Player Matchup

Mercury
Mercury
AWolfNamedAlpha
Mercury
Level 111
God Stats
2W - 0L
1,718 SR
Queue Stats
87W - 65L
1,568 Elo+
Party 1
Apollo
Apollo
Scitz--
Apollo
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,501 Elo+
Party 1
Sylvanus
Sylvanus
Snikrepmas14
Sylvanus
Level 107
God Stats
5W - 8L
1,405 SR
Queue Stats
56W - 49L
1,522 Elo+
Party 1
Guan Yu
Guan Yu
godzilla_394
Guan Yu
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 49L
1,614 Elo+
Party 3
Ra
Ra
pro_overwatch6
Ra
Level 63
God Stats
10W - 5L
1,698 SR
Queue Stats
135W - 109L
1,550 Elo+
Party 3
Team Averages
Level 60
1,564 SR
1,551 Elo+

VS

Team Averages
Level 43
1,573 SR
1,494 Elo+
Charybdis
Charybdis
CAUTION_wet_flo
Charybdis
Level 88
God Stats
1W - 4L
1,422 SR
Queue Stats
359W - 328L
1,495 Elo+
Party 4
Sun Wukong
Sun Wukong
EkkoFreshh
Sun Wukong
Level 33
God Stats
5W - 3L
1,760 SR
Queue Stats
28W - 28L
1,493 Elo+
Party 2
Nemesis
Nemesis
SeVn I Vario
Nemesis
Level 29
God Stats
3W - 3L
1,624 SR
Queue Stats
35W - 31L
1,488 Elo+
Party 2
Nike
Nike
ThiccTengu
Nike
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
182W - 134L
1,580 Elo+
Party 4
Izanami
Izanami
ruthlezzFL4ME
Izanami
Level 39
God Stats
152W - 130L
1,557 SR
Queue Stats
267W - 286L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 1 / 2
7,139
714
5,464
5,009
1,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Apollo
Scitz--
Apollo
8
0 / 1 / 2
5,028
503
1,184
4,046
1,076
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Snikrepmas14
Sylvanus
8
1 / 1 / 5
5,204
520
3,068
3,506
3,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Guan Yu
godzilla_394
Guan Yu
11
1 / 1 / 2
6,344
634
3,645
5,164
4,489
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 2 / 1
6,233
623
4,032
4,319
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
CAUTION_wet_flo
Charybdis
5
0 / 3 / 0
4,060
406
613
3,089
588
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
EkkoFreshh
Sun Wukong
9
1 / 2 / 1
5,286
529
2,860
5,878
3,266
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
SeVn I Vario
Nemesis
9
2 / 5 / 2
5,330
533
3,680
7,374
1,962
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
2 / 1 / 2
4,968
497
3,727
7,062
3,298
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
11
1 / 3 / 0
5,782
578
1,787
6,470
1,796
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
11
14
Kills
6
6
Deaths
14
12
Assists
5
Player
Kills
Deaths
Assists
KDA
W
10
1
2
11
L
Charybdis
CAUTION_wet_flo
Charybdis
0
3
0
0
L
Sun Wukong
EkkoFreshh
Sun Wukong
1
2
1
0.75
W
Apollo
Scitz--
Apollo
0
1
2
1
L
Nemesis
SeVn I Vario
Nemesis
2
5
2
0.6
W
Sylvanus
Snikrepmas14
Sylvanus
1
1
5
3.5
L
2
1
2
3
W
Guan Yu
godzilla_394
Guan Yu
1
1
2
2
W
2
2
1
1.25
L
Izanami
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,393
Damage
12,667
22,044
Taken
29,873
12,129
Mitigated
10,910
7,697
Healing
5,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,464
2,744
0
1,476
5,009
1,869
295
0
5,009
0
31,459
L
Charybdis
CAUTION_wet_flo
Charybdis
613
433
0
722
3,089
588
0
677
2,412
0
9,821
L
Sun Wukong
EkkoFreshh
Sun Wukong
2,860
311
0
460
5,878
3,266
0
421
5,027
0
25,612
W
Apollo
Scitz--
Apollo
1,184
864
0
994
4,046
1,076
692
0
4,046
0
18,950
L
Nemesis
SeVn I Vario
Nemesis
3,680
1,487
0
277
7,374
1,962
0
820
6,466
0
23,483
W
Sylvanus
Snikrepmas14
Sylvanus
3,068
1,031
270
1,356
3,506
3,290
108
0
3,506
14,278
5,275
L
3,727
317
0
1,539
7,062
3,298
0
1,939
5,069
0
18,691
W
Guan Yu
godzilla_394
Guan Yu
3,645
767
0
2,093
5,164
4,489
34
0
5,164
0
35,921
W
4,032
267
97
1,411
4,319
1,405
0
0
4,319
36,706
0
L
Izanami
1,787
910
0
2,192
6,470
1,796
0
2,622
3,664
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,948
Gold Earned
25,426
310
Minions Killed
227
0
Camps Cleared
0
959,278
Distance Traveled
831,998
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,139
714
57
6
0
223,975
3
L
Charybdis
4,060
406
17
2
0
84,316
2
L
Sun Wukong
5,286
529
57
6
0
183,288
2
W
Apollo
5,028
503
34
3
0
199,867
0
L
Nemesis
5,330
533
46
5
0
202,345
1
W
Sylvanus
5,204
520
47
5
0
180,359
1
L
Nike
4,968
497
24
2
0
191,989
0
W
Guan Yu
6,344
634
92
9
0
170,685
2
W
Ra
6,233
623
80
8
0
184,392
0
L
Izanami
5,782
578
83
8
0
170,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role