Player Matchup

Fenrir
Fenrir
CheeseBlue
Fenrir
Level 68
God Stats
2W - 0L
1,600 SR
Queue Stats
72W - 57L
1,616 Elo+
Party 1
Baron Samedi
Baron Samedi
GreatLongGlizzy
Baron Samedi
Level 82
God Stats
9W - 2L
1,544 SR
Queue Stats
76W - 70L
1,516 Elo+
Party 1
Set
Set
Ruinz15
Set
Level 54
God Stats
15W - 11L
1,456 SR
Queue Stats
74W - 113L
1,396 Elo+
Party 1
Team Averages
Level 68
1,534 SR
1,509 Elo+

VS

Team Averages
Level 79
1,460 SR
1,565 Elo+
Ra
Ra
LordCodex
Ra
Level 99
God Stats
5W - 11L
1,379 SR
Queue Stats
128W - 140L
1,545 Elo+
Party 2
Bellona
Bellona
Zhy23
Bellona
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,704 Elo+
Solo
Charybdis
Charybdis
jawTora
Charybdis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 117L
1,445 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CheeseBlue
Fenrir
11
6 / 2 / 3
7,406
741
6,093
7,824
4,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
GreatLongGlizzy
Baron Samedi
12
4 / 1 / 5
7,652
765
5,637
5,592
3,352
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Set
10
0 / 0 / 8
6,613
661
2,837
4,493
1,615
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 2
6,698
670
4,121
3,215
984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Zhy23
Bellona
11
2 / 4 / 1
7,469
747
5,445
9,891
7,127
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
jawTora
Charybdis
8
0 / 4 / 2
5,884
588
2,013
5,908
2,406
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
8
10
Kills
3
3
Deaths
10
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Fenrir
CheeseBlue
Fenrir
6
2
3
3.75
W
Baron Samedi
GreatLongGlizzy
Baron Samedi
4
1
5
6.5
L
1
2
2
1
W
Set
0
0
8
4
L
Bellona
Zhy23
Bellona
2
4
1
0.63
L
Charybdis
jawTora
Charybdis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,567
Damage
11,579
17,909
Taken
19,014
9,378
Mitigated
10,517
4,506
Healing
2,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
CheeseBlue
Fenrir
6,093
1,255
0
1,116
7,824
4,411
312
1,360
6,464
0
12,020
W
Baron Samedi
GreatLongGlizzy
Baron Samedi
5,637
539
967
2,209
5,592
3,352
336
1,887
3,705
29,899
0
L
4,121
188
1,138
139
3,215
984
47
870
2,224
32,390
0
W
Set
2,837
1,037
0
214
4,493
1,615
725
1,237
3,256
0
20,667
L
Bellona
Zhy23
Bellona
5,445
1,120
0
842
9,891
7,127
0
2,928
6,696
0
12,951
L
Charybdis
jawTora
Charybdis
2,013
789
0
287
5,908
2,406
28
2,180
3,518
0
9,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,671
Gold Earned
20,051
119
Minions Killed
106
5
Camps Cleared
4
576,047
Distance Traveled
506,397
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
7,406
741
12
1
1
189,782
2
W
Baron Samedi
7,652
765
61
6
0
177,909
2
L
Ra
6,698
670
72
7
0
179,347
3
W
Set
6,613
661
46
5
4
208,356
0
L
Bellona
7,469
747
19
2
3
182,289
1
L
Charybdis
5,884
588
15
2
1
144,761
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role