Player Matchup

Charybdis
Charybdis
TheBurgahMan
Charybdis
Level 149
God Stats
3W - 3L
1,685 SR
Queue Stats
138W - 49L
1,842 Elo+
Party 1
Nike
Nike
exceedingpowers
Nike
Level 124
God Stats
2W - 0L
1,611 SR
Queue Stats
32W - 18L
1,655 Elo+
Party 1
Sol
Sol
kOOcOO4cOcOpufs
Sol
Level 149
God Stats
10W - 6L
1,643 SR
Queue Stats
401W - 238L
1,779 Elo+
Party 1
Team Averages
Level 141
1,646 SR
1,759 Elo+

VS

Team Averages
Level 104
1,612 SR
1,573 Elo+
Ares
Ares
 
Ares
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NickStrange009
Ah Puch
Level 44
God Stats
15W - 10L
1,603 SR
Queue Stats
156W - 121L
1,592 Elo+
Solo
Charybdis
Charybdis
toxicxwrld6652
Charybdis
Level 108
God Stats
4W - 5L
1,734 SR
Queue Stats
267W - 246L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
TheBurgahMan
Charybdis
12
9 / 0 / 5
7,546
1,078
10,261
4,617
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

9
0 / 1 / 11
5,882
840
1,804
7,236
2,579
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

10
5 / 1 / 5
6,744
963
6,380
4,767
1,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
7
0 / 3 / 2
5,130
733
1,323
8,196
5,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
2 / 5 / 0
5,288
755
4,851
5,799
1,851
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charybdis
toxicxwrld6652
Charybdis
7
0 / 6 / 2
4,739
677
1,968
7,510
2,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
6
14
Kills
2
2
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
3
2
0.33
L
2
5
0
0.4
W
Charybdis
TheBurgahMan
Charybdis
9
0
5
11.5
W
0
1
11
5.5
W
5
1
5
7.5
L
Charybdis
toxicxwrld6652
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,445
Damage
8,142
16,620
Taken
21,505
6,073
Mitigated
9,890
3,973
Healing
2,513
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,323
130
0
1,536
8,196
5,170
0
2,003
6,193
7,034
0
L
4,851
543
0
727
5,799
1,851
0
2,125
3,674
19,130
0
W
Charybdis
TheBurgahMan
Charybdis
10,261
6,514
0
1,049
4,617
1,839
1,173
1,989
2,628
0
28,723
W
1,804
502
0
959
7,236
2,579
118
1,674
5,562
0
10,405
W
6,380
2,631
0
1,965
4,767
1,655
1,486
2,958
1,809
21,960
2,438
L
Charybdis
toxicxwrld6652
Charybdis
1,968
745
0
250
7,510
2,869
0
1,860
5,650
0
7,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,172
Gold Earned
15,157
98
Minions Killed
57
5
Camps Cleared
2
436,477
Distance Traveled
294,309
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,130
733
6
1
0
107,069
1
L
Ah Puch
5,288
755
39
6
2
100,964
3
W
Charybdis
7,546
1,078
53
8
4
143,781
1
W
Nike
5,882
840
20
3
0
147,680
2
W
Sol
6,744
963
25
4
1
145,016
1
L
Charybdis
4,739
677
12
2
0
86,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role