Player Matchup

Neith
Neith
FrenzyLord
Neith
Level 90
God Stats
12W - 8L
1,736 SR
Queue Stats
70W - 75L
1,681 Elo+
Party 2
Sylvanus
Sylvanus
HontoNoSenshi
Sylvanus
Level 29
God Stats
3W - 0L
1,682 SR
Queue Stats
7W - 1L
1,902 Elo+
Party 2
Baron Samedi
Baron Samedi
studentiv
Baron Samedi
Level 69
God Stats
5W - 2L
1,845 SR
Queue Stats
10W - 6L
1,803 Elo+
Party 2
Team Averages
Level 63
1,755 SR
1,796 Elo+

VS

Team Averages
Level 57
1,629 SR
1,498 Elo+
Cerberus
Cerberus
Adeke548
Cerberus
Level 14
God Stats
12W - 4L
1,671 SR
Queue Stats
15W - 12L
1,422 Elo+
Party 1
Anubis
Anubis
EveGrandt
Anubis
Level 128
God Stats
21W - 11L
1,679 SR
Queue Stats
340W - 290L
1,545 Elo+
Party 1
Charybdis
Charybdis
LubluStraponi
Charybdis
Level 28
God Stats
1W - 2L
1,538 SR
Queue Stats
159W - 133L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
18
8 / 1 / 13
13,329
702
22,422
12,683
3,680
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
HontoNoSenshi
Sylvanus
17
7 / 0 / 14
12,692
668
12,199
16,898
19,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baron Samedi
studentiv
Baron Samedi
17
7 / 5 / 12
12,910
679
18,217
16,691
10,793
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Adeke548
Cerberus
13
2 / 8 / 4
11,686
615
10,927
30,661
41,777
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
EveGrandt
Anubis
15
3 / 5 / 3
11,487
605
14,381
12,329
5,972
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charybdis
LubluStraponi
Charybdis
13
1 / 9 / 4
10,711
564
10,482
15,352
4,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
17
22
Kills
6
6
Deaths
22
39
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Adeke548
Cerberus
2
8
4
0.5
L
Anubis
EveGrandt
Anubis
3
5
3
0.9
W
Neith
8
1
13
14.5
W
Sylvanus
HontoNoSenshi
Sylvanus
7
0
14
14
L
Charybdis
LubluStraponi
Charybdis
1
9
4
0.33
W
Baron Samedi
studentiv
Baron Samedi
7
5
12
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,838
Damage
35,790
46,272
Taken
58,342
33,831
Mitigated
52,627
22,977
Healing
9,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Adeke548
Cerberus
10,927
937
0
5,878
30,661
41,777
0
12,874
17,787
22,328
0
L
Anubis
EveGrandt
Anubis
14,381
488
0
2,549
12,329
5,972
0
8,496
3,833
44,568
0
W
Neith
22,422
10,393
0
6,871
12,683
3,680
1,264
8,513
4,170
0
81,840
W
Sylvanus
HontoNoSenshi
Sylvanus
12,199
2,751
3,857
6,058
16,898
19,358
66
7,305
9,593
29,418
0
L
Charybdis
LubluStraponi
Charybdis
10,482
4,521
0
1,362
15,352
4,878
0
9,136
6,216
0
46,752
W
Baron Samedi
studentiv
Baron Samedi
18,217
1,358
2,471
3,720
16,691
10,793
324
9,903
6,788
49,431
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,931
Gold Earned
33,884
233
Minions Killed
210
12
Camps Cleared
4
963,806
Distance Traveled
937,814
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
11,686
615
32
2
0
316,690
7
L
Anubis
11,487
605
77
4
1
330,494
6
W
Neith
13,329
702
130
7
7
313,367
5
W
Sylvanus
12,692
668
36
2
3
337,368
7
L
Charybdis
10,711
564
101
5
3
290,630
1
W
Baron Samedi
12,910
679
67
4
2
313,071
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role