Player Matchup

Charybdis
Charybdis
ChaseLovesMeat
Charybdis
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 6L
1,637 Elo+
Party 1
Scylla
Scylla
Donda Jr
Scylla
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,803 Elo+
Party 1
Chaac
Chaac
GuilFromBrazil
Chaac
Level 48
God Stats
21W - 14L
1,632 SR
Queue Stats
253W - 229L
1,509 Elo+
Party 1
Ymir
Ymir
JuLilyka
Ymir
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,571 Elo+
Solo
Thor
Thor
PAINxL0WER
Thor
Level 124
God Stats
3W - 0L
2,089 SR
Queue Stats
69W - 59L
1,612 Elo+
Party 1
Team Averages
Level 38
1,644 SR
1,627 Elo+

VS

Team Averages
Level 28
1,712 SR
1,581 Elo+
Olorun
Olorun
Bishwali
Olorun
Level 29
God Stats
4W - 2L
1,928 SR
Queue Stats
75W - 65L
1,559 Elo+
Solo
Fenrir
Fenrir
PotatoOfHope
Fenrir
Level 29
God Stats
2W - 1L
1,857 SR
Queue Stats
2W - 3L
1,686 Elo+
Solo
Guan Yu
Guan Yu
Qptimistic9038
Guan Yu
Level 29
God Stats
7W - 10L
1,482 SR
Queue Stats
243W - 236L
1,535 Elo+
Solo
Mercury
Mercury
Wet Dry Lost
Mercury
Level 26
God Stats
16W - 11L
1,689 SR
Queue Stats
96W - 55L
1,724 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
Level 29
God Stats
18W - 18L
1,606 SR
Queue Stats
35W - 35L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ChaseLovesMeat
Charybdis
11
6 / 3 / 1
7,046
641
7,106
6,986
1,978
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Scylla
Donda Jr
Scylla
11
3 / 2 / 5
6,676
607
5,914
5,371
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
1 / 0 / 1
6,125
557
3,996
7,050
3,167
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ymir
9
0 / 1 / 3
5,564
506
1,784
8,184
4,284
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 1 / 1
7,137
649
5,318
6,883
2,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bishwali
Olorun
11
1 / 3 / 1
6,370
579
4,508
8,354
2,397
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fenrir
9
3 / 3 / 1
5,857
532
3,572
6,571
1,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
0 / 2 / 0
5,426
493
3,500
6,507
6,840
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mercury
Wet Dry Lost
Mercury
10
2 / 2 / 2
6,380
580
5,206
7,291
1,772
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
xxkiddxxx
Morgan Le Fay
9
1 / 5 / 3
6,017
547
5,100
6,443
1,992
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bishwali
Olorun
1
3
1
0.5
W
Charybdis
ChaseLovesMeat
Charybdis
6
3
1
2.17
W
Scylla
Donda Jr
Scylla
3
2
5
2.75
W
1
0
1
1.5
W
Ymir
0
1
3
1.5
W
5
1
1
5.5
L
Fenrir
3
3
1
1.17
L
0
2
0
0
L
Mercury
Wet Dry Lost
Mercury
2
2
2
1.5
L
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,118
Damage
21,886
34,474
Taken
35,166
13,479
Mitigated
14,784
8,276
Healing
8,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bishwali
Olorun
4,508
2,140
0
3,627
8,354
2,397
1,042
1,256
7,082
44,712
0
W
Charybdis
ChaseLovesMeat
Charybdis
7,106
4,717
0
1,636
6,986
1,978
718
2,987
3,999
0
34,352
W
Scylla
Donda Jr
Scylla
5,914
495
0
368
5,371
1,719
165
3,304
2,067
28,704
0
W
3,996
1,205
0
4,156
7,050
3,167
0
0
6,467
2,792
27,554
W
Ymir
1,784
543
0
1,700
8,184
4,284
250
1,876
6,196
21,435
0
W
5,318
1,339
0
416
6,883
2,331
0
1,441
5,442
0
42,302
L
Fenrir
3,572
1,137
0
1,624
6,571
1,783
0
1,895
4,622
0
14,400
L
3,500
334
0
2,378
6,507
6,840
207
550
5,957
0
19,147
L
Mercury
Wet Dry Lost
Mercury
5,206
2,940
0
680
7,291
1,772
0
1,751
5,416
0
32,673
L
Morgan Le Fay
xxkiddxxx
Morgan Le Fay
5,100
1,166
0
127
6,443
1,992
443
2,655
3,698
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,548
Gold Earned
30,050
291
Minions Killed
263
0
Camps Cleared
0
1,081,618
Distance Traveled
1,071,018
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
6,370
579
95
9
0
202,841
0
W
Charybdis
7,046
641
64
6
0
200,567
3
W
Scylla
6,676
607
42
4
0
207,589
0
W
Chaac
6,125
557
56
5
0
221,617
0
W
Ymir
5,564
506
40
4
0
213,822
0
W
Thor
7,137
649
89
8
0
238,023
1
L
Fenrir
5,857
532
25
2
0
202,076
0
L
Guan Yu
5,426
493
36
3
0
218,486
1
L
Mercury
6,380
580
61
6
0
244,430
3
L
Morgan Le Fay
6,017
547
46
4
0
203,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role