Queue Stats
76W - 64L
1,355 Elo+
Solo
Kukulkan
Kukulkan
zorel78400
Kukulkan
Level 21
God Stats
2W - 1L
1,213 SR
Queue Stats
33W - 25L
1,382 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,303 Elo+

VS

Team Averages
Level 12
1,534 SR
1,299 Elo+
Hades
Hades
BaILeYiSbEtTeR
Hades
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,328 Elo+
Solo
Ymir
Ymir
Bruh sammy
Ymir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 69L
1,275 Elo+
Solo
Yemoja
Yemoja
JasANe
Yemoja
Level 13
God Stats
11W - 12L
1,466 SR
Queue Stats
16W - 25L
1,180 Elo+
Solo
Hel
Hel
SIMPLEKILL666
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Hachiman
Hachiman
punisher00797
Hachiman
Level 21
God Stats
1W - 1L
1,702 SR
Queue Stats
7W - 7L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZEXzadiPR
Fenrir
16
1 / 1 / 5
9,588
799
3,418
4,242
2,807
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 3 / 5
10,923
910
13,580
16,721
16,104
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Danzaburou
Metramanthis
Danzaburou
17
2 / 2 / 10
11,405
950
12,555
8,053
3,885
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
Stef2timez
Vulcan
18
8 / 0 / 8
12,173
1,014
22,223
6,969
2,769
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kukulkan
zorel78400
Kukulkan
18
4 / 0 / 7
11,657
971
15,190
6,526
2,806
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

398

VS

Team 2 Tickets

63

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,320
777
923
2,519
1,001
Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 0 / 2
9,052
754
68
0
0
Yemoja
JasANe
Yemoja
16
2 / 3 / 1
10,331
861
6,460
25,950
13,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 9 / 3
9,906
826
10,942
23,984
10,007
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
punisher00797
Hachiman
15
3 / 3 / 2
10,448
871
12,430
17,837
8,176
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
17
Kills
6
6
Deaths
17
35
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZEXzadiPR
Fenrir
1
1
5
3.5
L
0
2
3
0.75
L
0
0
2
1
W
2
3
5
1.5
L
Yemoja
JasANe
Yemoja
2
3
1
0.83
W
Danzaburou
Metramanthis
Danzaburou
2
2
10
3.5
L
1
9
3
0.28
W
Vulcan
Stef2timez
Vulcan
8
0
8
12
L
Hachiman
punisher00797
Hachiman
3
3
2
1.33
W
Kukulkan
zorel78400
Kukulkan
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,966
Damage
30,823
42,511
Taken
70,290
28,371
Mitigated
32,296
5,466
Healing
4,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZEXzadiPR
Fenrir
3,418
1,599
0
0
4,242
2,807
0
1,917
1,717
0
3,418
L
923
269
0
247
2,519
1,001
0
1,370
1,149
4,309
0
L
68
0
0
0
0
0
0
0
0
1,205
0
W
13,580
520
161
1,204
16,721
16,104
0
6,159
9,405
27,337
0
L
Yemoja
JasANe
Yemoja
6,460
1,880
1,146
605
25,950
13,112
0
19,002
6,948
12,911
0
W
Danzaburou
Metramanthis
Danzaburou
12,555
6,764
0
363
8,053
3,885
0
2,553
5,500
0
30,624
L
10,942
3,762
1,096
1,562
23,984
10,007
0
18,018
5,966
21,138
0
W
Vulcan
Stef2timez
Vulcan
22,223
8,252
0
1,784
6,969
2,769
0
4,509
2,460
41,085
0
L
Hachiman
punisher00797
Hachiman
12,430
9,912
0
0
17,837
8,176
0
12,603
5,234
0
26,499
W
Kukulkan
zorel78400
Kukulkan
15,190
4,860
0
1,954
6,526
2,806
0
3,255
3,271
37,189
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,746
Gold Earned
49,057
172
Minions Killed
73
2
Camps Cleared
0
954,494
Distance Traveled
591,294
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
9,588
799
0
0
0
95,974
0
L
Hades
9,320
777
12
1
0
38,406
1
L
Ymir
9,052
754
2
0
0
12,812
0
W
Ares
10,923
910
25
2
0
207,711
0
L
Yemoja
10,331
861
11
1
0
175,305
0
W
Danzaburou
11,405
950
51
4
1
206,693
0
L
Hel
9,906
826
28
2
0
186,713
0
W
Vulcan
12,173
1,014
35
3
0
242,628
0
L
Hachiman
10,448
871
20
2
0
178,058
0
W
Kukulkan
11,657
971
61
5
1
201,488
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role