Player Matchup

Charybdis
Charybdis
Aecelia
Charybdis
Level 48
God Stats
2W - 5L
1,441 SR
Queue Stats
78W - 135L
1,331 Elo+
Party 1
Zeus
Zeus
Chewiewan
Zeus
Level 57
God Stats
1W - 11L
1,260 SR
Queue Stats
75W - 130L
1,331 Elo+
Party 1
Izanami
Izanami
MeatMeatSmite
Izanami
Level 48
God Stats
61W - 103L
1,463 SR
Queue Stats
77W - 134L
1,329 Elo+
Party 1
Scylla
Scylla
Slothypooo
Scylla
Level 50
God Stats
17W - 28L
1,421 SR
Queue Stats
79W - 138L
1,329 Elo+
Party 1
Team Averages
Level 51
1,396 SR
1,330 Elo+

VS

Team Averages
Level 123
1,555 SR
1,550 Elo+
Tiamat
Tiamat
CynicalBias
Tiamat
Level 67
God Stats
27W - 26L
1,652 SR
Queue Stats
60W - 50L
1,562 Elo+
Solo
Gilgamesh
Gilgamesh
HIGHonLIFE1012
Gilgamesh
Level 137
God Stats
10W - 8L
1,622 SR
Queue Stats
679W - 671L
1,631 Elo+
Solo
Sylvanus
Sylvanus
HaywireRegent48
Sylvanus
Level 146
God Stats
11W - 15L
1,387 SR
Queue Stats
96W - 144L
1,329 Elo+
Solo
Charybdis
Charybdis
Saki Madara
Charybdis
Level 142
God Stats
11W - 9L
1,558 SR
Queue Stats
140W - 101L
1,677 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Aecelia
Charybdis
11
1 / 5 / 1
6,456
807
3,791
6,777
2,321
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zeus
11
2 / 5 / 1
6,784
848
4,402
6,330
1,830
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
10
1 / 4 / 1
5,823
728
2,595
6,278
2,106
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Slothypooo
Scylla
11
1 / 5 / 1
6,008
751
3,185
6,143
2,019
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
5 / 2 / 6
7,948
994
6,729
4,534
3,301
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
HIGHonLIFE1012
Gilgamesh
13
6 / 1 / 6
8,017
1,002
6,540
10,072
7,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Sylvanus
12
1 / 1 / 3
6,932
867
1,191
5,543
3,609
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
Saki Madara
Charybdis
14
7 / 1 / 5
8,388
1,049
7,688
6,431
2,685
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
39
5
Kills
19
19
Deaths
5
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Aecelia
Charybdis
1
5
1
0.3
L
Zeus
2
5
1
0.5
W
Tiamat
5
2
6
4
W
Gilgamesh
HIGHonLIFE1012
Gilgamesh
6
1
6
9
W
Sylvanus
1
1
3
2.5
L
Izanami
1
4
1
0.38
W
Charybdis
Saki Madara
Charybdis
7
1
5
9.5
L
Scylla
Slothypooo
Scylla
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,973
Damage
22,148
25,528
Taken
26,580
8,276
Mitigated
17,345
1,705
Healing
7,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Aecelia
Charybdis
3,791
1,925
119
252
6,777
2,321
54
1,173
5,478
0
12,446
L
Zeus
4,402
823
0
450
6,330
1,830
0
1,708
4,402
22,926
0
W
Tiamat
6,729
623
0
839
4,534
3,301
439
1,655
2,816
29,137
0
W
Gilgamesh
HIGHonLIFE1012
Gilgamesh
6,540
1,119
0
2,598
10,072
7,750
133
1,772
7,671
854
17,829
W
Sylvanus
1,191
39
609
3,469
5,543
3,609
1,226
2,640
2,723
12,221
0
L
Izanami
2,595
1,686
0
320
6,278
2,106
0
3,004
3,095
0
9,603
W
Charybdis
Saki Madara
Charybdis
7,688
4,153
0
250
6,431
2,685
2,553
1,679
4,740
0
29,976
L
Scylla
Slothypooo
Scylla
3,185
274
0
564
6,143
2,019
0
2,845
3,254
13,738
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,071
Gold Earned
31,285
98
Minions Killed
140
6
Camps Cleared
8
420,372
Distance Traveled
642,969
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,456
807
19
2
2
107,227
1
L
Zeus
6,784
848
44
6
2
115,882
0
W
Tiamat
7,948
994
47
6
4
169,296
2
W
Gilgamesh
8,017
1,002
22
3
0
189,189
2
W
Sylvanus
6,932
867
20
3
1
117,491
1
L
Izanami
5,823
728
12
2
0
73,570
0
W
Charybdis
8,388
1,049
51
6
3
166,993
1
L
Scylla
6,008
751
23
3
2
123,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role