Player Matchup

Mercury
Mercury
DiamondDragon812
Mercury
Level 20
God Stats
8W - 8L
1,227 SR
Queue Stats
25W - 31L
1,424 Elo+
Solo
Fenrir
Fenrir
GreyRat0
Fenrir
Level 17
God Stats
15W - 23L
1,557 SR
Queue Stats
85W - 119L
1,378 Elo+
Party 2
Arachne
Arachne
Percules222
Arachne
Level 5
God Stats
0W - 5L
1,281 SR
Queue Stats
49W - 60L
1,374 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
SgtVader
Morgan Le Fay
Level 21
God Stats
4W - 5L
1,523 SR
Queue Stats
8W - 9L
1,461 Elo+
Solo
Bakasura
Bakasura
Tadmur
Bakasura
Level 14
God Stats
18W - 29L
1,365 SR
Queue Stats
23W - 40L
1,281 Elo+
Solo
Team Averages
Level 15
1,391 SR
1,383 Elo+

VS

Team Averages
Level 22
1,562 SR
1,523 Elo+
Ra
Ra
NaCl the troll
Ra
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 116L
1,793 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
RoadRunnerGod10
Morgan Le Fay
Level 5
God Stats
3W - 1L
1,720 SR
Queue Stats
3W - 3L
1,314 Elo+
Solo
Odin
Odin
Whoocares125240
Odin
Level 26
God Stats
7W - 6L
1,512 SR
Queue Stats
91W - 98L
1,547 Elo+
Party 1
Ratatoskr
Ratatoskr
nquinn007
Ratatoskr
Level 28
God Stats
9W - 9L
1,466 SR
Queue Stats
104W - 112L
1,446 Elo+
Solo
Cupid
Cupid
typhxnn
Cupid
Level 26
God Stats
80W - 51L
1,612 SR
Queue Stats
102W - 81L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 7 / 3
10,787
490
3,997
17,195
6,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Fenrir
GreyRat0
Fenrir
13
2 / 12 / 0
9,049
411
6,562
18,093
6,073
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Percules222
Arachne
4
0 / 6 / 0
6,097
277
82
3,790
984
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
SgtVader
Morgan Le Fay
17
9 / 9 / 2
12,012
546
25,743
19,588
8,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bakasura
Tadmur
Bakasura
16
2 / 7 / 2
9,605
437
7,220
16,647
8,094
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 6 / 6
14,447
657
14,513
19,918
8,621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
RoadRunnerGod10
Morgan Le Fay
5
0 / 2 / 0
7,318
333
104
1,238
363
17
3 / 2 / 9
11,326
515
6,094
14,432
10,270
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Ratatoskr
nquinn007
Ratatoskr
20
11 / 3 / 7
13,399
609
15,400
14,093
6,177
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cupid
typhxnn
Cupid
20
17 / 1 / 8
15,422
701
21,261
16,459
6,754
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
71
14
Kills
41
41
Deaths
14
7
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
L
Fenrir
GreyRat0
Fenrir
2
12
0
0.17
W
10
6
6
2.17
L
Arachne
Percules222
Arachne
0
6
0
0
W
Morgan Le Fay
RoadRunnerGod10
Morgan Le Fay
0
2
0
0
L
Morgan Le Fay
SgtVader
Morgan Le Fay
9
9
2
1.11
L
Bakasura
Tadmur
Bakasura
2
7
2
0.43
W
3
2
9
3.75
W
Ratatoskr
nquinn007
Ratatoskr
11
3
7
4.83
W
Cupid
typhxnn
Cupid
17
1
8
21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,604
Damage
57,372
75,313
Taken
66,140
30,396
Mitigated
32,185
6,453
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,997
2,010
80
325
17,195
6,954
942
2,553
14,642
0
87,249
L
Fenrir
GreyRat0
Fenrir
6,562
2,041
79
1,444
18,093
6,073
24
2,200
15,893
0
22,742
W
14,513
1,215
1,775
8,776
19,918
8,621
2,125
9,745
9,633
112,912
0
L
Arachne
Percules222
Arachne
82
82
0
0
3,790
984
57
1,806
1,984
0
2,395
W
Morgan Le Fay
RoadRunnerGod10
Morgan Le Fay
104
28
0
0
1,238
363
0
790
448
2,258
0
L
Morgan Le Fay
SgtVader
Morgan Le Fay
25,743
2,360
0
1,619
19,588
8,291
528
6,606
12,982
66,114
0
L
Bakasura
Tadmur
Bakasura
7,220
4,158
0
2,906
16,647
8,094
152
2,745
13,902
0
34,220
W
6,094
1,621
285
800
14,432
10,270
324
5,733
8,068
5,160
33,844
W
Ratatoskr
nquinn007
Ratatoskr
15,400
4,379
0
3,608
14,093
6,177
2,800
5,069
8,363
0
66,025
W
Cupid
typhxnn
Cupid
21,261
15,302
0
8,417
16,459
6,754
8,212
3,699
12,028
0
124,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,550
Gold Earned
61,912
363
Minions Killed
585
0
Camps Cleared
0
1,529,965
Distance Traveled
1,819,606
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,787
490
143
7
0
429,252
0
L
Fenrir
9,049
411
33
2
0
311,007
1
W
Ra
14,447
657
209
10
0
427,154
0
L
Arachne
6,097
277
5
0
0
72,776
1
W
Morgan Le Fay
7,318
333
4
0
0
46,547
1
L
Morgan Le Fay
12,012
546
92
4
0
332,361
4
L
Bakasura
9,605
437
90
4
0
384,569
0
W
Odin
11,326
515
64
3
0
428,123
0
W
Ratatoskr
13,399
609
106
5
0
484,719
0
W
Cupid
15,422
701
202
9
0
433,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role