Player Matchup

Cupid
Cupid
Cybvel
Cupid
Level 114
God Stats
3W - 2L
1,300 SR
Queue Stats
134W - 138L
1,540 Elo+
Solo
Hou Yi
Hou Yi
StopFocusingOnMe
Hou Yi
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
165W - 187L
1,526 Elo+
Solo
Hera
Hera
desen
Hera
Level 147
God Stats
6W - 5L
1,134 SR
Queue Stats
305W - 288L
1,489 Elo+
Party 1
Chaac
Chaac
profanatumba
Chaac
Level 87
God Stats
2W - 1L
1,552 SR
Queue Stats
53W - 39L
1,562 Elo+
Solo
He Bo
He Bo
wespi
He Bo
Level 141
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 149L
1,375 Elo+
Party 1
Team Averages
Level 127
1,397 SR
1,498 Elo+

VS

Team Averages
Level 114
1,447 SR
1,478 Elo+
Scylla
Scylla
 
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
 
Raijin
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Artist1oo5oo
Hun Batz
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
212W - 209L
1,472 Elo+
Solo
Nu Wa
Nu Wa
Grannendegar
Nu Wa
Level 63
God Stats
0W - 3L
1,235 SR
Queue Stats
100W - 113L
1,459 Elo+
Solo
Erlang Shen
Erlang Shen
etzio0505
Erlang Shen
Level 110
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 68L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Cybvel
Cupid
18
8 / 2 / 12
11,075
852
14,375
8,391
3,246
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
4 / 2 / 16
10,407
801
7,581
10,305
3,913
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hera
desen
Hera
17
5 / 1 / 15
10,513
809
13,156
6,510
2,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
4 / 2 / 16
10,254
789
13,422
15,786
15,812
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
wespi
He Bo
18
6 / 2 / 14
10,628
818
11,764
9,437
3,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
4 / 4 / 0
10,219
786
5,760
10,830
4,896
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
 
Raijin
15
2 / 5 / 1
8,892
684
9,502
10,850
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Artist1oo5oo
Hun Batz
15
3 / 7 / 3
8,911
685
6,618
13,803
8,616
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
0 / 5 / 7
8,486
653
10,579
12,755
5,662
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
etzio0505
Erlang Shen
15
0 / 6 / 6
8,548
658
6,328
15,497
13,953
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
26
27
Kills
9
9
Deaths
27
73
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
4
4
0
1
L
Raijin
 
Raijin
2
5
1
0.5
L
Hun Batz
Artist1oo5oo
Hun Batz
3
7
3
0.64
W
Cupid
Cybvel
Cupid
8
2
12
7
L
0
5
7
0.7
W
4
2
16
6
W
Hera
desen
Hera
5
1
15
12.5
L
Erlang Shen
etzio0505
Erlang Shen
0
6
6
0.5
W
4
2
16
6
W
He Bo
wespi
He Bo
6
2
14
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,298
Damage
38,787
50,429
Taken
63,735
28,957
Mitigated
38,780
28,047
Healing
11,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
5,760
0
762
1,632
10,830
4,896
0
4,876
5,954
29,430
0
L
Raijin
 
Raijin
9,502
497
901
1,511
10,850
5,653
183
3,404
7,446
25,885
0
L
Hun Batz
Artist1oo5oo
Hun Batz
6,618
922
406
1,678
13,803
8,616
0
5,174
8,629
0
17,724
W
Cupid
Cybvel
Cupid
14,375
6,016
6,417
3,333
8,391
3,246
1,336
4,572
3,819
0
33,767
L
10,579
2,178
946
1,612
12,755
5,662
0
3,373
9,382
20,059
0
W
7,581
4,058
2,696
2,859
10,305
3,913
1,765
5,088
5,217
0
25,839
W
Hera
desen
Hera
13,156
2,785
1,135
987
6,510
2,448
1,057
3,748
2,762
31,199
0
L
Erlang Shen
etzio0505
Erlang Shen
6,328
1,307
644
1,223
15,497
13,953
0
10,074
5,423
0
13,414
W
13,422
793
417
6,019
15,786
15,812
932
8,291
7,495
6,359
24,697
W
He Bo
wespi
He Bo
11,764
570
1,749
2,435
9,437
3,538
697
4,142
5,295
30,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,877
Gold Earned
45,056
191
Minions Killed
136
0
Camps Cleared
0
1,392,883
Distance Traveled
1,147,961
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,219
786
60
5
0
233,240
3
L
Raijin
8,892
684
34
3
0
223,360
5
L
Hun Batz
8,911
685
16
1
0
236,705
1
W
Cupid
11,075
852
45
3
0
283,681
2
L
Nu Wa
8,486
653
15
1
0
213,086
0
W
Hou Yi
10,407
801
36
3
0
248,103
6
W
Hera
10,513
809
32
2
0
298,138
1
L
Erlang Shen
8,548
658
11
1
0
241,570
0
W
Chaac
10,254
789
19
1
0
289,159
0
W
He Bo
10,628
818
59
5
0
273,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role