Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
I Feel Tripyyy
Hades
Level 86
God Stats
17W - 7L
1,567 SR
Queue Stats
316W - 310L
1,575 Elo+
Party 1
Cernunnos
Cernunnos
Nofro7
Cernunnos
Level 68
God Stats
8W - 9L
1,830 SR
Queue Stats
117W - 86L
1,511 Elo+
Party 1
Team Averages
Level 68
1,632 SR
1,528 Elo+

VS

Team Averages
Level 62
1,458 SR
1,560 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
WelshMeister
Kukulkan
Level 21
God Stats
7W - 11L
1,373 SR
Queue Stats
174W - 135L
1,420 Elo+
Solo
Neith
Neith
dahweewee
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 0L
1,761 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
13
11 / 5 / 3
10,437
803
9,592
12,907
5,580
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

12
1 / 7 / 12
9,346
719
11,048
18,280
11,203
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
Nofro7
Cernunnos
13
2 / 5 / 7
8,797
677
7,413
10,821
4,036
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
13 / 4 / 4
11,172
859
18,052
16,829
11,347
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Kukulkan
WelshMeister
Kukulkan
12
1 / 7 / 11
8,848
681
4,034
10,005
2,910
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
dahweewee
Neith
13
3 / 3 / 12
9,637
741
11,994
8,182
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
44
14
Kills
17
17
Deaths
14
22
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
11
5
3
2.5
W
Amaterasu
 
Amaterasu
13
4
4
3.75
L
1
7
12
1
L
Cernunnos
Nofro7
Cernunnos
2
5
7
1.1
W
Kukulkan
WelshMeister
Kukulkan
1
7
11
0.93
W
Neith
dahweewee
Neith
3
3
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,053
Damage
34,080
42,008
Taken
35,016
20,819
Mitigated
17,210
10,915
Healing
7,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
9,592
1,423
0
1,264
12,907
5,580
0
765
12,142
0
22,530
W
Amaterasu
 
Amaterasu
18,052
9,594
0
4,405
16,829
11,347
1,161
5,069
11,760
0
38,280
L
11,048
804
759
7,668
18,280
11,203
0
2,293
15,987
26,435
0
L
Cernunnos
Nofro7
Cernunnos
7,413
2,007
0
1,224
10,821
4,036
62
1,398
9,423
0
32,461
W
Kukulkan
WelshMeister
Kukulkan
4,034
770
0
1,628
10,005
2,910
370
4,156
5,849
17,298
0
W
Neith
dahweewee
Neith
11,994
6,857
0
1,684
8,182
2,953
1,627
2,119
6,063
0
36,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,580
Gold Earned
29,657
129
Minions Killed
119
5
Camps Cleared
5
643,979
Distance Traveled
702,471
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,437
803
33
3
2
228,082
3
W
Amaterasu
11,172
859
33
3
2
241,125
1
L
Hades
9,346
719
40
3
0
199,277
5
L
Cernunnos
8,797
677
56
4
3
216,620
1
W
Kukulkan
8,848
681
37
3
0
239,018
1
W
Neith
9,637
741
49
4
3
222,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role