Player Matchup

Heimdallr
Heimdallr
GENESIS0735
Heimdallr
Level 16
God Stats
39W - 23L
1,684 SR
Queue Stats
145W - 153L
1,518 Elo+
Solo
Guan Yu
Guan Yu
IBacalhau
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
62W - 61L
1,417 Elo+
Party 1
Zeus
Zeus
Sannti00
Zeus
Level 31
God Stats
41W - 27L
1,633 SR
Queue Stats
179W - 145L
1,535 Elo+
Party 2
Da Ji
Da Ji
Sappo1
Da Ji
Level 22
God Stats
12W - 7L
1,453 SR
Queue Stats
78W - 70L
1,382 Elo+
Party 1
Cthulhu
Cthulhu
Yamilelec
Cthulhu
Level 29
God Stats
20W - 9L
1,516 SR
Queue Stats
131W - 99L
1,568 Elo+
Party 2
Team Averages
Level 24
1,557 SR
1,484 Elo+

VS

Team Averages
Level 18
1,409 SR
1,563 Elo+
Chiron
Chiron
ByllyTheKidZ
Chiron
Level 28
God Stats
1W - 2L
1,179 SR
Queue Stats
142W - 139L
1,551 Elo+
Solo
Eset
Eset
Kulker
Eset
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,667 Elo+
Solo
Ares
Ares
NseideNada
Ares
Level 26
God Stats
2W - 10L
1,366 SR
Queue Stats
70W - 56L
1,474 Elo+
Solo
Charybdis
Charybdis
Schelblicruz_
Charybdis
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
74W - 65L
1,489 Elo+
Solo
Cerberus
Cerberus
TheMoonMaker
Cerberus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,632 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GENESIS0735
Heimdallr
15
5 / 0 / 2
9,001
600
3,395
6,680
2,904
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Guan Yu
IBacalhau
Guan Yu
14
4 / 0 / 4
8,961
597
4,877
10,610
9,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
13
8 / 0 / 7
8,958
597
13,076
4,207
1,607
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Sappo1
Da Ji
15
8 / 0 / 2
9,462
631
7,533
7,565
2,708
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cthulhu
Yamilelec
Cthulhu
12
0 / 1 / 5
7,461
497
2,170
5,781
5,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
0 / 0 / 0
6,416
428
512
3,354
939
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Kulker
Eset
7
0 / 7 / 0
5,149
343
2,395
9,741
2,637
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 0
5,940
396
4,094
11,753
3,866
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Charybdis
Schelblicruz_
Charybdis
11
0 / 8 / 0
6,548
437
4,530
9,720
2,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
TheMoonMaker
Cerberus
7
0 / 5 / 0
4,871
325
1,342
7,733
3,758
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
25
Kills
0
1
Deaths
25
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chiron
0
0
0
0
W
Heimdallr
GENESIS0735
Heimdallr
5
0
2
6
W
Guan Yu
IBacalhau
Guan Yu
4
0
4
6
L
Eset
Kulker
Eset
0
7
0
0
L
0
5
0
0
W
Zeus
8
0
7
11.5
W
Da Ji
Sappo1
Da Ji
8
0
2
9
L
Charybdis
Schelblicruz_
Charybdis
0
8
0
0
L
Cerberus
TheMoonMaker
Cerberus
0
5
0
0
W
Cthulhu
Yamilelec
Cthulhu
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,051
Damage
12,873
34,843
Taken
42,301
21,953
Mitigated
13,374
14,221
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
512
101
280
1,608
3,354
939
0
1,117
2,237
0
35,538
W
Heimdallr
GENESIS0735
Heimdallr
3,395
1,022
0
3,456
6,680
2,904
4,555
497
6,183
0
75,124
W
Guan Yu
IBacalhau
Guan Yu
4,877
866
308
6,699
10,610
9,648
911
2,982
7,628
0
32,324
L
Eset
Kulker
Eset
2,395
749
0
1,053
9,741
2,637
0
5,436
4,305
10,893
0
L
4,094
297
0
1,663
11,753
3,866
0
3,576
8,177
32,165
0
W
Zeus
13,076
478
0
2,038
4,207
1,607
2,425
2,066
2,141
45,026
0
W
Da Ji
Sappo1
Da Ji
7,533
3,108
0
750
7,565
2,708
0
1,530
6,035
0
58,942
L
Charybdis
Schelblicruz_
Charybdis
4,530
2,503
0
602
9,720
2,174
592
2,880
6,840
0
30,885
L
Cerberus
TheMoonMaker
Cerberus
1,342
72
0
387
7,733
3,758
0
2,237
5,494
8,287
0
W
Cthulhu
Yamilelec
Cthulhu
2,170
0
120
850
5,781
5,086
291
756
5,025
29,588
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,843
Gold Earned
28,924
411
Minions Killed
235
0
Camps Cleared
0
1,409,332
Distance Traveled
1,189,977
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,416
428
82
5
0
227,040
0
W
Heimdallr
9,001
600
139
9
0
242,781
1
W
Guan Yu
8,961
597
60
4
0
292,493
3
L
Eset
5,149
343
18
1
0
218,470
0
L
Ares
5,940
396
58
4
0
260,446
2
W
Zeus
8,958
597
73
5
0
258,214
1
W
Da Ji
9,462
631
94
6
0
304,720
0
L
Charybdis
6,548
437
63
4
0
237,079
1
L
Cerberus
4,871
325
14
1
0
246,942
4
W
Cthulhu
7,461
497
45
3
0
311,124
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role