Player Matchup

Jormungandr
Jormungandr
Dennis1299
Jormungandr
Level 77
God Stats
3W - 6L
1,287 SR
Queue Stats
239W - 302L
1,325 Elo+
Party 1
Eset
Eset
GrandpaAnsari
Eset
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 141L
1,323 Elo+
Party 3
Ao Kuang
Ao Kuang
itsTurian
Ao Kuang
Level 85
God Stats
0W - 5L
1,104 SR
Queue Stats
144W - 175L
1,363 Elo+
Party 3
Thanatos
Thanatos
nickreaper1990
Thanatos
Level 75
God Stats
31W - 32L
1,501 SR
Queue Stats
464W - 519L
1,419 Elo+
Solo
Charybdis
Charybdis
squaschenzym
Charybdis
Level 69
God Stats
0W - 4L
1,357 SR
Queue Stats
148W - 185L
1,299 Elo+
Party 1
Team Averages
Level 77
1,350 SR
1,346 Elo+

VS

Team Averages
Level 81
1,512 SR
1,343 Elo+
Xing Tian
Xing Tian
Crazyking641
Xing Tian
Level 83
God Stats
3W - 2L
1,598 SR
Queue Stats
126W - 134L
1,367 Elo+
Solo
Neith
Neith
I MagiiK2k I
Neith
Level 67
God Stats
2W - 3L
1,484 SR
Queue Stats
10W - 12L
1,352 Elo+
Solo
Nu Wa
Nu Wa
WhiteDiamond9x9
Nu Wa
Level 88
God Stats
8W - 2L
1,273 SR
Queue Stats
372W - 440L
1,334 Elo+
Solo
Kuzenbo
Kuzenbo
jndu57
Kuzenbo
Level 89
God Stats
5W - 8L
1,456 SR
Queue Stats
556W - 669L
1,310 Elo+
Party 2
Set
Set
mister_o_25
Set
Level 80
God Stats
2W - 0L
1,751 SR
Queue Stats
215W - 280L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dennis1299
Jormungandr
12
1 / 5 / 1
8,380
399
7,766
21,770
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 6 / 3
8,704
414
6,555
17,565
5,313
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ao Kuang
itsTurian
Ao Kuang
15
3 / 4 / 3
10,055
479
10,536
20,375
15,992
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Thanatos
16
5 / 4 / 2
10,512
501
9,496
16,992
6,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charybdis
squaschenzym
Charybdis
14
1 / 5 / 1
8,749
417
12,295
18,508
6,114
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Crazyking641
Xing Tian
14
1 / 2 / 9
8,415
401
11,541
24,579
16,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

16
5 / 1 / 6
9,990
476
16,113
13,008
4,988
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 0 / 5
12,053
574
24,792
8,040
3,774
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
jndu57
Kuzenbo
16
0 / 3 / 2
9,529
454
7,319
13,354
15,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 4 / 1
10,847
517
9,399
16,150
8,555
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
10
Kills
24
24
Deaths
10
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Crazyking641
Xing Tian
1
2
9
2.75
L
Jormungandr
Dennis1299
Jormungandr
1
5
1
0.3
L
0
6
3
0.25
W
5
1
6
8
W
9
0
5
11.5
L
Ao Kuang
itsTurian
Ao Kuang
3
4
3
1.13
W
Kuzenbo
jndu57
Kuzenbo
0
3
2
0.33
W
9
4
1
2.38
L
Thanatos
5
4
2
1.5
L
Charybdis
squaschenzym
Charybdis
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,648
Damage
69,164
95,210
Taken
75,131
51,582
Mitigated
49,180
33,643
Healing
24,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Crazyking641
Xing Tian
11,541
1,000
461
9,480
24,579
16,272
350
5,820
18,759
30,971
0
L
Jormungandr
Dennis1299
Jormungandr
7,766
2,625
532
3,189
21,770
18,117
5
8,350
12,763
37,424
0
L
6,555
512
405
5,024
17,565
5,313
281
11,884
5,681
60,607
0
W
16,113
10,169
0
5,452
13,008
4,988
1,234
3,980
9,028
0
66,850
W
24,792
3,978
154
2,934
8,040
3,774
0
5,044
2,996
107,025
0
L
Ao Kuang
itsTurian
Ao Kuang
10,536
2,367
0
7,214
20,375
15,992
0
8,768
11,559
51,565
0
W
Kuzenbo
jndu57
Kuzenbo
7,319
3,142
0
3,496
13,354
15,591
1,380
5,042
8,312
54,733
0
W
9,399
5,058
0
2,422
16,150
8,555
0
5,035
11,115
0
78,294
L
Thanatos
9,496
1,686
444
10,287
16,992
6,046
0
5,296
11,380
0
62,985
L
Charybdis
squaschenzym
Charybdis
12,295
7,156
778
5,770
18,508
6,114
0
7,620
9,914
0
56,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,400
Gold Earned
50,834
428
Minions Killed
497
0
Camps Cleared
0
1,737,636
Distance Traveled
1,932,854
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
8,415
401
28
1
0
408,473
4
L
Jormungandr
8,380
399
50
2
0
324,103
5
L
Eset
8,704
414
104
5
0
347,162
3
W
Neith
9,990
476
120
6
0
352,276
0
W
Nu Wa
12,053
574
167
8
0
406,867
3
L
Ao Kuang
10,055
479
79
4
0
347,051
6
W
Kuzenbo
9,529
454
80
4
0
356,326
3
W
Set
10,847
517
102
5
0
408,912
0
L
Thanatos
10,512
501
97
5
0
398,536
1
L
Charybdis
8,749
417
98
5
0
320,784
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role