Player Matchup

Thoth
Thoth
 
Thoth
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xbalanque
Xbalanque
ImMajsteR
Xbalanque
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,037 Elo+
Party 2
Zhong Kui
Zhong Kui
NewbieM
Zhong Kui
Level 26
God Stats
2W - 0L
1,550 SR
Queue Stats
73W - 80L
1,334 Elo+
Solo
Team Averages
Level 23
1,517 SR
1,290 Elo+

VS

Team Averages
Level 52
1,570 SR
1,326 Elo+
Arachne
Arachne
 
Arachne
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ra
Ra
Yoseffgg
Ra
Level 27
God Stats
2W - 5L
1,411 SR
Queue Stats
62W - 140L
1,267 Elo+
Party 1
Cerberus
Cerberus
imaalex703
Cerberus
Level 20
God Stats
2W - 6L
1,798 SR
Queue Stats
11W - 50L
1,210 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
4 / 7 / 15
9,324
848
12,936
9,020
3,105
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
ImMajsteR
Xbalanque
14
8 / 2 / 12
10,375
943
12,100
8,106
2,894
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
NewbieM
Zhong Kui
14
11 / 2 / 9
10,080
916
13,438
11,590
6,387
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
3 / 11 / 3
8,171
743
3,345
14,253
5,170
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
4 / 8 / 4
8,798
800
10,866
11,251
4,305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cerberus
imaalex703
Cerberus
13
4 / 4 / 4
9,205
837
6,031
20,843
19,149
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
22
23
Kills
11
11
Deaths
23
36
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
4
7
15
1.64
L
Arachne
 
Arachne
3
11
3
0.41
W
Xbalanque
ImMajsteR
Xbalanque
8
2
12
7
W
Zhong Kui
NewbieM
Zhong Kui
11
2
9
7.75
L
4
8
4
0.75
L
Cerberus
imaalex703
Cerberus
4
4
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,474
Damage
20,242
28,716
Taken
46,347
12,386
Mitigated
28,624
4,867
Healing
5,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
12,936
1,775
0
817
9,020
3,105
521
5,292
3,728
29,837
0
L
Arachne
 
Arachne
3,345
2,327
0
974
14,253
5,170
0
7,083
7,170
0
18,731
W
Xbalanque
ImMajsteR
Xbalanque
12,100
7,986
0
1,006
8,106
2,894
1,284
5,310
2,796
0
37,514
W
Zhong Kui
NewbieM
Zhong Kui
13,438
1,452
261
2,783
11,590
6,387
711
7,105
4,485
27,143
0
L
10,866
2,145
1,762
1,564
11,251
4,305
0
6,925
4,326
27,477
0
L
Cerberus
imaalex703
Cerberus
6,031
719
0
1,323
20,843
19,149
0
12,743
8,100
20,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,779
Gold Earned
26,174
140
Minions Killed
95
4
Camps Cleared
5
569,800
Distance Traveled
537,763
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
9,324
848
49
4
1
188,749
2
L
Arachne
8,171
743
30
3
2
163,778
6
W
Xbalanque
10,375
943
63
6
2
186,223
0
W
Zhong Kui
10,080
916
28
3
1
194,828
2
L
Ra
8,798
800
38
3
2
171,469
0
L
Cerberus
9,205
837
27
2
1
202,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role