Player Matchup

Skadi
Skadi
GoodniteMa
Skadi
Level 25
God Stats
10W - 11L
1,482 SR
Queue Stats
108W - 108L
1,532 Elo+
Party 2
Jormungandr
Jormungandr
MaXaTriLLi0n
Jormungandr
Level 135
God Stats
4W - 11L
1,619 SR
Queue Stats
290W - 248L
1,500 Elo+
Party 2
Fenrir
Fenrir
Medical_Cocai_ne
Fenrir
Level 27
God Stats
15W - 7L
1,558 SR
Queue Stats
43W - 38L
1,534 Elo+
Party 1
Nike
Nike
lHummusl
Nike
Level 41
God Stats
13W - 11L
1,488 SR
Queue Stats
71W - 63L
1,453 Elo+
Party 1
Ra
Ra
thibeaulthor
Ra
Level 36
God Stats
3W - 0L
1,815 SR
Queue Stats
76W - 58L
1,455 Elo+
Solo
Team Averages
Level 53
1,592 SR
1,495 Elo+

VS

Team Averages
Level 52
1,508 SR
1,484 Elo+
Arachne
Arachne
B3rry on xbl
Arachne
Level 45
God Stats
3W - 1L
1,562 SR
Queue Stats
109W - 108L
1,428 Elo+
Solo
Cu Chulainn
Cu Chulainn
Mentij
Cu Chulainn
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 19L
1,502 Elo+
Party 3
Ra
Ra
PhoenixGod03
Ra
Level 140
God Stats
7W - 6L
1,689 SR
Queue Stats
161W - 126L
1,622 Elo+
Party 3
Xbalanque
Xbalanque
STW Bean
Xbalanque
Level 35
God Stats
0W - 2L
1,317 SR
Queue Stats
102W - 113L
1,450 Elo+
Party 3
Ymir
Ymir
Wettpalms
Ymir
Level 14
God Stats
19W - 15L
1,471 SR
Queue Stats
20W - 20L
1,417 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
13
0 / 0 / 2
7,483
535
3,095
4,787
1,608
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
MaXaTriLLi0n
Jormungandr
11
1 / 1 / 2
6,729
481
2,881
5,976
6,319
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
3 / 3 / 2
7,276
520
5,089
8,911
3,200
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nike
13
5 / 1 / 0
8,116
580
6,688
7,450
5,065
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 4 / 0
7,760
554
5,141
8,500
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
B3rry on xbl
Arachne
12
6 / 4 / 1
7,609
544
6,909
10,122
3,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
Mentij
Cu Chulainn
4
0 / 2 / 0
4,616
330
146
2,387
966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 2 / 3
8,267
591
6,816
8,019
2,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
STW Bean
Xbalanque
12
0 / 1 / 0
6,633
474
2,587
7,082
1,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ymir
10
0 / 2 / 3
6,120
437
1,668
7,954
3,078
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
16
11
Kills
9
9
Deaths
11
6
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
B3rry on xbl
Arachne
6
4
1
1.63
W
Skadi
0
0
2
1
W
Jormungandr
MaXaTriLLi0n
Jormungandr
1
1
2
2
W
3
3
2
1.33
L
Cu Chulainn
Mentij
Cu Chulainn
0
2
0
0
L
3
2
3
2.25
L
Xbalanque
STW Bean
Xbalanque
0
1
0
0
L
Ymir
0
2
3
0.75
W
Nike
5
1
0
5
W
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,894
Damage
18,126
35,624
Taken
35,564
19,511
Mitigated
12,483
8,856
Healing
9,137
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
B3rry on xbl
Arachne
6,909
5,074
0
2,998
10,122
3,840
0
2,561
7,468
0
40,257
W
Skadi
3,095
885
303
2,567
4,787
1,608
879
614
4,173
0
58,079
W
Jormungandr
MaXaTriLLi0n
Jormungandr
2,881
656
0
350
5,976
6,319
52
1,461
4,447
26,830
0
W
5,089
1,088
0
1,141
8,911
3,200
390
1,725
7,096
0
41,008
L
Cu Chulainn
Mentij
Cu Chulainn
146
0
0
121
2,387
966
0
0
2,304
0
4,144
L
6,816
415
280
3,605
8,019
2,630
160
3,171
4,757
57,155
0
L
Xbalanque
STW Bean
Xbalanque
2,587
1,448
0
1,933
7,082
1,969
0
1,108
5,833
0
38,390
L
Ymir
1,668
276
0
200
7,954
3,078
0
2,643
5,103
16,972
0
W
Nike
6,688
932
0
1,801
7,450
5,065
546
1,760
5,572
4,699
34,786
W
5,141
734
299
2,395
8,500
3,319
82
2,773
5,518
54,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,364
Gold Earned
33,245
442
Minions Killed
318
0
Camps Cleared
0
1,333,155
Distance Traveled
1,149,052
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,609
544
66
5
0
285,614
4
W
Skadi
7,483
535
107
8
0
277,378
3
W
Jormungandr
6,729
481
56
4
0
221,842
1
W
Fenrir
7,276
520
72
5
0
293,730
1
L
Cu Chulainn
4,616
330
10
1
0
84,140
0
L
Ra
8,267
591
133
10
0
270,236
0
L
Xbalanque
6,633
474
83
6
0
233,792
1
L
Ymir
6,120
437
26
2
0
275,270
1
W
Nike
8,116
580
95
7
0
289,708
0
W
Ra
7,760
554
112
8
0
250,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role