Player Matchup

Tiamat
Tiamat
Faededd
Tiamat
Level 157
God Stats
5W - 7L
1,550 SR
Queue Stats
289W - 228L
1,616 Elo+
Party 2
Da Ji
Da Ji
ImNotHacking420_
Da Ji
Level 69
God Stats
0W - 1L
1,725 SR
Queue Stats
16W - 16L
1,573 Elo+
Party 2
Guan Yu
Guan Yu
JustcallmeHyste
Guan Yu
Level 104
God Stats
1W - 1L
1,571 SR
Queue Stats
43W - 44L
1,479 Elo+
Party 2
Team Averages
Level 110
1,616 SR
1,556 Elo+

VS

Team Averages
Level 92
1,480 SR
1,573 Elo+
Heimdallr
Heimdallr
CANTHITABILITIES
Heimdallr
Level 102
God Stats
6W - 14L
1,377 SR
Queue Stats
226W - 261L
1,506 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Crimsonstaran
Morgan Le Fay
Level 62
God Stats
1W - 2L
1,483 SR
Queue Stats
24W - 10L
1,693 Elo+
Party 1
Hercules
Hercules
chuggernaut23
Hercules
Level 111
God Stats
6W - 5L
1,581 SR
Queue Stats
101W - 79L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Faededd
Tiamat
12
1 / 7 / 7
8,675
620
14,260
13,858
8,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
10 / 10 / 0
11,190
799
12,907
14,262
6,321
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 6 / 7
9,699
693
8,834
20,191
19,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
14
4 / 4 / 11
10,400
743
12,462
12,777
5,668
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morgan Le Fay
Crimsonstaran
Morgan Le Fay
14
7 / 4 / 11
11,030
788
12,462
10,115
3,496
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
chuggernaut23
Hercules
16
12 / 4 / 11
12,551
897
15,021
23,363
24,106
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
56
12
Kills
23
23
Deaths
12
14
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
4
4
11
2.38
W
Morgan Le Fay
Crimsonstaran
Morgan Le Fay
7
4
11
3.13
L
Tiamat
Faededd
Tiamat
1
7
7
0.64
L
10
10
0
1
L
1
6
7
0.75
W
Hercules
chuggernaut23
Hercules
12
4
11
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,001
Damage
39,945
48,311
Taken
46,255
34,853
Mitigated
33,270
7,303
Healing
11,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
12,462
5,087
0
2,735
12,777
5,668
975
4,197
8,354
0
39,425
W
Morgan Le Fay
Crimsonstaran
Morgan Le Fay
12,462
2,077
0
1,964
10,115
3,496
982
5,268
4,319
32,895
0
L
Tiamat
Faededd
Tiamat
14,260
1,732
84
1,913
13,858
8,751
0
5,250
8,350
35,298
0
L
12,907
2,921
0
0
14,262
6,321
0
2,180
11,838
0
23,222
L
8,834
2,457
882
4,424
20,191
19,781
0
4,515
15,374
0
19,246
W
Hercules
chuggernaut23
Hercules
15,021
5,637
510
6,152
23,363
24,106
36
4,329
18,330
0
27,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
33,981
108
Minions Killed
124
5
Camps Cleared
6
752,018
Distance Traveled
748,500
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
10,400
743
64
5
2
235,353
3
W
Morgan Le Fay
11,030
788
33
2
4
244,320
0
L
Tiamat
8,675
620
63
5
4
245,586
6
L
Da Ji
11,190
799
21
2
1
216,342
0
L
Guan Yu
9,699
693
24
2
0
290,090
4
W
Hercules
12,551
897
27
2
0
268,827
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role