Player Matchup

Neith
Neith
C0olday
Neith
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 16L
1,663 Elo+
Solo
Tyr
Tyr
RobloxAnder2008
Tyr
Level 18
God Stats
2W - 0L
1,799 SR
Queue Stats
37W - 16L
1,730 Elo+
Solo
Anubis
Anubis
ZoZhnikX
Anubis
Level 28
God Stats
11W - 7L
1,629 SR
Queue Stats
54W - 52L
1,638 Elo+
Solo
Fenrir
Fenrir
chinomierda7
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 100L
1,568 Elo+
Solo
Thanatos
Thanatos
verygoodpers0n
Thanatos
Level 29
God Stats
9W - 5L
1,690 SR
Queue Stats
224W - 240L
1,673 Elo+
Solo
Team Averages
Level 24
1,623 SR
1,654 Elo+

VS

Team Averages
Level 24
1,560 SR
1,681 Elo+
Freya
Freya
Angela2013
Freya
Level 19
God Stats
1W - 1L
1,664 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 1
Ao Kuang
Ao Kuang
GMTfinest
Ao Kuang
Level 27
God Stats
3W - 6L
1,443 SR
Queue Stats
130W - 136L
1,580 Elo+
Solo
Charybdis
Charybdis
MorganLeFuc
Charybdis
Level 26
God Stats
9W - 7L
1,663 SR
Queue Stats
122W - 79L
1,698 Elo+
Solo
Zeus
Zeus
YeahImPrettyBad
Zeus
Level 28
God Stats
1W - 2L
1,531 SR
Queue Stats
208W - 200L
1,669 Elo+
Solo
Cerberus
Cerberus
ЧeлМедведоСвин
Cerberus
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 3L
1,730 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
C0olday
Neith
20
1 / 2 / 5
13,394
558
12,022
12,405
4,723
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
2 / 2 / 11
13,102
546
12,535
30,971
26,350
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
ZoZhnikX
Anubis
20
19 / 3 / 4
15,593
650
30,285
19,022
10,097
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
17
6 / 3 / 13
12,059
502
10,358
21,905
15,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Thanatos
20
9 / 5 / 6
14,282
595
11,737
20,978
9,772
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
20
8 / 6 / 3
13,107
546
13,690
21,662
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GMTfinest
Ao Kuang
15
2 / 13 / 2
9,677
403
9,100
24,076
6,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Charybdis
MorganLeFuc
Charybdis
7
1 / 1 / 0
7,480
312
3,527
3,079
665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

12
1 / 13 / 2
8,834
368
11,692
17,885
3,199
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
3 / 5 / 9
12,282
512
15,230
29,632
28,384
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
31
37
Kills
15
15
Deaths
38
39
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Freya
8
6
3
1.58
W
Neith
C0olday
Neith
1
2
5
1.75
L
Ao Kuang
GMTfinest
Ao Kuang
2
13
2
0.23
L
Charybdis
MorganLeFuc
Charybdis
1
1
0
1
W
2
2
11
3.75
L
1
13
2
0.15
W
Anubis
ZoZhnikX
Anubis
19
3
4
7
W
Fenrir
6
3
13
4.17
W
Thanatos
9
5
6
2.4
L
3
5
9
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,937
Damage
53,239
105,281
Taken
96,334
66,504
Mitigated
46,218
58,508
Healing
29,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
13,690
4,223
0
7,419
21,662
7,439
0
3,345
18,187
68,399
0
W
Neith
C0olday
Neith
12,022
8,389
0
6,246
12,405
4,723
7,105
6,053
6,352
0
101,005
L
Ao Kuang
GMTfinest
Ao Kuang
9,100
2,763
0
4,377
24,076
6,531
0
6,474
17,208
65,652
0
L
Charybdis
MorganLeFuc
Charybdis
3,527
2,303
0
1,000
3,079
665
0
0
3,079
0
17,840
W
12,535
1,596
0
14,494
30,971
26,350
359
10,953
20,018
0
81,867
L
11,692
1,135
0
3,237
17,885
3,199
0
11,829
5,697
46,152
0
W
Anubis
ZoZhnikX
Anubis
30,285
1,137
0
9,374
19,022
10,097
4,792
12,612
6,410
120,326
0
W
Fenrir
10,358
2,063
0
7,139
21,905
15,562
547
10,261
11,644
0
47,890
W
Thanatos
11,737
4,357
0
21,255
20,978
9,772
1,880
10,064
10,914
0
123,854
L
15,230
979
556
12,637
29,632
28,384
0
8,637
20,738
60,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,430
Gold Earned
51,380
707
Minions Killed
451
0
Camps Cleared
0
2,272,977
Distance Traveled
1,679,442
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
13,107
546
98
4
0
427,052
1
W
Neith
13,394
558
182
8
0
401,977
3
L
Ao Kuang
9,677
403
102
4
0
409,538
5
L
Charybdis
7,480
312
42
2
0
119,919
4
W
Tyr
13,102
546
146
6
0
505,889
4
L
Zeus
8,834
368
78
3
0
248,929
2
W
Anubis
15,593
650
163
7
0
405,323
0
W
Fenrir
12,059
502
54
2
0
474,394
8
W
Thanatos
14,282
595
162
7
0
485,394
5
L
Cerberus
12,282
512
131
5
0
474,004
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role