Player Matchup

Kukulkan
Kukulkan
Falze191Destiny
Kukulkan
Level 108
God Stats
4W - 5L
1,508 SR
Queue Stats
91W - 78L
1,656 Elo+
Party 1
Bacchus
Bacchus
ShiniRico
Bacchus
Level 143
God Stats
3W - 3L
1,436 SR
Queue Stats
306W - 263L
1,590 Elo+
Party 1
Medusa
Medusa
flikflac
Medusa
Level 89
God Stats
6W - 6L
1,624 SR
Queue Stats
198W - 178L
1,580 Elo+
Party 1
Team Averages
Level 113
1,523 SR
1,609 Elo+

VS

Team Averages
Level 117
1,556 SR
1,575 Elo+
Merlin
Merlin
Alwaysabean
Merlin
Level 140
God Stats
70W - 88L
1,487 SR
Queue Stats
162W - 166L
1,484 Elo+
Solo
Artemis
Artemis
Santa-Stark
Artemis
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,782 Elo+
Solo
Gilgamesh
Gilgamesh
iMR Lemmiwinks
Gilgamesh
Level 86
God Stats
18W - 15L
1,682 SR
Queue Stats
332W - 369L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
11
1 / 4 / 0
7,153
596
10,013
8,491
3,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
ShiniRico
Bacchus
10
0 / 4 / 1
6,863
572
5,370
11,138
15,140
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
flikflac
Medusa
10
0 / 1 / 0
6,691
558
4,308
6,207
2,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 0 / 3
7,971
664
6,991
6,175
2,251
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
Santa-Stark
Artemis
11
0 / 1 / 6
7,703
642
6,384
7,592
2,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
iMR Lemmiwinks
Gilgamesh
13
6 / 0 / 3
8,805
734
9,550
11,975
7,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
21
1
Kills
9
9
Deaths
1
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
3
0
3
4.5
L
Kukulkan
1
4
0
0.25
W
Artemis
Santa-Stark
Artemis
0
1
6
3
L
Bacchus
ShiniRico
Bacchus
0
4
1
0.13
L
Medusa
flikflac
Medusa
0
1
0
0
W
Gilgamesh
iMR Lemmiwinks
Gilgamesh
6
0
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,691
Damage
22,925
25,836
Taken
25,742
20,330
Mitigated
12,797
2,638
Healing
8,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
6,991
588
0
2,650
6,175
2,251
92
4,023
2,152
30,801
0
L
Kukulkan
10,013
274
277
886
8,491
3,020
0
2,361
6,130
29,703
0
W
Artemis
Santa-Stark
Artemis
6,384
1,612
0
1,264
7,592
2,936
310
5,284
2,308
0
25,230
L
Bacchus
ShiniRico
Bacchus
5,370
448
54
1,066
11,138
15,140
0
3,035
8,103
13,041
0
L
Medusa
flikflac
Medusa
4,308
1,378
0
355
6,207
2,170
0
1,724
4,483
0
18,723
W
Gilgamesh
iMR Lemmiwinks
Gilgamesh
9,550
2,954
593
4,168
11,975
7,610
111
6,911
5,064
0
31,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,707
Gold Earned
24,479
110
Minions Killed
149
1
Camps Cleared
10
597,216
Distance Traveled
691,165
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,971
664
41
3
1
234,423
3
L
Kukulkan
7,153
596
49
4
0
207,512
0
W
Artemis
7,703
642
60
5
2
212,992
3
L
Bacchus
6,863
572
11
1
1
182,066
4
L
Medusa
6,691
558
50
4
0
207,638
2
W
Gilgamesh
8,805
734
48
4
7
243,750
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role