Player Matchup

Merlin
Merlin
AquA-G7iTcH
Merlin
Level 106
God Stats
4W - 8L
1,321 SR
Queue Stats
116W - 167L
1,302 Elo+
Solo
Izanami
Izanami
HAUS40
Izanami
Level 64
God Stats
7W - 8L
1,517 SR
Queue Stats
168W - 210L
1,354 Elo+
Solo
Gilgamesh
Gilgamesh
I_AM_JARED
Gilgamesh
Level 54
God Stats
7W - 5L
1,500 SR
Queue Stats
36W - 33L
1,471 Elo+
Solo
Team Averages
Level 75
1,446 SR
1,376 Elo+

VS

Team Averages
Level 58
1,439 SR
1,234 Elo+
Merlin
Merlin
A7xbizzatch9512
Merlin
Level 65
God Stats
31W - 48L
1,200 SR
Queue Stats
72W - 136L
1,104 Elo+
Party 1
Charybdis
Charybdis
Gamer_G-420
Charybdis
Level 47
God Stats
2W - 3L
1,618 SR
Queue Stats
14W - 17L
1,428 Elo+
Party 1
Sobek
Sobek
JaredE1995
Sobek
Level 62
God Stats
1W - 3L
1,500 SR
Queue Stats
39W - 75L
1,169 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
3 / 2 / 13
10,402
743
10,060
10,884
4,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
HAUS40
Izanami
14
7 / 3 / 10
10,952
782
9,490
12,130
4,298
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
I_AM_JARED
Gilgamesh
15
10 / 4 / 10
11,906
850
14,306
15,906
10,906
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
9,444
675
10,900
11,587
3,955
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Gamer_G-420
Charybdis
13
5 / 8 / 2
9,855
704
10,528
13,049
4,094
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sobek
11
0 / 5 / 5
8,748
625
2,946
14,749
9,257
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
17
20
Kills
8
9
Deaths
20
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Merlin
3
2
13
4.75
L
Charybdis
Gamer_G-420
Charybdis
5
8
2
0.75
W
Izanami
HAUS40
Izanami
7
3
10
4
W
Gilgamesh
I_AM_JARED
Gilgamesh
10
4
10
3.75
L
Sobek
0
5
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,856
Damage
24,374
38,920
Taken
39,385
19,561
Mitigated
17,306
9,936
Healing
4,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,900
498
0
1,046
11,587
3,955
0
2,653
8,934
26,532
0
W
Merlin
10,060
826
0
2,227
10,884
4,357
1,724
5,559
4,855
38,417
0
L
Charybdis
Gamer_G-420
Charybdis
10,528
5,111
0
2,216
13,049
4,094
0
3,303
9,746
0
30,933
W
Izanami
HAUS40
Izanami
9,490
5,705
0
3,813
12,130
4,298
713
3,723
8,195
0
49,592
W
Gilgamesh
I_AM_JARED
Gilgamesh
14,306
5,190
259
3,637
15,906
10,906
281
4,288
11,254
0
32,851
L
Sobek
2,946
90
0
1,189
14,749
9,257
0
4,569
10,180
11,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,260
Gold Earned
28,047
176
Minions Killed
113
9
Camps Cleared
3
757,431
Distance Traveled
651,499
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,444
675
43
3
1
219,152
1
W
Merlin
10,402
743
67
5
1
240,273
2
L
Charybdis
9,855
704
47
3
2
236,138
6
W
Izanami
10,952
782
73
5
8
258,054
2
W
Gilgamesh
11,906
850
36
3
0
259,104
4
L
Sobek
8,748
625
23
2
0
196,209
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role