Player Matchup

Pele
Pele
ELiTe_ProGaMeR98
Pele
Level 40
God Stats
7W - 13L
1,400 SR
Queue Stats
19W - 43L
1,220 Elo+
Party 2
Hachiman
Hachiman
TRL-Darky
Hachiman
Level 49
God Stats
0W - 2L
1,286 SR
Queue Stats
23W - 47L
1,257 Elo+
Party 2
Cthulhu
Cthulhu
XxJoshXx2001Xx
Cthulhu
Level 46
God Stats
38W - 45L
1,385 SR
Queue Stats
65W - 114L
1,264 Elo+
Solo
Team Averages
Level 45
1,357 SR
1,247 Elo+

VS

Team Averages
Level 76
1,460 SR
1,374 Elo+
Charybdis
Charybdis
Under_YgB
Charybdis
Level 104
God Stats
1W - 0L
1,648 SR
Queue Stats
19W - 14L
1,553 Elo+
Solo
Cthulhu
Cthulhu
missmichelskii
Cthulhu
Level 46
God Stats
2W - 5L
1,234 SR
Queue Stats
173W - 405L
1,253 Elo+
Party 1
Scylla
Scylla
xViezerickx
Scylla
Level 78
God Stats
3W - 2L
1,498 SR
Queue Stats
20W - 26L
1,317 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 1
6,549
655
2,867
7,975
2,892
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hachiman
TRL-Darky
Hachiman
9
1 / 4 / 0
6,134
613
3,898
7,388
2,530
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

10
1 / 0 / 0
6,862
686
3,999
9,347
6,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Under_YgB
Charybdis
11
3 / 0 / 4
7,249
725
8,020
5,206
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

10
2 / 2 / 5
6,848
685
2,218
5,795
3,747
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
12
4 / 1 / 5
7,818
782
11,356
3,767
1,236
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
9
9
Deaths
3
1
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
1
0.3
L
Hachiman
TRL-Darky
Hachiman
1
4
0
0.25
W
Charybdis
Under_YgB
Charybdis
3
0
4
5
L
1
0
0
1
W
2
2
5
2.25
W
Scylla
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,764
Damage
21,594
24,710
Taken
14,768
11,726
Mitigated
6,989
3,893
Healing
2,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,867
684
0
1,300
7,975
2,892
0
4,191
3,784
0
17,929
L
Hachiman
TRL-Darky
Hachiman
3,898
1,951
41
691
7,388
2,530
0
4,289
3,099
0
13,147
W
Charybdis
Under_YgB
Charybdis
8,020
3,795
0
466
5,206
2,006
49
1,152
4,054
0
30,533
L
3,999
425
19
1,842
9,347
6,304
0
5,405
3,942
19,292
0
W
2,218
191
231
443
5,795
3,747
0
1,222
4,573
7,328
0
W
Scylla
11,356
1,038
390
1,338
3,767
1,236
37
1,946
1,821
30,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,545
Gold Earned
21,915
88
Minions Killed
110
3
Camps Cleared
6
552,992
Distance Traveled
556,369
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,549
655
35
4
1
185,180
0
L
Hachiman
6,134
613
33
3
2
169,050
3
W
Charybdis
7,249
725
47
5
4
182,947
4
L
Cthulhu
6,862
686
20
2
0
198,762
4
W
Cthulhu
6,848
685
15
2
0
182,891
0
W
Scylla
7,818
782
48
5
2
190,531
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role