Player Matchup

Hera
Hera
BigDanGill
Hera
Level 29
God Stats
67W - 84L
1,437 SR
Queue Stats
161W - 183L
1,288 Elo+
Solo
Tsukuyomi
Tsukuyomi
Bubus_23CZ
Tsukuyomi
Level 18
God Stats
30W - 33L
1,478 SR
Queue Stats
98W - 123L
1,278 Elo+
Party 1
Olorun
Olorun
DeathBady
Olorun
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
19W - 36L
1,200 Elo+
Party 1
Guan Yu
Guan Yu
IlIlllIIIlIlII-l
Guan Yu
Level 18
God Stats
2W - 4L
1,500 SR
Queue Stats
190W - 242L
1,280 Elo+
Party 1
Artio
Artio
Mckenzie 78
Artio
Level 17
God Stats
19W - 12L
1,783 SR
Queue Stats
112W - 122L
1,259 Elo+
Solo
Team Averages
Level 20
1,540 SR
1,261 Elo+

VS

Team Averages
Level 17
1,418 SR
1,214 Elo+
Hera
Hera
LOST_H1ghFive
Hera
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 40L
1,252 Elo+
Solo
Yemoja
Yemoja
LocoRequiem
Yemoja
Level 29
God Stats
5W - 4L
1,680 SR
Queue Stats
78W - 110L
1,299 Elo+
Solo
Ymir
Ymir
daviliyo14
Ymir
Level 8
God Stats
2W - 3L
1,343 SR
Queue Stats
8W - 25L
1,142 Elo+
Party 2
Fenrir
Fenrir
fergolem
Fenrir
Level 7
God Stats
1W - 6L
1,164 SR
Queue Stats
4W - 19L
1,123 Elo+
Party 2
Mercury
Mercury
offical_ahmed10
Mercury
Level 28
God Stats
32W - 51L
1,401 SR
Queue Stats
121W - 189L
1,254 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 4 / 3
11,966
598
15,804
12,410
6,615
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tsukuyomi
Bubus_23CZ
Tsukuyomi
16
6 / 5 / 10
10,379
519
13,251
16,437
5,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
DeathBady
Olorun
16
9 / 2 / 2
10,168
508
9,252
8,622
3,352
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 0 / 2
8,125
406
4,815
11,221
9,003
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
1 / 0 / 0
8,718
436
2,938
11,852
9,891
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
8,100
405
7,197
13,682
4,063
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
14
0 / 2 / 0
8,956
448
9,931
11,499
10,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

15
2 / 6 / 5
9,103
455
4,572
17,446
16,704
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Fenrir
fergolem
Fenrir
12
2 / 6 / 2
7,724
386
6,253
11,421
3,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
6 / 3 / 1
9,986
499
7,280
15,966
6,242
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
21
25
Kills
10
11
Deaths
25
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
8
4
3
2.38
W
Tsukuyomi
Bubus_23CZ
Tsukuyomi
6
5
10
2.2
W
Olorun
DeathBady
Olorun
9
2
2
5
W
1
0
2
2
L
0
8
3
0.19
L
Yemoja
0
2
0
0
W
1
0
0
1
L
2
6
5
0.75
L
Fenrir
fergolem
Fenrir
2
6
2
0.5
L
6
3
1
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,060
Damage
35,233
60,542
Taken
70,014
34,741
Mitigated
41,350
19,683
Healing
13,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,804
5,660
0
4,861
12,410
6,615
2,575
2,985
9,425
90,455
0
W
Tsukuyomi
Bubus_23CZ
Tsukuyomi
13,251
3,564
0
2,660
16,437
5,880
598
4,488
11,949
0
50,865
W
Olorun
DeathBady
Olorun
9,252
4,374
388
1,185
8,622
3,352
259
4,514
4,108
40,813
0
W
4,815
1,007
3,082
3,520
11,221
9,003
603
4,688
6,533
0
36,110
L
7,197
1,990
0
3,803
13,682
4,063
602
5,843
7,839
42,370
0
L
Yemoja
9,931
1,438
95
529
11,499
10,548
0
3,856
7,643
45,284
0
W
2,938
93
597
3,390
11,852
9,891
637
5,025
6,827
37,589
0
L
4,572
443
0
3,300
17,446
16,704
288
9,982
7,464
25,193
0
L
Fenrir
fergolem
Fenrir
6,253
1,471
0
116
11,421
3,793
457
6,463
4,958
0
19,865
L
7,280
3,415
0
5,471
15,966
6,242
0
1,850
14,116
0
55,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,356
Gold Earned
43,869
436
Minions Killed
309
0
Camps Cleared
0
1,850,704
Distance Traveled
1,687,937
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
11,966
598
185
9
0
317,521
2
W
Tsukuyomi
10,379
519
75
4
0
406,957
2
W
Olorun
10,168
508
62
3
0
331,605
0
W
Guan Yu
8,125
406
53
3
0
427,268
2
L
Hera
8,100
405
65
3
0
295,711
0
L
Yemoja
8,956
448
70
4
0
310,869
1
W
Artio
8,718
436
61
3
0
367,353
5
L
Ymir
9,103
455
39
2
0
308,593
1
L
Fenrir
7,724
386
30
2
0
362,505
0
L
Mercury
9,986
499
105
5
0
410,259
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role