Player Matchup

Morgan Le Fay
Morgan Le Fay
Alagz
Morgan Le Fay
Level 26
God Stats
11W - 6L
1,613 SR
Queue Stats
31W - 39L
1,496 Elo+
Party 2
Cerberus
Cerberus
Hozaye
Cerberus
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
40W - 38L
1,565 Elo+
Party 2
Izanami
Izanami
Low6key
Izanami
Level 18
God Stats
3W - 0L
1,942 SR
Queue Stats
35W - 31L
1,665 Elo+
Party 2
Mercury
Mercury
TyrongoCrazy
Mercury
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,670 Elo+
Party 2
Neith
Neith
shikimaruXx
Neith
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,674 Elo+
Solo
Team Averages
Level 15
1,611 SR
1,614 Elo+

VS

Team Averages
Level 16
1,620 SR
1,624 Elo+
Agni
Agni
BIGGM4M4DA
Agni
Level 17
God Stats
2W - 3L
1,500 SR
Queue Stats
32W - 29L
1,654 Elo+
Solo
Pele
Pele
RuffRiderK10
Pele
Level 17
God Stats
9W - 14L
1,537 SR
Queue Stats
42W - 43L
1,607 Elo+
Party 1
Nemesis
Nemesis
Yosme28
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 38L
1,693 Elo+
Solo
Jormungandr
Jormungandr
edon_aos
Jormungandr
Level 29
God Stats
0W - 1L
1,802 SR
Queue Stats
6W - 6L
1,684 Elo+
Solo
Erlang Shen
Erlang Shen
gorillaglue954
Erlang Shen
Level 15
God Stats
1W - 3L
1,759 SR
Queue Stats
26W - 28L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Alagz
Morgan Le Fay
20
10 / 5 / 10
14,529
538
20,386
23,771
13,335
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cerberus
Hozaye
Cerberus
18
4 / 1 / 17
13,026
482
11,261
32,185
43,782
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
Low6key
Izanami
20
11 / 7 / 8
15,475
573
33,044
25,872
11,462
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
TyrongoCrazy
Mercury
20
10 / 5 / 11
15,196
563
15,269
25,853
11,311
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8
0 / 5 / 1
9,001
333
2,460
5,252
1,554
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 6 / 0
14,326
531
29,318
24,183
12,212
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 7 / 4
14,308
530
13,111
24,981
11,628
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
Yosme28
Nemesis
14
0 / 10 / 3
10,287
381
3,255
19,213
7,374
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Jormungandr
edon_aos
Jormungandr
16
3 / 6 / 4
11,813
438
10,972
23,888
19,986
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
gorillaglue954
Erlang Shen
20
1 / 6 / 5
13,291
492
9,245
23,236
14,826
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
39
35
Kills
23
23
Deaths
35
47
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Alagz
Morgan Le Fay
10
5
10
3
L
12
6
0
2
W
Cerberus
Hozaye
Cerberus
4
1
17
12.5
W
Izanami
Low6key
Izanami
11
7
8
2.14
L
7
7
4
1.29
W
Mercury
TyrongoCrazy
Mercury
10
5
11
3.1
L
Nemesis
Yosme28
Nemesis
0
10
3
0.15
L
Jormungandr
edon_aos
Jormungandr
3
6
4
0.83
L
Erlang Shen
gorillaglue954
Erlang Shen
1
6
5
0.58
W
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,420
Damage
65,901
112,933
Taken
115,501
81,444
Mitigated
66,026
34,138
Healing
20,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Alagz
Morgan Le Fay
20,386
1,514
411
7,384
23,771
13,335
3,162
7,478
15,606
83,903
0
L
29,318
2,074
107
5,670
24,183
12,212
520
7,034
17,149
104,342
0
W
Cerberus
Hozaye
Cerberus
11,261
1,369
0
8,216
32,185
43,782
966
11,895
20,073
34,568
0
W
Izanami
Low6key
Izanami
33,044
21,040
0
7,952
25,872
11,462
7,275
10,207
15,665
0
142,992
L
13,111
2,271
0
7,050
24,981
11,628
1,115
6,370
18,611
0
111,932
W
Mercury
TyrongoCrazy
Mercury
15,269
9,103
1,277
8,341
25,853
11,311
1,238
11,084
13,771
0
73,051
L
Nemesis
Yosme28
Nemesis
3,255
1,583
0
776
19,213
7,374
0
3,989
15,224
0
63,053
L
Jormungandr
edon_aos
Jormungandr
10,972
2,962
0
500
23,888
19,986
0
4,918
18,970
53,371
0
L
Erlang Shen
gorillaglue954
Erlang Shen
9,245
5,024
408
5,848
23,236
14,826
1,484
9,536
13,700
0
84,789
W
2,460
1,696
0
557
5,252
1,554
217
3,113
2,139
0
12,390

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,227
Gold Earned
64,025
481
Minions Killed
600
0
Camps Cleared
0
2,259,079
Distance Traveled
2,191,216
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
14,529
538
112
4
0
502,988
4
L
Agni
14,326
531
150
6
0
442,282
1
W
Cerberus
13,026
482
61
2
0
525,070
3
W
Izanami
15,475
573
179
7
0
453,823
7
L
Pele
14,308
530
146
5
0
469,055
1
W
Mercury
15,196
563
104
4
0
602,022
4
L
Nemesis
10,287
381
79
3
0
380,870
3
L
Jormungandr
11,813
438
72
3
0
413,495
3
L
Erlang Shen
13,291
492
153
6
0
485,514
2
W
Neith
9,001
333
25
1
0
175,176
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role