Player Matchup

Zeus
Zeus
Augustoslk
Zeus
Level 17
God Stats
0W - 1L
1,305 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
IKAROSAN
Olorun
Level 34
God Stats
1W - 2L
1,604 SR
Queue Stats
14W - 16L
1,387 Elo+
Party 2
Medusa
Medusa
Juninho16
Medusa
Level 27
God Stats
1W - 4L
1,418 SR
Queue Stats
14W - 20L
1,364 Elo+
Party 2
Cthulhu
Cthulhu
Neomorfo4
Cthulhu
Level 28
God Stats
0W - 5L
1,100 SR
Queue Stats
17W - 29L
1,221 Elo+
Solo
Bakasura
Bakasura
yEnzinho_
Bakasura
Level 28
God Stats
13W - 12L
1,382 SR
Queue Stats
195W - 225L
1,371 Elo+
Solo
Team Averages
Level 27
1,362 SR
1,369 Elo+

VS

Team Averages
Level 21
1,476 SR
1,309 Elo+
Loki
Loki
Gabrieo367
Loki
Level 69
God Stats
5W - 8L
1,397 SR
Queue Stats
592W - 645L
1,446 Elo+
Party 1
Ra
Ra
Juvisclaybaldo
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,255 Elo+
Solo
Aphrodite
Aphrodite
MaTeusS-012
Aphrodite
Level 15
God Stats
8W - 9L
1,401 SR
Queue Stats
13W - 17L
1,249 Elo+
Solo
Ymir
Ymir
PROUD VEGETA466
Ymir
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 19L
1,311 Elo+
Solo
Sol
Sol
SrBiscoto
Sol
Level 12
God Stats
3W - 1L
1,585 SR
Queue Stats
14W - 14L
1,282 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 9 / 2
11,967
443
25,546
25,296
11,377
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Olorun
IKAROSAN
Olorun
18
2 / 7 / 5
11,286
418
14,315
18,735
7,739
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
Juninho16
Medusa
2
0 / 0 / 0
6,785
251
0
0
0
Cthulhu
Neomorfo4
Cthulhu
16
1 / 8 / 6
10,550
391
16,417
25,512
23,611
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bakasura
yEnzinho_
Bakasura
19
10 / 4 / 4
13,461
499
14,335
17,012
6,448
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
15 / 3 / 7
16,578
614
23,735
27,026
12,548
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
8 / 8 / 6
14,319
530
18,368
17,905
7,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
MaTeusS-012
Aphrodite
16
0 / 3 / 10
10,499
389
4,036
12,589
12,995
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
1 / 0 / 8
12,459
461
5,738
22,625
14,466
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
4 / 8 / 8
11,865
439
15,279
26,399
10,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
67
22
Kills
28
28
Deaths
22
17
Assists
39
Player
Kills
Deaths
Assists
KDA
L
9
9
2
1.11
W
15
3
7
6.17
L
Olorun
IKAROSAN
Olorun
2
7
5
0.64
L
Medusa
Juninho16
Medusa
0
0
0
0
W
8
8
6
1.38
W
Aphrodite
MaTeusS-012
Aphrodite
0
3
10
1.67
L
Cthulhu
Neomorfo4
Cthulhu
1
8
6
0.5
W
1
0
8
5
W
4
8
8
1
L
Bakasura
yEnzinho_
Bakasura
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,613
Damage
67,156
86,555
Taken
106,544
49,175
Mitigated
57,706
24,427
Healing
48,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
25,546
4,252
118
7,939
25,296
11,377
1,730
15,701
9,523
74,961
0
W
23,735
7,425
0
8,527
27,026
12,548
2,850
9,617
17,217
0
172,359
L
Olorun
IKAROSAN
Olorun
14,315
5,876
525
4,772
18,735
7,739
2,915
9,468
9,107
69,879
3,840
L
Medusa
Juninho16
Medusa
0
0
0
0
0
0
0
0
0
0
0
W
18,368
3,738
3,622
7,058
17,905
7,506
1,355
10,859
6,896
98,680
0
W
Aphrodite
MaTeusS-012
Aphrodite
4,036
809
5,178
5,627
12,589
12,995
886
7,931
4,209
32,537
0
L
Cthulhu
Neomorfo4
Cthulhu
16,417
1,126
356
6,307
25,512
23,611
1,921
12,044
13,212
52,624
0
W
5,738
725
0
11,587
22,625
14,466
182
15,059
7,276
45,766
0
W
15,279
4,139
0
6,635
26,399
10,191
2,005
14,220
12,179
65,065
0
L
Bakasura
yEnzinho_
Bakasura
14,335
10,496
0
4,410
17,012
6,448
0
6,208
10,804
0
80,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,049
Gold Earned
65,720
429
Minions Killed
559
0
Camps Cleared
0
1,655,837
Distance Traveled
2,404,415
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,967
443
102
4
0
369,186
0
W
Loki
16,578
614
193
7
0
541,565
0
L
Olorun
11,286
418
113
4
0
382,999
4
L
Medusa
6,785
251
0
0
0
0
0
W
Ra
14,319
530
146
5
0
446,318
2
W
Aphrodite
10,499
389
48
2
0
432,826
2
L
Cthulhu
10,550
391
73
3
0
415,666
3
W
Ymir
12,459
461
96
4
0
527,522
4
W
Sol
11,865
439
76
3
0
456,184
0
L
Bakasura
13,461
499
141
5
0
487,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role