Player Matchup

Aphrodite
Aphrodite
FrGZ-Zaiko
Aphrodite
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 117L
1,474 Elo+
Party 1
Fenrir
Fenrir
Hiruko-57
Fenrir
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 85L
1,465 Elo+
Party 1
Sylvanus
Sylvanus
Schmidty_H2o
Sylvanus
Level 34
God Stats
2W - 0L
1,520 SR
Queue Stats
22W - 16L
1,438 Elo+
Solo
Team Averages
Level 95
1,507 SR
1,459 Elo+

VS

Team Averages
Level 91
1,500 SR
1,339 Elo+
Kukulkan
Kukulkan
Dragon12_14
Kukulkan
Level 95
God Stats
3W - 16L
1,544 SR
Queue Stats
38W - 81L
1,314 Elo+
Party 2
Odin
Odin
SavageJester666
Odin
Level 76
God Stats
0W - 2L
1,457 SR
Queue Stats
87W - 105L
1,450 Elo+
Solo
Medusa
Medusa
kaiserkiko
Medusa
Level 102
God Stats
2W - 4L
1,500 SR
Queue Stats
86W - 182L
1,253 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
FrGZ-Zaiko
Aphrodite
18
4 / 1 / 14
14,195
645
17,703
30,483
31,376
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Hiruko-57
Fenrir
17
10 / 6 / 6
14,571
662
18,122
30,028
14,233
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sylvanus
Schmidty_H2o
Sylvanus
19
4 / 2 / 14
14,015
637
13,670
32,264
44,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dragon12_14
Kukulkan
17
7 / 6 / 1
14,150
643
40,491
16,889
6,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
0 / 4 / 7
12,300
559
11,284
19,806
15,095
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
kaiserkiko
Medusa
15
2 / 8 / 5
12,688
577
15,794
16,452
5,481
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
22
18
Kills
9
9
Deaths
18
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dragon12_14
Kukulkan
7
6
1
1.25
W
Aphrodite
FrGZ-Zaiko
Aphrodite
4
1
14
11
W
Fenrir
Hiruko-57
Fenrir
10
6
6
2.17
L
0
4
7
0.88
W
Sylvanus
Schmidty_H2o
Sylvanus
4
2
14
5.5
L
Medusa
kaiserkiko
Medusa
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,495
Damage
67,569
92,775
Taken
53,147
89,795
Mitigated
26,624
57,377
Healing
9,465
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dragon12_14
Kukulkan
40,491
1,511
0
3,071
16,889
6,048
0
9,753
7,136
98,720
0
W
Aphrodite
FrGZ-Zaiko
Aphrodite
17,703
2,995
16,570
17,172
30,483
31,376
634
13,750
16,733
72,579
0
W
Fenrir
Hiruko-57
Fenrir
18,122
2,337
583
3,695
30,028
14,233
1,189
13,325
16,703
0
57,102
L
11,284
1,269
0
3,167
19,806
15,095
0
11,621
8,185
0
28,854
W
Sylvanus
Schmidty_H2o
Sylvanus
13,670
4,753
7,448
11,909
32,264
44,186
946
14,372
17,892
43,899
9,965
L
Medusa
kaiserkiko
Medusa
15,794
8,262
0
3,227
16,452
5,481
0
9,110
7,342
0
32,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,781
Gold Earned
39,138
246
Minions Killed
248
12
Camps Cleared
7
1,177,751
Distance Traveled
1,070,373
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
14,150
643
137
6
4
373,540
3
W
Aphrodite
14,195
645
127
6
3
416,850
2
W
Fenrir
14,571
662
34
2
4
398,977
1
L
Odin
12,300
559
52
2
1
377,668
4
W
Sylvanus
14,015
637
85
4
5
361,924
5
L
Medusa
12,688
577
59
3
2
319,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role