Player Matchup

Jing Wei
Jing Wei
Capnchazzy
Jing Wei
Level 156
God Stats
1W - 5L
1,369 SR
Queue Stats
447W - 391L
1,575 Elo+
Party 1
Scylla
Scylla
ItsMrDobalina
Scylla
Level 126
God Stats
0W - 3L
1,342 SR
Queue Stats
141W - 125L
1,541 Elo+
Solo
Da Ji
Da Ji
Kidokato
Da Ji
Level 158
God Stats
1W - 2L
1,668 SR
Queue Stats
86W - 75L
1,644 Elo+
Solo
Ao Kuang
Ao Kuang
KingPunk97
Ao Kuang
Level 160
God Stats
2W - 3L
1,632 SR
Queue Stats
220W - 146L
1,678 Elo+
Party 1
Hercules
Hercules
theblkkid
Hercules
Level 68
God Stats
1W - 1L
1,691 SR
Queue Stats
174W - 142L
1,591 Elo+
Party 1
Team Averages
Level 134
1,541 SR
1,606 Elo+

VS

Team Averages
Level 123
1,600 SR
1,603 Elo+
Bastet
Bastet
 
Bastet
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Iiyoki
Rama
Level 154
God Stats
3W - 1L
1,944 SR
Queue Stats
186W - 149L
1,649 Elo+
Party 2
Chronos
Chronos
YoItsCran
Chronos
Level 57
God Stats
3W - 2L
1,479 SR
Queue Stats
156W - 106L
1,643 Elo+
Party 2
Khepri
Khepri
amilcar2013
Khepri
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,587 Elo+
Solo
Medusa
Medusa
shadow_dude47
Medusa
Level 129
God Stats
3W - 1L
1,576 SR
Queue Stats
261W - 252L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Capnchazzy
Jing Wei
16
1 / 6 / 5
9,860
657
10,231
14,504
6,338
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
6 / 4 / 6
11,553
770
19,783
9,381
4,232
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Da Ji
Kidokato
Da Ji
16
0 / 4 / 10
9,359
624
7,142
10,911
11,540
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
KingPunk97
Ao Kuang
18
8 / 4 / 6
11,673
778
15,324
22,168
19,037
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
theblkkid
Hercules
17
1 / 3 / 11
10,090
673
6,977
26,084
32,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
16
2 / 4 / 12
10,091
673
11,918
16,095
24,483
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rama
Iiyoki
Rama
17
3 / 4 / 9
10,709
714
11,518
10,848
6,317
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
YoItsCran
Chronos
19
3 / 2 / 11
11,285
752
17,423
13,960
8,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
18
2 / 4 / 15
10,971
731
7,618
18,061
20,186
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

19
10 / 2 / 7
11,778
785
22,609
11,134
7,249
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
74
16
Kills
20
21
Deaths
16
38
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
4
12
2
L
Jing Wei
Capnchazzy
Jing Wei
1
6
5
0.58
W
Rama
Iiyoki
Rama
3
4
9
1.88
L
6
4
6
2.25
L
Da Ji
Kidokato
Da Ji
0
4
10
1.25
L
Ao Kuang
KingPunk97
Ao Kuang
8
4
6
2.75
W
Chronos
YoItsCran
Chronos
3
2
11
4.25
W
Khepri
2
4
15
2.38
W
10
2
7
6.75
L
Hercules
theblkkid
Hercules
1
3
11
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,457
Damage
71,086
83,048
Taken
70,098
73,250
Mitigated
66,461
34,687
Healing
12,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
11,918
1,756
2,517
2,435
16,095
24,483
83
7,977
8,118
0
16,257
L
Jing Wei
Capnchazzy
Jing Wei
10,231
6,973
628
2,291
14,504
6,338
1,039
4,735
9,723
0
35,729
W
Rama
Iiyoki
Rama
11,518
6,736
0
1,441
10,848
6,317
1,589
5,002
5,846
0
29,990
L
19,783
1,759
646
404
9,381
4,232
1,236
2,398
6,847
46,271
0
L
Da Ji
Kidokato
Da Ji
7,142
1,823
789
1,376
10,911
11,540
282
3,232
7,590
0
9,699
L
Ao Kuang
KingPunk97
Ao Kuang
15,324
3,433
2,210
10,851
22,168
19,037
847
6,365
15,347
22,389
0
W
Chronos
YoItsCran
Chronos
17,423
5,961
48
1,536
13,960
8,226
3,272
6,863
7,097
39,609
0
W
Khepri
7,618
418
1,739
1,465
18,061
20,186
101
10,181
7,880
17,182
0
W
22,609
9,815
0
1,794
11,134
7,249
1,834
5,084
6,050
0
43,774
L
Hercules
theblkkid
Hercules
6,977
1,412
3,058
12,434
26,084
32,103
268
8,311
17,310
0
14,528

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,535
Gold Earned
54,834
187
Minions Killed
160
0
Camps Cleared
0
1,408,516
Distance Traveled
1,413,265
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
10,091
673
12
1
0
290,435
5
L
Jing Wei
9,860
657
56
4
0
267,044
1
W
Rama
10,709
714
45
3
0
228,469
5
L
Scylla
11,553
770
88
6
0
243,959
3
L
Da Ji
9,359
624
9
1
0
301,481
0
L
Ao Kuang
11,673
778
18
1
0
295,519
3
W
Chronos
11,285
752
64
4
0
303,638
4
W
Khepri
10,971
731
13
1
0
296,025
4
W
Medusa
11,778
785
26
2
0
294,698
2
L
Hercules
10,090
673
16
1
0
300,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role