Player Matchup

Cu Chulainn
Cu Chulainn
PoloPee
Cu Chulainn
Level 27
God Stats
4W - 5L
1,424 SR
Queue Stats
32W - 25L
1,385 Elo+
Solo
Neith
Neith
Shizocyde
Neith
Level 25
God Stats
7W - 7L
1,436 SR
Queue Stats
35W - 36L
1,348 Elo+
Solo
Ymir
Ymir
Thanos0420
Ymir
Level 8
God Stats
7W - 4L
1,395 SR
Queue Stats
115W - 133L
1,316 Elo+
Solo
Nemesis
Nemesis
barbarpiping
Nemesis
Level 17
God Stats
3W - 4L
1,361 SR
Queue Stats
18W - 20L
1,400 Elo+
Party 2
Kukulkan
Kukulkan
tayfun464
Kukulkan
Level 7
God Stats
2W - 2L
1,201 SR
Queue Stats
13W - 25L
1,079 Elo+
Party 2
Team Averages
Level 17
1,364 SR
1,306 Elo+

VS

Team Averages
Level 13
1,300 SR
1,336 Elo+
Apollo
Apollo
Belédver
Apollo
Level 4
God Stats
0W - 2L
1,216 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Ares
Ares
LemONBeastHUN
Ares
Level 15
God Stats
0W - 2L
1,216 SR
Queue Stats
1W - 4L
1,256 Elo+
Party 1
Sun Wukong
Sun Wukong
MyIhy
Sun Wukong
Level 15
God Stats
0W - 2L
1,385 SR
Queue Stats
8W - 15L
1,372 Elo+
Solo
Loki
Loki
RedLsnake2340
Loki
Level 26
God Stats
2W - 9L
1,185 SR
Queue Stats
94W - 84L
1,328 Elo+
Solo
Olorun
Olorun
catfricker
Olorun
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
PoloPee
Cu Chulainn
20
5 / 4 / 6
13,421
559
15,663
17,741
17,832
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
Shizocyde
Neith
19
2 / 5 / 6
11,762
490
11,873
13,676
5,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
3 / 1 / 4
9,265
386
3,626
9,223
4,216
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
barbarpiping
Nemesis
19
10 / 3 / 4
12,346
514
11,007
17,955
7,399
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Kukulkan
tayfun464
Kukulkan
18
4 / 3 / 10
11,653
486
12,232
11,076
4,460
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Belédver
Apollo
18
7 / 3 / 1
12,022
501
12,281
18,634
8,501
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 5 / 7
9,988
416
6,516
22,280
18,184
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
MyIhy
Sun Wukong
13
3 / 3 / 2
9,813
409
5,676
14,272
9,539
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
1 / 4 / 8
12,553
523
10,143
15,666
8,946
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Olorun
catfricker
Olorun
16
3 / 10 / 2
10,885
454
10,889
17,774
8,697
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
35
24
Kills
15
16
Deaths
25
30
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Apollo
Belédver
Apollo
7
3
1
2.5
L
1
5
7
0.9
L
Sun Wukong
MyIhy
Sun Wukong
3
3
2
1.33
W
Cu Chulainn
PoloPee
Cu Chulainn
5
4
6
2
L
1
4
8
1.25
W
Neith
Shizocyde
Neith
2
5
6
1
W
3
1
4
5
W
Nemesis
barbarpiping
Nemesis
10
3
4
4
L
Olorun
catfricker
Olorun
3
10
2
0.4
W
Kukulkan
tayfun464
Kukulkan
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,401
Damage
45,505
69,671
Taken
88,626
39,254
Mitigated
53,867
15,972
Healing
19,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
Belédver
Apollo
12,281
9,345
0
8,165
18,634
8,501
1,380
5,770
12,864
0
85,267
L
6,516
295
0
2,427
22,280
18,184
584
4,717
17,563
20,293
0
L
Sun Wukong
MyIhy
Sun Wukong
5,676
1,395
0
2,448
14,272
9,539
588
1,681
12,591
0
36,608
W
Cu Chulainn
PoloPee
Cu Chulainn
15,663
2,457
0
3,467
17,741
17,832
2,195
1,778
15,963
17,567
72,229
L
10,143
2,976
0
3,533
15,666
8,946
0
1,183
14,483
0
106,152
W
Neith
Shizocyde
Neith
11,873
4,714
0
3,412
13,676
5,347
2,592
3,676
10,000
0
76,774
W
3,626
985
0
400
9,223
4,216
404
2,464
6,759
15,908
0
W
Nemesis
barbarpiping
Nemesis
11,007
6,119
0
7,079
17,955
7,399
889
3,689
14,266
0
83,324
L
Olorun
catfricker
Olorun
10,889
4,759
323
2,822
17,774
8,697
2,352
9,370
8,404
58,485
6,311
W
Kukulkan
tayfun464
Kukulkan
12,232
1,406
0
1,614
11,076
4,460
542
4,468
6,608
65,469
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,447
Gold Earned
55,261
564
Minions Killed
481
0
Camps Cleared
0
1,852,075
Distance Traveled
1,976,144
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
12,022
501
147
6
0
405,645
1
L
Ares
9,988
416
15
1
0
432,794
5
L
Sun Wukong
9,813
409
59
2
0
311,275
1
W
Cu Chulainn
13,421
559
173
7
0
440,099
3
L
Loki
12,553
523
168
7
0
457,194
4
W
Neith
11,762
490
127
5
0
373,911
4
W
Ymir
9,265
386
32
1
0
226,822
0
W
Nemesis
12,346
514
118
5
0
418,441
0
L
Olorun
10,885
454
92
4
0
369,236
1
W
Kukulkan
11,653
486
114
5
0
392,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role