Player Matchup

Charybdis
Charybdis
Blessed__41
Charybdis
Level 24
God Stats
15W - 31L
1,245 SR
Queue Stats
64W - 90L
1,250 Elo+
Party 1
Xbalanque
Xbalanque
Kaji Hokori
Xbalanque
Level 22
God Stats
10W - 16L
1,353 SR
Queue Stats
11W - 20L
1,220 Elo+
Solo
Olorun
Olorun
SugarDaddyXxi
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,500 Elo+
Party 1
Cerberus
Cerberus
luan_2021
Cerberus
Level 44
God Stats
6W - 15L
1,175 SR
Queue Stats
33W - 64L
1,046 Elo+
Party 1
Loki
Loki
xUniiKKatiil__04
Loki
Level 48
God Stats
18W - 37L
1,369 SR
Queue Stats
43W - 84L
1,264 Elo+
Party 1
Team Averages
Level 28
1,329 SR
1,256 Elo+

VS

Team Averages
Level 10
1,399 SR
1,326 Elo+
Bacchus
Bacchus
DesoleRiP
Bacchus
Level 8
God Stats
1W - 3L
1,471 SR
Queue Stats
4W - 14L
1,139 Elo+
Solo
Thanatos
Thanatos
ISlowlyTI
Thanatos
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
KeineMeine132
Fenrir
Level 13
God Stats
0W - 2L
1,239 SR
Queue Stats
4W - 11L
1,209 Elo+
Solo
Ra
Ra
aaron23702
Ra
Level 24
God Stats
0W - 2L
1,285 SR
Queue Stats
71W - 73L
1,283 Elo+
Solo
Thor
Thor
axisedffedfe
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Blessed__41
Charybdis
15
6 / 2 / 7
9,334
519
8,015
7,717
2,427
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Xbalanque
Kaji Hokori
Xbalanque
16
8 / 1 / 2
10,468
582
4,268
6,674
2,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
1 / 7 / 3
7,956
442
2,271
8,139
3,366
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cerberus
luan_2021
Cerberus
14
4 / 2 / 6
8,800
489
3,863
7,936
6,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
8 / 0 / 7
10,082
560
10,547
7,866
3,338
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DesoleRiP
Bacchus
9
1 / 2 / 2
6,730
374
2,723
5,025
3,751
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Thanatos
ISlowlyTI
Thanatos
11
4 / 6 / 2
7,975
443
3,476
9,265
2,823
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 10 / 2
6,996
389
5,743
14,009
5,649
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
3 / 6 / 6
8,131
452
7,293
16,490
6,307
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 8 / 0
5,496
305
661
8,650
2,595
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
27
Kills
10
12
Deaths
32
25
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Blessed__41
Charybdis
6
2
7
4.75
L
Bacchus
DesoleRiP
Bacchus
1
2
2
1
L
Thanatos
ISlowlyTI
Thanatos
4
6
2
0.83
W
Xbalanque
Kaji Hokori
Xbalanque
8
1
2
9
L
2
10
2
0.3
W
1
7
3
0.36
L
3
6
6
1
L
0
8
0
0
W
Cerberus
luan_2021
Cerberus
4
2
6
3.5
W
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,964
Damage
19,896
38,332
Taken
53,439
18,157
Mitigated
21,125
6,883
Healing
11,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Blessed__41
Charybdis
8,015
3,605
0
0
7,717
2,427
2,027
1,926
5,720
0
58,163
L
Bacchus
DesoleRiP
Bacchus
2,723
485
0
848
5,025
3,751
177
680
4,345
14,335
0
L
Thanatos
ISlowlyTI
Thanatos
3,476
654
0
4,084
9,265
2,823
0
1,316
7,949
0
26,787
W
Xbalanque
Kaji Hokori
Xbalanque
4,268
2,077
0
2,308
6,674
2,246
6,268
0
6,674
0
53,575
L
5,743
1,468
0
1,025
14,009
5,649
34
1,758
12,251
0
32,891
W
2,271
1,498
96
750
8,139
3,366
414
4,546
3,593
22,592
3,374
L
7,293
1,900
371
4,717
16,490
6,307
161
1,297
15,193
39,569
0
L
661
265
0
0
8,650
2,595
72
654
7,935
0
7,065
W
Cerberus
luan_2021
Cerberus
3,863
295
0
719
7,936
6,780
1,052
1,581
6,355
28,587
0
W
10,547
2,364
0
3,010
7,866
3,338
0
1,892
5,974
0
66,226

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,640
Gold Earned
35,328
434
Minions Killed
185
0
Camps Cleared
0
1,586,862
Distance Traveled
1,314,729
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,334
519
104
6
0
281,212
5
L
Bacchus
6,730
374
29
2
0
256,022
4
L
Thanatos
7,975
443
49
3
0
283,228
0
W
Xbalanque
10,468
582
111
6
0
324,118
3
L
Fenrir
6,996
389
53
3
0
303,374
1
W
Olorun
7,956
442
57
3
0
270,284
0
L
Ra
8,131
452
44
2
0
245,007
3
L
Thor
5,496
305
10
1
0
227,098
0
W
Cerberus
8,800
489
64
4
0
328,293
4
W
Loki
10,082
560
98
5
0
382,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role