Player Matchup

Ravana
Ravana
 
Ravana
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Callum l 74 l
Artemis
Level 28
God Stats
4W - 2L
1,564 SR
Queue Stats
138W - 62L
1,581 Elo+
Party 2
Erlang Shen
Erlang Shen
Master MC95
Erlang Shen
Level 154
God Stats
18W - 10L
1,259 SR
Queue Stats
178W - 153L
1,529 Elo+
Party 2
Sobek
Sobek
Mike Myers3175
Sobek
Level 147
God Stats
3W - 1L
1,914 SR
Queue Stats
448W - 417L
1,446 Elo+
Party 2
Baron Samedi
Baron Samedi
Yukon J
Baron Samedi
Level 126
God Stats
23W - 15L
1,597 SR
Queue Stats
216W - 155L
1,579 Elo+
Party 2
Team Averages
Level 120
1,567 SR
1,527 Elo+

VS

Team Averages
Level 105
1,633 SR
1,556 Elo+
Anubis
Anubis
Lindsey117
Anubis
Level 24
God Stats
2W - 0L
1,711 SR
Queue Stats
28W - 12L
1,629 Elo+
Party 1
Charybdis
Charybdis
Mahrja
Charybdis
Level 114
God Stats
7W - 6L
1,600 SR
Queue Stats
192W - 163L
1,544 Elo+
Party 1
Arachne
Arachne
djkillaw12345ts
Arachne
Level 109
God Stats
4W - 4L
1,579 SR
Queue Stats
146W - 138L
1,469 Elo+
Solo
Athena
Athena
xKiritokun117x
Athena
Level 146
God Stats
21W - 16L
1,663 SR
Queue Stats
123W - 104L
1,574 Elo+
Party 1
Erlang Shen
Erlang Shen
yassumi
Erlang Shen
Level 133
God Stats
6W - 5L
1,615 SR
Queue Stats
494W - 396L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
1 / 1 / 4
8,701
512
8,340
8,472
5,944
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
13
1 / 4 / 0
7,982
470
5,942
10,125
2,851
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
Master MC95
Erlang Shen
16
5 / 4 / 0
10,106
594
8,823
14,712
14,868
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

11
0 / 5 / 4
7,009
412
3,657
15,835
11,881
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Yukon J
Baron Samedi
16
4 / 1 / 1
9,463
557
7,878
9,348
4,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lindsey117
Anubis
13
0 / 4 / 3
7,933
467
2,855
8,294
4,624
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
Mahrja
Charybdis
17
7 / 1 / 3
9,973
587
15,220
10,658
4,369
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
0 / 3 / 6
8,744
514
4,579
11,513
5,577
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 1 / 9
8,678
510
5,256
13,825
13,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
yassumi
Erlang Shen
18
6 / 2 / 0
10,770
634
12,047
11,927
8,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
36
11
Kills
15
15
Deaths
11
9
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
1
1
4
3
L
Artemis
1
4
0
0.25
W
Anubis
Lindsey117
Anubis
0
4
3
0.38
W
Charybdis
Mahrja
Charybdis
7
1
3
8.5
L
Erlang Shen
Master MC95
Erlang Shen
5
4
0
1.25
L
0
5
4
0.4
L
Baron Samedi
Yukon J
Baron Samedi
4
1
1
4.5
W
0
3
6
1
W
2
1
9
6.5
W
Erlang Shen
yassumi
Erlang Shen
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,640
Damage
39,957
58,492
Taken
56,217
40,512
Mitigated
37,329
18,590
Healing
19,438
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
8,340
3,335
0
1,525
8,472
5,944
420
1,359
7,113
0
71,935
L
Artemis
5,942
2,341
0
3,035
10,125
2,851
0
755
9,370
0
47,700
W
Anubis
Lindsey117
Anubis
2,855
744
0
2,542
8,294
4,624
276
3,193
5,101
46,315
0
W
Charybdis
Mahrja
Charybdis
15,220
8,482
0
6,177
10,658
4,369
589
2,162
8,496
0
90,297
L
Erlang Shen
Master MC95
Erlang Shen
8,823
4,367
0
4,636
14,712
14,868
0
875
13,837
131
56,897
L
3,657
241
0
3,452
15,835
11,881
0
3,422
12,413
20,407
0
L
Baron Samedi
Yukon J
Baron Samedi
7,878
845
1,141
4,801
9,348
4,968
0
1,700
7,648
66,860
0
W
4,579
2,498
0
3,522
11,513
5,577
0
2,127
9,386
0
66,389
W
5,256
1,727
0
1,852
13,825
13,972
448
3,837
9,988
17,064
0
W
Erlang Shen
yassumi
Erlang Shen
12,047
6,865
0
5,345
11,927
8,787
0
550
11,377
0
67,734

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,261
Gold Earned
46,098
474
Minions Killed
537
0
Camps Cleared
0
1,574,069
Distance Traveled
1,654,145
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,701
512
130
8
0
348,993
0
L
Artemis
7,982
470
94
6
0
269,557
0
W
Anubis
7,933
467
97
6
0
259,322
2
W
Charybdis
9,973
587
153
9
0
300,748
2
L
Erlang Shen
10,106
594
111
7
0
307,364
1
L
Sobek
7,009
412
24
1
0
323,055
0
L
Baron Samedi
9,463
557
115
7
0
325,100
3
W
Arachne
8,744
514
117
7
0
397,847
6
W
Athena
8,678
510
28
2
0
339,067
5
W
Erlang Shen
10,770
634
142
8
0
357,161
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role