Player Matchup

Artio
Artio
NanachiiAbyss
Artio
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
94W - 83L
1,640 Elo+
Party 1
Chronos
Chronos
Smite-Rush25
Chronos
Level 28
God Stats
29W - 44L
1,569 SR
Queue Stats
304W - 315L
1,563 Elo+
Party 2
Chaac
Chaac
abstrakte-Kunst9
Chaac
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 40L
1,613 Elo+
Party 1
Artemis
Artemis
shanksrev
Artemis
Level 25
God Stats
76W - 36L
1,857 SR
Queue Stats
168W - 141L
1,627 Elo+
Party 1
Fenrir
Fenrir
smiteZer44
Fenrir
Level 24
God Stats
10W - 6L
1,558 SR
Queue Stats
313W - 228L
1,543 Elo+
Party 2
Team Averages
Level 25
1,597 SR
1,597 Elo+

VS

Team Averages
Level 22
1,557 SR
1,586 Elo+
Zhong Kui
Zhong Kui
Cherdack4486
Zhong Kui
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 25L
1,464 Elo+
Solo
Awilix
Awilix
SilverUllr
Awilix
Level 21
God Stats
5W - 3L
1,644 SR
Queue Stats
109W - 85L
1,650 Elo+
Solo
Cerberus
Cerberus
SmurfAnt
Cerberus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 51L
1,581 Elo+
Party 3
Neith
Neith
Unamindundi
Neith
Level 17
God Stats
8W - 9L
1,327 SR
Queue Stats
184W - 160L
1,652 Elo+
Solo
Danzaburou
Danzaburou
smurf_dane
Danzaburou
Level 25
God Stats
12W - 6L
1,816 SR
Queue Stats
71W - 51L
1,581 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 11
10,037
478
4,757
23,402
22,126
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chronos
Smite-Rush25
Chronos
16
2 / 4 / 9
10,772
513
14,417
17,095
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

17
4 / 3 / 5
10,869
518
10,780
18,698
22,900
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Artemis
shanksrev
Artemis
20
4 / 1 / 4
12,298
586
7,077
9,966
4,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
smiteZer44
Fenrir
17
9 / 6 / 2
11,768
560
15,084
19,243
9,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Cherdack4486
Zhong Kui
15
3 / 10 / 1
9,847
469
8,914
19,991
14,397
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
SilverUllr
Awilix
19
8 / 0 / 3
12,087
576
16,777
15,038
6,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cerberus
SmurfAnt
Cerberus
14
2 / 3 / 2
8,808
419
8,339
17,881
17,071
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

18
3 / 2 / 8
11,415
544
12,299
11,908
9,444
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Danzaburou
smurf_dane
Danzaburou
18
0 / 5 / 3
11,244
535
6,226
13,466
4,976
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
33
20
Kills
16
16
Deaths
20
31
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Cherdack4486
Zhong Kui
3
10
1
0.35
W
1
2
11
3.25
L
Awilix
SilverUllr
Awilix
8
0
3
9.5
W
Chronos
Smite-Rush25
Chronos
2
4
9
1.63
L
Cerberus
SmurfAnt
Cerberus
2
3
2
1
L
3
2
8
3.5
W
4
3
5
2.17
W
Artemis
shanksrev
Artemis
4
1
4
6
W
Fenrir
smiteZer44
Fenrir
9
6
2
1.67
L
Danzaburou
smurf_dane
Danzaburou
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,115
Damage
52,555
88,404
Taken
78,284
64,324
Mitigated
52,135
31,299
Healing
22,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Cherdack4486
Zhong Kui
8,914
1,624
0
2,897
19,991
14,397
1,258
6,935
13,056
42,940
0
W
4,757
1,157
942
9,866
23,402
22,126
434
6,527
16,875
23,317
0
L
Awilix
SilverUllr
Awilix
16,777
8,310
0
6,287
15,038
6,247
324
3,192
11,846
0
106,884
W
Chronos
Smite-Rush25
Chronos
14,417
4,983
0
4,986
17,095
6,116
3,520
4,103
12,992
73,182
0
L
Cerberus
SmurfAnt
Cerberus
8,339
520
0
4,233
17,881
17,071
0
3,276
14,605
40,683
0
L
12,299
4,115
0
5,048
11,908
9,444
284
5,194
6,714
0
74,146
W
10,780
1,626
0
8,856
18,698
22,900
718
3,121
15,577
2,038
57,369
W
Artemis
shanksrev
Artemis
7,077
3,639
0
2,840
9,966
4,097
2,497
2,816
7,150
0
102,996
W
Fenrir
smiteZer44
Fenrir
15,084
5,404
0
3,809
19,243
9,085
353
5,399
13,844
0
85,026
L
Danzaburou
smurf_dane
Danzaburou
6,226
2,613
0
4,495
13,466
4,976
527
1,577
11,889
0
101,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,744
Gold Earned
53,401
528
Minions Killed
610
0
Camps Cleared
0
2,061,530
Distance Traveled
1,940,311
30
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,847
469
85
4
0
322,525
0
W
Artio
10,037
478
26
1
0
443,181
3
L
Awilix
12,087
576
148
7
0
487,953
2
W
Chronos
10,772
513
118
6
0
405,437
9
L
Cerberus
8,808
419
77
4
0
390,543
6
L
Neith
11,415
544
143
7
0
376,512
7
W
Chaac
10,869
518
108
5
0
421,366
9
W
Artemis
12,298
586
169
8
0
390,080
7
W
Fenrir
11,768
560
107
5
0
401,466
2
L
Danzaburou
11,244
535
157
7
0
362,778
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role