Player Matchup

Kukulkan
Kukulkan
Boyd47
Kukulkan
Level 23
God Stats
4W - 6L
1,333 SR
Queue Stats
4W - 8L
1,363 Elo+
Solo
Cthulhu
Cthulhu
DUCTTAPE52
Cthulhu
Level 25
God Stats
5W - 3L
1,291 SR
Queue Stats
60W - 73L
1,497 Elo+
Solo
Neith
Neith
ItsAzazal
Neith
Level 13
God Stats
3W - 1L
1,835 SR
Queue Stats
70W - 45L
1,648 Elo+
Solo
Team Averages
Level 20
1,486 SR
1,503 Elo+

VS

Team Averages
Level 56
1,708 SR
1,554 Elo+
Artio
Artio
EJtheChosenOne
Artio
Level 55
God Stats
1W - 2L
1,482 SR
Queue Stats
2W - 5L
1,398 Elo+
Party 1
Artemis
Artemis
Leucy
Artemis
Level 104
God Stats
0W - 1L
1,744 SR
Queue Stats
32W - 26L
1,576 Elo+
Party 1
Achilles
Achilles
SkeleboneJones
Achilles
Level 10
God Stats
1W - 1L
1,899 SR
Queue Stats
1W - 1L
1,689 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Boyd47
Kukulkan
14
9 / 3 / 6
10,127
779
16,773
5,450
2,074
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
DUCTTAPE52
Cthulhu
12
1 / 1 / 13
8,634
664
6,683
13,744
13,507
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Neith
ItsAzazal
Neith
14
7 / 0 / 5
9,708
747
13,150
4,949
2,339
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 7 / 2
8,195
630
3,039
17,670
16,920
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artemis
Leucy
Artemis
11
1 / 3 / 2
7,702
592
9,256
10,963
4,128
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
10
1 / 7 / 3
7,535
580
5,400
14,562
11,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
17
Kills
4
4
Deaths
17
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Boyd47
Kukulkan
9
3
6
4
W
Cthulhu
DUCTTAPE52
Cthulhu
1
1
13
7.5
L
2
7
2
0.43
W
Neith
ItsAzazal
Neith
7
0
5
9.5
L
Artemis
Leucy
Artemis
1
3
2
0.67
L
Achilles
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,606
Damage
17,695
24,143
Taken
43,195
17,920
Mitigated
32,462
1,964
Healing
8,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Boyd47
Kukulkan
16,773
1,916
0
0
5,450
2,074
342
1,041
4,326
43,331
0
W
Cthulhu
DUCTTAPE52
Cthulhu
6,683
575
75
494
13,744
13,507
39
1,933
11,493
17,004
0
L
3,039
316
868
3,196
17,670
16,920
0
10,441
7,229
10,710
0
W
Neith
ItsAzazal
Neith
13,150
6,958
0
1,395
4,949
2,339
2,150
589
4,144
0
47,182
L
Artemis
Leucy
Artemis
9,256
4,740
0
2,531
10,963
4,128
0
5,342
5,621
0
38,362
L
Achilles
5,400
1,440
0
1,606
14,562
11,414
0
7,903
6,659
0
11,888

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,469
Gold Earned
23,432
158
Minions Killed
114
8
Camps Cleared
2
700,545
Distance Traveled
663,390
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,127
779
56
4
3
225,958
4
W
Cthulhu
8,634
664
15
1
2
255,525
2
L
Artio
8,195
630
17
1
0
215,588
0
W
Neith
9,708
747
87
7
3
219,062
2
L
Artemis
7,702
592
77
6
2
218,181
3
L
Achilles
7,535
580
20
2
0
229,621
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role