Player Matchup

Tsukuyomi
Tsukuyomi
Gold I
Nathy4444
Tsukuyomi
Gold I
Level 141
God Stats
21W - 30L
1,589 SR
Queue Stats
365W - 383L
1,642 MMR
Party 1
Artemis
Artemis
Gold I
QGodOfDeathQ
Artemis
Gold I
Level 143
God Stats
8W - 4L
1,783 SR
Queue Stats
266W - 267L
1,573 MMR
Solo
Vulcan
Vulcan
Gold I
SmokeR4Life
Vulcan
Gold I
Level 127
God Stats
17W - 15L
1,612 SR
Queue Stats
426W - 434L
1,617 MMR
Solo
Artio
Artio
Gold II
TAKEAWAYOSTRICH
Artio
Gold II
Level 128
God Stats
5W - 6L
1,414 SR
Queue Stats
356W - 357L
1,521 MMR
Party 1
Sun Wukong
Sun Wukong
Gold IV
etreXnor
Sun Wukong
Gold IV
Level 142
God Stats
8W - 7L
1,529 SR
Queue Stats
134W - 121L
1,608 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 136
1,585 SR
1,592 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 75
1,623 SR
1,559 MMR
Raijin
Raijin
Platinum IV
 
Raijin
Platinum IV
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold III
 
Anhur
Gold III
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xing Tian
Xing Tian
Silver I
DarknessPower974
Xing Tian
Silver I
Level 48
God Stats
2W - 1L
1,829 SR
Queue Stats
21W - 23L
1,562 MMR
Solo
Chang'e
Chang'e
Bronze IV
Witheringblloom
Chang'e
Bronze IV
Level 56
God Stats
0W - 5L
1,528 SR
Queue Stats
3W - 19L
1,600 MMR
Solo
Arachne
Arachne
Gold I
erjous
Arachne
Gold I
Level 127
God Stats
50W - 33L
1,758 SR
Queue Stats
286W - 273L
1,630 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Nathy4444
Tsukuyomi
10
2 / 0 / 1
5,805
581
3,299
5,504
1,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Artemis
QGodOfDeathQ
Artemis
9
2 / 0 / 0
5,379
538
6,480
3,632
957
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Vulcan
9
1 / 4 / 1
5,329
533
4,156
6,601
2,428
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 1 / 0
6,339
634
3,532
6,370
2,976
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sun Wukong
etreXnor
Sun Wukong
8
0 / 0 / 2
4,931
493
2,376
6,794
2,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
Morgan Le FayTiamatGilgameshAthenaPersephone

VS

Bans
SetOdinSobekFafnirTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
11
3 / 2 / 1
6,134
613
3,845
5,520
2,105
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
 
Anhur
7
0 / 2 / 0
4,403
440
1,920
5,713
979
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Xing Tian
7
0 / 1 / 0
4,499
450
1,719
7,454
3,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 1 / 0
4,395
440
2,637
3,615
1,148
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
erjous
Arachne
11
1 / 0 / 1
5,935
594
1,952
7,405
2,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
5
5
Deaths
6
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
2
1
1.75
L
Anhur
 
Anhur
0
2
0
0
L
Xing Tian
0
1
0
0
W
Tsukuyomi
Nathy4444
Tsukuyomi
2
0
1
2.5
W
Artemis
QGodOfDeathQ
Artemis
2
0
0
2
W
Vulcan
1
4
1
0.38
W
1
1
0
1
L
1
1
0
1
L
Arachne
erjous
Arachne
1
0
1
1.5
W
Sun Wukong
etreXnor
Sun Wukong
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,843
Damage
12,073
28,901
Taken
29,707
10,499
Mitigated
9,783
12,311
Healing
9,447
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
3,845
441
0
1,589
5,520
2,105
0
3,116
2,404
29,315
0
L
Anhur
 
Anhur
1,920
1,444
0
2,001
5,713
979
0
60
5,653
0
20,571
L
Xing Tian
1,719
273
0
1,344
7,454
3,079
0
145
7,309
11,709
0
W
Tsukuyomi
Nathy4444
Tsukuyomi
3,299
646
0
2,319
5,504
1,597
0
281
5,223
0
30,862
W
Artemis
QGodOfDeathQ
Artemis
6,480
3,621
0
1,692
3,632
957
787
1,248
2,384
0
31,938
W
Vulcan
4,156
501
0
2,248
6,601
2,428
0
3,648
2,953
30,240
0
W
3,532
274
0
4,128
6,370
2,976
0
2,553
3,817
36,036
0
L
2,637
405
16
1,628
3,615
1,148
0
2,439
1,011
12,783
0
L
Arachne
erjous
Arachne
1,952
1,375
0
2,869
7,405
2,472
0
1,921
5,437
0
40,594
W
Sun Wukong
etreXnor
Sun Wukong
2,376
726
0
1,924
6,794
2,541
241
850
5,944
0
17,794

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,783
Gold Earned
25,366
281
Minions Killed
236
0
Camps Cleared
0
959,149
Distance Traveled
870,202
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,134
613
61
6
0
187,067
4
L
Anhur
4,403
440
51
5
0
171,260
3
L
Xing Tian
4,499
450
21
2
0
182,997
2
W
Tsukuyomi
5,805
581
67
7
0
223,032
3
W
Artemis
5,379
538
59
6
0
162,433
3
W
Vulcan
5,329
533
50
5
0
179,068
2
W
Artio
6,339
634
83
8
0
207,605
1
L
Chang'e
4,395
440
18
2
0
105,302
0
L
Arachne
5,935
594
85
9
0
223,576
3
W
Sun Wukong
4,931
493
22
2
0
187,011
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role