Player Matchup

Kuzenbo
Kuzenbo
NLF_Adis06
Kuzenbo
Level 42
God Stats
3W - 0L
1,419 SR
Queue Stats
40W - 14L
1,779 Elo+
Party 1
Neith
Neith
NLF_Mandro
Neith
Level 36
God Stats
7W - 3L
1,782 SR
Queue Stats
18W - 10L
1,682 Elo+
Party 1
Sylvanus
Sylvanus
NLF_xkolijak
Sylvanus
Level 123
God Stats
3W - 0L
1,671 SR
Queue Stats
49W - 16L
1,787 Elo+
Party 1
Team Averages
Level 67
1,624 SR
1,749 Elo+

VS

Team Averages
Level 114
1,437 SR
1,424 Elo+
Cerberus
Cerberus
IzaGodOfTheDeath
Cerberus
Level 160
God Stats
64W - 83L
1,429 SR
Queue Stats
708W - 1,037L
1,380 Elo+
Party 2
Zeus
Zeus
Shadekk1989
Zeus
Level 84
God Stats
6W - 8L
1,411 SR
Queue Stats
34W - 32L
1,492 Elo+
Solo
Charybdis
Charybdis
korallen_Ratte
Charybdis
Level 99
God Stats
34W - 45L
1,471 SR
Queue Stats
592W - 943L
1,400 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
NLF_Adis06
Kuzenbo
17
2 / 3 / 13
15,687
627
16,484
36,778
62,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Neith
17
3 / 5 / 12
14,729
589
16,840
26,841
9,898
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
NLF_xkolijak
Sylvanus
19
13 / 3 / 4
16,895
676
32,725
31,674
17,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
14,192
568
21,129
38,709
60,517
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
5 / 7 / 3
14,675
587
44,683
15,502
6,134
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Charybdis
korallen_Ratte
Charybdis
16
4 / 6 / 4
14,641
586
18,483
19,031
6,786
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
26
18
Kills
11
11
Deaths
18
29
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
5
8
1.2
W
Kuzenbo
NLF_Adis06
Kuzenbo
2
3
13
2.83
W
Neith
3
5
12
1.8
W
Sylvanus
NLF_xkolijak
Sylvanus
13
3
4
5
L
5
7
3
0.93
L
Charybdis
korallen_Ratte
Charybdis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,049
Damage
84,295
95,293
Taken
73,242
89,879
Mitigated
73,437
46,374
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,129
1,414
0
11,687
38,709
60,517
381
21,397
17,312
48,440
0
W
Kuzenbo
NLF_Adis06
Kuzenbo
16,484
5,947
0
7,571
36,778
62,283
480
20,611
15,239
34,314
0
W
Neith
16,840
11,353
0
8,050
26,841
9,898
2,210
22,323
3,688
0
60,933
W
Sylvanus
NLF_xkolijak
Sylvanus
32,725
7,838
11,231
19,522
31,674
17,698
214
20,692
10,200
75,051
10,366
L
44,683
2,978
0
3,356
15,502
6,134
625
11,048
4,454
101,670
0
L
Charybdis
korallen_Ratte
Charybdis
18,483
13,706
0
3,210
19,031
6,786
216
15,015
4,016
0
50,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,311
Gold Earned
43,508
239
Minions Killed
322
5
Camps Cleared
7
1,282,131
Distance Traveled
1,186,463
12
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
14,192
568
73
3
1
408,830
6
W
Kuzenbo
15,687
627
26
1
0
462,943
6
W
Neith
14,729
589
85
3
0
410,139
0
W
Sylvanus
16,895
676
128
5
5
409,049
6
L
Zeus
14,675
587
154
6
4
375,256
13
L
Charybdis
14,641
586
95
4
2
402,377
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role