Player Matchup

Danzaburou
Danzaburou
DynamoTBD
Danzaburou
Level 82
God Stats
12W - 5L
1,719 SR
Queue Stats
235W - 225L
1,529 Elo+
Party 2
Cthulhu
Cthulhu
EdgySpanishJedi
Cthulhu
Level 65
God Stats
6W - 5L
1,308 SR
Queue Stats
83W - 91L
1,470 Elo+
Solo
Raijin
Raijin
itsyaboikief
Raijin
Level 48
God Stats
10W - 3L
1,622 SR
Queue Stats
216W - 218L
1,546 Elo+
Party 2
Team Averages
Level 65
1,549 SR
1,515 Elo+

VS

Team Averages
Level 56
1,520 SR
1,345 Elo+
Ah Muzen Cab
Ah Muzen Cab
MAVigil
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 40L
1,355 Elo+
Solo
Nox
Nox
RoninDukes
Nox
Level 61
God Stats
2W - 6L
1,531 SR
Queue Stats
34W - 72L
1,277 Elo+
Party 1
Cabrakan
Cabrakan
kl0udx
Cabrakan
Level 66
God Stats
1W - 2L
1,530 SR
Queue Stats
59W - 98L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DynamoTBD
Danzaburou
14
7 / 3 / 10
11,625
727
16,480
11,511
4,111
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
6 / 1 / 11
10,877
680
9,697
14,863
15,128
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Raijin
15
5 / 4 / 12
11,321
708
15,446
13,099
4,639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
MAVigil
Ah Muzen Cab
15
5 / 7 / 2
10,821
676
16,361
18,664
6,928
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 5 / 3
9,636
602
5,346
12,377
10,814
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
kl0udx
Cabrakan
12
1 / 6 / 3
9,493
593
3,884
18,757
23,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
18
Kills
7
8
Deaths
18
33
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
DynamoTBD
Danzaburou
7
3
10
4
W
6
1
11
11.5
L
Ah Muzen Cab
MAVigil
Ah Muzen Cab
5
7
2
0.86
L
1
5
3
0.5
W
Raijin
5
4
12
2.75
L
Cabrakan
kl0udx
Cabrakan
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,623
Damage
25,591
39,473
Taken
49,798
23,878
Mitigated
40,971
6,254
Healing
6,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
DynamoTBD
Danzaburou
16,480
7,400
0
2,461
11,511
4,111
2,416
3,552
7,904
0
43,848
W
9,697
479
383
1,524
14,863
15,128
234
3,571
11,233
27,421
0
L
Ah Muzen Cab
MAVigil
Ah Muzen Cab
16,361
6,317
0
3,085
18,664
6,928
0
10,062
8,237
0
65,119
L
5,346
885
0
1,232
12,377
10,814
0
6,721
5,285
19,877
0
W
Raijin
15,446
1,095
116
1,770
13,099
4,639
546
2,518
10,581
43,739
0
L
Cabrakan
kl0udx
Cabrakan
3,884
326
0
2,014
18,757
23,229
0
8,108
10,167
19,225
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,823
Gold Earned
29,950
198
Minions Killed
156
6
Camps Cleared
6
849,628
Distance Traveled
800,823
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,625
727
78
5
1
289,536
4
W
Cthulhu
10,877
680
54
3
1
299,703
0
L
Ah Muzen Cab
10,821
676
85
5
5
258,359
5
L
Nox
9,636
602
37
2
1
284,353
4
W
Raijin
11,321
708
66
4
4
260,389
1
L
Cabrakan
9,493
593
34
2
0
258,111
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role